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authorMatthias Schiffer <mschiffer@universe-factory.net>2014-09-26 03:13:26 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2014-09-26 03:13:26 +0200
commit124116a8bf56ccc742e6efcb3b9e83abe97bf143 (patch)
tree7ab23aab342477c80af3a0e5c8fb98da90c94548 /src/model
parent9b91d6f3d0187e0daf29a262cf19ad08ba2b7cf5 (diff)
downloadrpgedit-124116a8bf56ccc742e6efcb3b9e83abe97bf143.tar
rpgedit-124116a8bf56ccc742e6efcb3b9e83abe97bf143.zip
Extend map model with rotated tiles
Diffstat (limited to 'src/model')
-rw-r--r--src/model/Map.cpp9
-rw-r--r--src/model/Map.hpp6
2 files changed, 9 insertions, 6 deletions
diff --git a/src/model/Map.cpp b/src/model/Map.cpp
index 749b25f..cb1cb30 100644
--- a/src/model/Map.cpp
+++ b/src/model/Map.cpp
@@ -87,8 +87,9 @@ void Map::finishEntityTransition(Entity *entity) {
std::unique_ptr<Map> Map::load(__attribute__((unused)) const std::string &name) {
std::unique_ptr<Map> map(new Map(16, 16, 2));
- map->tileset.push_back("dirt");
- map->tileset.push_back("horizontal_bar");
+ map->tileset.emplace_back("dirt", 0);
+ map->tileset.emplace_back("horizontal_bar", 0);
+ map->tileset.emplace_back("horizontal_bar", 2);
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
@@ -100,7 +101,9 @@ std::unique_ptr<Map> Map::load(__attribute__((unused)) const std::string &name)
map->setTileAt(0, Position<int>{i, j}, 0);
}
- if (4 <= i && i < 12 && j == 8)
+ if (4 <= i && i < 12 && j == 7)
+ map->setTileAt(1, Position<int>{i, j}, 3);
+ else if (4 <= i && i < 12 && j == 8)
map->setTileAt(1, Position<int>{i, j}, 2);
else
map->setTileAt(1, Position<int>{i, j}, 0);
diff --git a/src/model/Map.hpp b/src/model/Map.hpp
index b8a8e18..ed58fd6 100644
--- a/src/model/Map.hpp
+++ b/src/model/Map.hpp
@@ -43,7 +43,7 @@ namespace Model {
class _Map {
protected:
- std::vector<std::string> tileset;
+ std::vector<std::pair<std::string, int>> tileset;
size_t width, height;
std::vector<CollisionType> collision;
@@ -160,11 +160,11 @@ public:
entityStates = std::move(other.entityStates);
}
- std::vector<std::string> & getTileset() {
+ std::vector<std::pair<std::string, int>> & getTileset() {
return tileset;
}
- const std::vector<std::string> & getTileset() const {
+ const std::vector<std::pair<std::string, int>> & getTileset() const {
return tileset;
}