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authorMatthias Schiffer <mschiffer@universe-factory.net>2019-12-24 13:53:16 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2019-12-24 13:53:16 +0100
commit3c51a1994f41b625823c4f15e92396b5498ce23c (patch)
tree7a96310ec32df82ac87039ea555300bcab510a5e /src/renderer/runtime/math/collision.ts
parent33926af829848050c54c698ed22da9fe2b912aea (diff)
downloadrpgedit-3c51a1994f41b625823c4f15e92396b5498ce23c.tar
rpgedit-3c51a1994f41b625823c4f15e92396b5498ce23c.zip
Move renderer into "runtime" subdirectory
Diffstat (limited to 'src/renderer/runtime/math/collision.ts')
-rw-r--r--src/renderer/runtime/math/collision.ts7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/renderer/runtime/math/collision.ts b/src/renderer/runtime/math/collision.ts
new file mode 100644
index 0000000..3df811a
--- /dev/null
+++ b/src/renderer/runtime/math/collision.ts
@@ -0,0 +1,7 @@
+import { Movement } from './line';
+
+import { vec2 } from 'gl-matrix';
+
+export interface Collidable {
+ collide(out: vec2, move: Movement, r: number): boolean;
+}