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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-22 20:35:45 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-22 20:35:45 +0200 |
commit | 6e67a0f13263b748718c692b4c6481a70b127fda (patch) | |
tree | d44024c4e5da1a5c7e9860a6630b9a6281496694 /src/view/Window.hpp | |
download | rpgedit-6e67a0f13263b748718c692b4c6481a70b127fda.tar rpgedit-6e67a0f13263b748718c692b4c6481a70b127fda.zip |
Initial commit
Diffstat (limited to 'src/view/Window.hpp')
-rw-r--r-- | src/view/Window.hpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/view/Window.hpp b/src/view/Window.hpp new file mode 100644 index 0000000..c586b57 --- /dev/null +++ b/src/view/Window.hpp @@ -0,0 +1,66 @@ +/* + Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net> + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#pragma once + +#include <SDL.h> + + +namespace RPGEdit { + +namespace View { + +class Window { +private: + SDL_Window *window; + SDL_Renderer *renderer; + +public: + Window() { + window = SDL_CreateWindow("RPGedit", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); + renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC); + } + + ~Window() { + SDL_DestroyRenderer(renderer); + SDL_DestroyWindow(window); + } + + SDL_Renderer * getRenderer() { + return renderer; + } + + std::pair<int, int> getViewport() { + int w, h; + SDL_GetWindowSize(window, &w, &h); + + return std::make_pair<>(w, h); + } +}; + +} + +} |