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authorMatthias Schiffer <mschiffer@universe-factory.net>2016-01-07 19:21:52 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2016-01-07 19:21:52 +0100
commit342af3b087f922c65f25a40b650bb104aa9b9362 (patch)
treea0b63f0278b88162bdccfafc7eb1963bfa53cf83 /src
parente2721d4ef63560d8541c311224a80d65d31d6d62 (diff)
downloadrpgedit-342af3b087f922c65f25a40b650bb104aa9b9362.tar
rpgedit-342af3b087f922c65f25a40b650bb104aa9b9362.zip
MapView: scale view
Diffstat (limited to 'src')
-rw-r--r--src/view/MapView.ts17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/view/MapView.ts b/src/view/MapView.ts
index 31305d7..a12d9d4 100644
--- a/src/view/MapView.ts
+++ b/src/view/MapView.ts
@@ -64,6 +64,7 @@ export default class MapView {
private canvas: HTMLCanvasElement;
private ctx: CanvasRenderingContext2D;
+ private scale: number;
private tiles: {[key: string]: HTMLImageElement};
private entitySprites: {[key: string]: HTMLImageElement};
@@ -106,6 +107,9 @@ export default class MapView {
this.canvas.width = w;
this.canvas.height = h;
+ var pixels = Math.max(w/20, h/15.0);
+ this.scale = Math.ceil(pixels / tileSize);
+
this.redraw()
}
@@ -113,7 +117,7 @@ export default class MapView {
if (!tile)
return;
- this.ctx.drawImage(tile, x, y);
+ this.ctx.drawImage(tile, x*this.scale, y*this.scale, tileSize*this.scale, tileSize*this.scale);
}
private drawEntity(e: EntityPosition, time: number): boolean {
@@ -127,8 +131,8 @@ export default class MapView {
sprite,
tiles(e.direction), 0,
tileSize, tileSize,
- tiles(p.x), tiles(p.y),
- tileSize, tileSize
+ tiles(p.x)*this.scale, tiles(p.y)*this.scale,
+ tileSize*this.scale, tileSize*this.scale
);
return !!e.transition;
@@ -141,7 +145,7 @@ export default class MapView {
var h = this.canvas.height;
this.ctx.translate(Math.round(w/2), Math.round(h/2));
- this.ctx.translate(-tiles(origin.x + 0.5), -tiles(origin.y + 0.5));
+ this.ctx.translate(-tiles(origin.x + 0.5)*this.scale, -tiles(origin.y + 0.5)*this.scale);
}
private draw(time: number) {
@@ -158,6 +162,11 @@ export default class MapView {
this.setOrigin(time);
+ (<any>this.ctx).mozImageSmoothingEnabled = false;
+ (<any>this.ctx).webkitImageSmoothingEnabled = false;
+ (<any>this.ctx).msImageSmoothingEnabled = false;
+ (<any>this.ctx).imageSmoothingEnabled = false;
+
this.map.layers.forEach((layer) => {
let y = 0;