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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2016-01-07 20:19:34 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2016-01-07 20:19:34 +0100 |
commit | a09b58b54c19673d3b699b069d0c7683053e27d3 (patch) | |
tree | d0360ebae6ffd5adaf780684ad428b5c519b154e /src | |
parent | f569eb788f0ac0f5d10e2b83e2f7f3c9cd0b2d68 (diff) | |
download | rpgedit-a09b58b54c19673d3b699b069d0c7683053e27d3.tar rpgedit-a09b58b54c19673d3b699b069d0c7683053e27d3.zip |
Simplify entity list
Diffstat (limited to 'src')
-rw-r--r-- | src/control/MapContext.ts | 4 | ||||
-rw-r--r-- | src/model/Position.ts | 4 | ||||
-rw-r--r-- | src/view/MapView.ts | 10 |
3 files changed, 5 insertions, 13 deletions
diff --git a/src/control/MapContext.ts b/src/control/MapContext.ts index ce82c5a..48e8b9e 100644 --- a/src/control/MapContext.ts +++ b/src/control/MapContext.ts @@ -15,7 +15,7 @@ import MapView from '../view/MapView'; export default class MapContext { view: MapView; - entities: {[key: string]: EntityPosition} = {}; + entities: EntityPosition[] = []; playerEntity: EntityPosition; @@ -42,7 +42,7 @@ export default class MapContext { } private addEntity(entity: EntityPosition) { - this.entities[entity.position.asString()] = entity; + this.entities.push(entity); } private addTransition(entity: EntityPosition, dest: Position, start: number, dur: number) { diff --git a/src/model/Position.ts b/src/model/Position.ts index 1f9b719..ebb3820 100644 --- a/src/model/Position.ts +++ b/src/model/Position.ts @@ -29,8 +29,4 @@ export default class Position { return p; } - - asString(): string { - return `${this.x},${this.y}`; - } } diff --git a/src/view/MapView.ts b/src/view/MapView.ts index 5523f81..230ecf3 100644 --- a/src/view/MapView.ts +++ b/src/view/MapView.ts @@ -75,7 +75,7 @@ export default class MapView { private entitySprites: {[key: string]: HTMLImageElement}; constructor(private map: MapData, - private entities: {[key: string]: EntityPosition}, + private entities: EntityPosition[], private origin: EntityPosition, private updateState: (time: number) => void) { this.canvas = document.createElement('canvas'); @@ -91,7 +91,7 @@ export default class MapView { this.tiles = tiles; }); - var entitiesReady = loadEntities(this.getEntities()).then((entities) => { + var entitiesReady = loadEntities(this.entities).then((entities) => { this.entitySprites = entities; }); @@ -100,10 +100,6 @@ export default class MapView { }); } - private getEntities(): EntityPosition[] { - return _.values<EntityPosition>(this.entities); - } - private setSize() { var e = document.documentElement; var w = window.innerWidth || e.clientWidth || body.clientWidth; @@ -197,7 +193,7 @@ export default class MapView { var animate = false; - this.getEntities().forEach(e => { + this.entities.forEach(e => { if (this.drawEntity(e, time)) animate = true; }); |