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-rw-r--r--CMakeLists.txt2
-rw-r--r--src/CMakeLists.txt8
2 files changed, 5 insertions, 5 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8d575ce..0cdd80d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -4,7 +4,7 @@ project(RPGEDIT CXX)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2 SDL2_image)
-pkg_check_modules(LUA REQUIRED lua>=5.2)
+find_package(Lua 5.2 EXACT REQUIRED)
add_subdirectory(src)
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 3ba9985..3e7dd61 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,5 +1,5 @@
-include_directories(${SDL2_INCLUDE_DIRS} ${LUA_INCLUDE_DIRS})
-link_directories(${SDL2_LIBRARY_DIRS} ${LUA_LIBRARY_DIRS})
+include_directories(${SDL2_INCLUDE_DIRS} ${LUA_INCLUDE_DIR})
+link_directories(${SDL2_LIBRARY_DIRS})
add_executable(rpgedit
rpgedit.cpp
@@ -10,6 +10,6 @@ add_executable(rpgedit
view/MapView.cpp
view/SpriteCache.cpp
)
-set_target_properties(rpgedit PROPERTIES COMPILE_FLAGS "-std=c++11 -Wall ${SDL2_CFLAGS_OTHER} ${LUA_CFLAGS_OTHER}")
-set_target_properties(rpgedit PROPERTIES LINK_FLAGS "${SDL2_LDFLAGS_OTHER} ${LUA_LDFLAGS_OTHER}")
+set_target_properties(rpgedit PROPERTIES COMPILE_FLAGS "-std=c++11 -Wall ${SDL2_CFLAGS_OTHER}")
+set_target_properties(rpgedit PROPERTIES LINK_FLAGS "${SDL2_LDFLAGS_OTHER}")
target_link_libraries(rpgedit ${SDL2_LIBRARIES} ${LUA_LIBRARIES})