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-rw-r--r--dist/resources/sprite/entity/simple_circle.pngbin0 -> 1776 bytes
-rw-r--r--src/controller/gamecontext.ts2
2 files changed, 1 insertions, 1 deletions
diff --git a/dist/resources/sprite/entity/simple_circle.png b/dist/resources/sprite/entity/simple_circle.png
new file mode 100644
index 0000000..71cdadb
--- /dev/null
+++ b/dist/resources/sprite/entity/simple_circle.png
Binary files differ
diff --git a/src/controller/gamecontext.ts b/src/controller/gamecontext.ts
index 923727a..cda47a5 100644
--- a/src/controller/gamecontext.ts
+++ b/src/controller/gamecontext.ts
@@ -14,7 +14,7 @@ import { vec2 } from 'gl-matrix';
export class GameContext {
public static async load(renderer: Renderer): Promise<GameContext> {
const mapView = this.loadMap(renderer);
- const entity = loadSimpleEntity(renderer, 'simple_square');
+ const entity = loadSimpleEntity(renderer, 'simple_circle');
return new GameContext(
renderer,