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-rw-r--r--src/control/InputHandler.hpp73
-rw-r--r--src/control/MapContext.hpp23
2 files changed, 96 insertions, 0 deletions
diff --git a/src/control/InputHandler.hpp b/src/control/InputHandler.hpp
new file mode 100644
index 0000000..eba94d1
--- /dev/null
+++ b/src/control/InputHandler.hpp
@@ -0,0 +1,73 @@
+/*
+ Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
+#pragma once
+
+#include <SDL.h>
+
+#include <cstdint>
+#include <unordered_set>
+
+
+namespace RPGEdit {
+
+namespace Control {
+
+class InputHandler {
+private:
+ std::unordered_set<uint16_t> pressedKeys;
+ std::unordered_set<uint16_t> unhandledKeys;
+
+public:
+ void keyPressed(SDL_Scancode key) {
+ pressedKeys.insert(key);
+ unhandledKeys.insert(key);
+ }
+
+ void keyReleased(SDL_Scancode key) {
+ pressedKeys.erase(key);
+ }
+
+ void keyHandled(SDL_Scancode key) {
+ unhandledKeys.erase(key);
+ }
+
+ void resetHandled() {
+ unhandledKeys.clear();
+ }
+
+ bool isKeyPressed(SDL_Scancode key) {
+ return pressedKeys.count(key);
+ }
+
+ bool isKeyUnhandled(SDL_Scancode key) {
+ return unhandledKeys.count(key);
+ }
+};
+
+}
+
+}
diff --git a/src/control/MapContext.hpp b/src/control/MapContext.hpp
index a98d818..4cbf38a 100644
--- a/src/control/MapContext.hpp
+++ b/src/control/MapContext.hpp
@@ -27,6 +27,7 @@
#pragma once
#include "ImageLoader.hpp"
+#include "InputHandler.hpp"
#include "../model/Map.hpp"
#include "../view/MapView.hpp"
@@ -47,9 +48,31 @@ private:
std::vector<SDL_Surface *> tiles;
std::map<std::string, SDL_Surface *> entities;
+ uint64_t totalTicks = 0;
+
public:
MapContext(ImageLoader *imageLoader0, const std::shared_ptr<const Model::Map> &map0);
+ void advance(InputHandler *inputHandler, uint32_t ticks) {
+ uint64_t totalTicksOld = totalTicks;
+ totalTicks += ticks;
+
+ uint64_t advanced = totalTicks/100 - totalTicksOld/100;
+
+ if (inputHandler->isKeyPressed(SDL_SCANCODE_UP)) {
+ map->getPlayerEntity().move(Model::NORTH, advanced);
+ }
+ else if (inputHandler->isKeyPressed(SDL_SCANCODE_RIGHT)) {
+ map->getPlayerEntity().move(Model::EAST, advanced);
+ }
+ else if (inputHandler->isKeyPressed(SDL_SCANCODE_DOWN)) {
+ map->getPlayerEntity().move(Model::SOUTH, advanced);
+ }
+ else if (inputHandler->isKeyPressed(SDL_SCANCODE_LEFT)) {
+ map->getPlayerEntity().move(Model::WEST, advanced);
+ }
+ }
+
std::shared_ptr<View::MapView> initView(const std::shared_ptr<View::Window> &window) {
return std::make_shared<View::MapView>(window, map, tiles, entities);
}