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-rw-r--r--src/model/Map.cpp13
-rw-r--r--src/model/Map.hpp20
2 files changed, 23 insertions, 10 deletions
diff --git a/src/model/Map.cpp b/src/model/Map.cpp
index db18baf..a770ee4 100644
--- a/src/model/Map.cpp
+++ b/src/model/Map.cpp
@@ -35,13 +35,22 @@ std::shared_ptr<Map> Map::load(__attribute__((unused)) const std::string &name)
std::shared_ptr<Map> map(new Map(16, 16));
map->tileset.push_back("dirt");
+ map->tileset.push_back("horizontal_bar");
+
+ for (int i = 0; i < 2; i++)
+ map->tiles.emplace_back(new uint32_t[16*16]);
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
if (4 <= i && i < 12 && 4 <= j && j < 12)
- map->setTileAt(i, j, 1);
+ map->setTileAt(0, i, j, 1);
+ else
+ map->setTileAt(0, i, j, 0);
+
+ if (4 <= i && i < 12 && j == 8)
+ map->setTileAt(1, i, j, 2);
else
- map->setTileAt(i, j, 0);
+ map->setTileAt(1, i, j, 0);
}
}
diff --git a/src/model/Map.hpp b/src/model/Map.hpp
index 9d4eded..423c91d 100644
--- a/src/model/Map.hpp
+++ b/src/model/Map.hpp
@@ -44,14 +44,14 @@ private:
std::vector<std::string> tileset;
size_t width, height;
- std::unique_ptr<uint32_t[]> tiles;
+ std::vector<std::unique_ptr<uint32_t[]>> tiles;
std::shared_ptr<Entity> playerEntity;
mutable std::deque<std::shared_ptr<Entity>> entities;
Map(size_t width0, size_t height0)
- : width(width0), height(height0), tiles(new uint32_t[width*height]) {
+ : width(width0), height(height0) {
}
public:
@@ -79,18 +79,22 @@ public:
return height;
}
- void setTileAt(size_t x, size_t y, uint32_t value) {
- if (x >= width || y >= height)
+ size_t getLayerCount() const {
+ return tiles.size();
+ }
+
+ void setTileAt(size_t layer, size_t x, size_t y, uint32_t value) {
+ if (layer >= tiles.size() || x >= width || y >= height)
throw std::range_error("Map::setTileAt: bad coordinates");
- tiles[y*width + x] = value;
+ tiles[layer][y*width + x] = value;
}
- uint32_t getTileAt(ssize_t x, ssize_t y) const {
- if (x < 0 || (size_t)x >= width || y < 0 || (size_t)y >= height)
+ uint32_t getTileAt(size_t layer, ssize_t x, ssize_t y) const {
+ if (layer >= tiles.size() || x < 0 || (size_t)x >= width || y < 0 || (size_t)y >= height)
return 0;
- return tiles[y*width + x];
+ return tiles[layer][y*width + x];
}
static std::shared_ptr<Map> load(const std::string &name);