diff options
Diffstat (limited to 'src/view/MapView.hpp')
-rw-r--r-- | src/view/MapView.hpp | 114 |
1 files changed, 5 insertions, 109 deletions
diff --git a/src/view/MapView.hpp b/src/view/MapView.hpp index e3fccc6..e5f0e50 100644 --- a/src/view/MapView.hpp +++ b/src/view/MapView.hpp @@ -46,116 +46,12 @@ private: public: MapView(const std::shared_ptr<Window> &window0, - const std::shared_ptr<const Model::Map> &map0, - const std::vector<SDL_Surface *> &tiles, - const std::map<std::string, SDL_Surface *> &entities) - : window(window0), map(map0) { - uint32_t rmask, gmask, bmask, amask; + const std::shared_ptr<const Model::Map> &map0, + const std::vector<SDL_Surface *> &tiles, + const std::map<std::string, SDL_Surface *> &entities); + ~MapView(); -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - rmask = 0xff000000; - gmask = 0x00ff0000; - bmask = 0x0000ff00; - amask = 0x000000ff; -#else - rmask = 0x000000ff; - gmask = 0x0000ff00; - bmask = 0x00ff0000; - amask = 0xff000000; -#endif - - SDL_Surface *surface = SDL_CreateRGBSurface(0, 16*tiles.size(), 16, 32, rmask, gmask, bmask, amask); - SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE); - - for (size_t i = 0; i < tiles.size(); i++) { - SDL_Rect rect = { - .x = int(16*i), - .y = 0, - .w = 0, - .h = 0, - }; - - SDL_BlitSurface(tiles[i], nullptr, surface, &rect); - } - - tileTexture = SDL_CreateTextureFromSurface(window->getRenderer(), surface); - SDL_FreeSurface(surface); - - for (const std::pair<std::string, SDL_Surface *> &entity : entities) { - entityTextures[entity.first] = SDL_CreateTextureFromSurface(window->getRenderer(), entity.second); - } - } - - ~MapView() { - SDL_DestroyTexture(tileTexture); - - for (const std::pair<std::string, SDL_Texture *> &entity : entityTextures) - SDL_DestroyTexture(entity.second); - } - - void render(float centerX, float centerY) { - SDL_RenderClear(window->getRenderer()); - - std::pair<int, int> viewport = window->getViewport(); - - float pixels = std::max(viewport.first/16.0f, viewport.second/12.0f); - int tilePixels = 16 * std::ceil(pixels / 16); - - float tilesW = viewport.first / tilePixels; - float tilesH = viewport.second / tilePixels; - - int minX = std::floor(centerX - tilesW/2 - 0.5f), maxX = std::ceil(centerX + tilesW/2 + 0.5f); - int minY = std::floor(centerY - tilesH/2 - 0.5f), maxY = std::ceil(centerY + tilesH/2 + 0.5f); - - int baseX = viewport.first/2 - (centerX + 0.5f)*tilePixels, baseY = viewport.second/2 - (centerY + 0.5f)*tilePixels; - - for (int x = minX; x <= maxX; x++) { - for (int y = minY; y <= maxY; y++) { - uint32_t tile = map->getTileAt(x, y); - if (!tile) - continue; - - SDL_Rect src = { - .x = int(16*(tile-1)), - .y = 0, - .w = 16, - .h = 16, - }; - - SDL_Rect dst = { - .x = baseX + x*tilePixels, - .y = baseY + y*tilePixels, - .w = tilePixels, - .h = tilePixels, - }; - - SDL_RenderCopy(window->getRenderer(), tileTexture, &src, &dst); - } - } - - for (const std::shared_ptr<Model::Entity> &entity : map->getEntities()) { - std::pair<float, float> pos = entity->getPosition(); - Direction dir = entity->getDirection(); - - SDL_Rect src = { - .x = 16*dir, - .y = 0, - .w = 16, - .h = 16, - }; - - SDL_Rect dst = { - .x = baseX + int(pos.first*tilePixels), - .y = baseY + int(pos.second*tilePixels), - .w = tilePixels, - .h = tilePixels, - }; - - SDL_RenderCopy(window->getRenderer(), entityTextures[entity->getName()], &src, &dst); - } - - SDL_RenderPresent(window->getRenderer()); - } + void render(float centerX, float centerY); }; } |