index
:
rpgedit
master
old/canvas2d
old/sdl
[no description]
Matthias Schiffer <mschiffer@universe-factory.net>
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2016-05-20
Update to build with current versions of nodejs
old/canvas2d
Matthias Schiffer
2016-01-08
Extend tsconfig.json to make Atom happy
Matthias Schiffer
2016-01-08
MapView: refactor sprite rendering
Matthias Schiffer
2016-01-08
util: generalize numberArrayToMap
Matthias Schiffer
2016-01-08
Add support for subtiles
Matthias Schiffer
2016-01-08
InputHandler: prevent default for relavant keys
Matthias Schiffer
2016-01-08
util: add missing semicolons
Matthias Schiffer
2016-01-08
Be explicit about return types, fix a few visibilities
Matthias Schiffer
2016-01-08
Refactor collision handling
Matthias Schiffer
2016-01-07
Implement collision handling
Matthias Schiffer
2016-01-07
Simplify entity list
Matthias Schiffer
2016-01-07
Limit rendering to on-screen tiles
Matthias Schiffer
2016-01-07
MapView: scale view
Matthias Schiffer
2016-01-07
Set origin to player entity position
Matthias Schiffer
2016-01-07
view/InputHandler: don't call listeners when no key state has changed
Matthias Schiffer
2016-01-07
Implement smooth transitions
Matthias Schiffer
2016-01-06
Start implementing input handling
Matthias Schiffer
2016-01-06
Replace all CoffeeScript code by TypeScript
Matthias Schiffer
2016-01-06
Add entity rendering
Matthias Schiffer
2016-01-05
MapView: remove ready argument
Matthias Schiffer
2016-01-05
Minor view fixes
Matthias Schiffer
2016-01-05
Implement basic map rendering
Matthias Schiffer
2016-01-05
Add test level data
Matthias Schiffer
2016-01-05
Initial build infrastructure
Matthias Schiffer