Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-21 | Allow using animated entities as map tiles | Matthias Schiffer | |
A more optimized implementation for animated tiles is planned. | |||
2018-11-11 | resources: more test level elements | Matthias Schiffer | |
2018-11-11 | resources: add walls to test level | Matthias Schiffer | |
2018-11-11 | view: remove support for non-power-of-2 sprites again | Matthias Schiffer | |
Sprites with unusual dimensions must be padded with transparency. By only supporting power-of-two sprites, the anchor point can always be specified accurately. | |||
2018-11-11 | Add support for simple periodic sprite animations | Matthias Schiffer | |
2018-11-10 | view: add support for non-square, non-power-of-2 sprites | Matthias Schiffer | |
2018-11-08 | Implement more flexible handling of entities and collidables | Matthias Schiffer | |
2018-11-04 | Replace player sprite with circle | Matthias Schiffer | |
2018-11-04 | Updated test level | Matthias Schiffer | |
2018-10-31 | Add loader for simple (single-sprint) entities, use direction input | Matthias Schiffer | |
2018-10-31 | resources: add transparency to road tiles | Matthias Schiffer | |
2018-10-31 | resources: remove unused tiles | Matthias Schiffer | |
2017-09-11 | Import test data | Matthias Schiffer | |