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Matthias Schiffer <mschiffer@universe-factory.net>
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2018-11-11
Prepare support for adding extra elements to map layers
Matthias Schiffer
2018-11-11
resources: add walls to test level
Matthias Schiffer
2018-11-11
view: remove support for non-power-of-2 sprites again
Matthias Schiffer
Sprites with unusual dimensions must be padded with transparency. By only supporting power-of-two sprites, the anchor point can always be specified accurately.
2018-11-11
Add support for simple periodic sprite animations
Matthias Schiffer
2018-11-10
view: add support for non-square, non-power-of-2 sprites
Matthias Schiffer
2018-11-08
Implement circle collidables
Matthias Schiffer
2018-11-08
Implement more flexible handling of entities and collidables
Matthias Schiffer
2018-11-05
Read collision barriers from map file
Matthias Schiffer
2018-11-05
data: remove obsolete collision matrix
Matthias Schiffer
2018-11-04
Replace player sprite with circle
Matthias Schiffer
2018-11-04
Updated test level
Matthias Schiffer
2018-11-04
index.html: vertically center canvas
Matthias Schiffer
2018-10-31
Switch from characters to numerical tile IDs
Matthias Schiffer
2018-10-31
Add loader for simple (single-sprint) entities, use direction input
Matthias Schiffer
2018-10-31
resources: move road to second layer
Matthias Schiffer
2018-10-31
resources: add transparency to road tiles
Matthias Schiffer
2018-10-31
resources: remove unused tiles
Matthias Schiffer
2017-09-12
Implement simple map renderer
Matthias Schiffer
2017-09-11
Code structuring
Matthias Schiffer
Also, use a fixed-size canvas for now.
2017-09-11
Import test data
Matthias Schiffer
2017-09-09
Initial setup (Webpack, TypeScript, WebGL)
Matthias Schiffer