Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-06 | controller/gamecontext: even nicer updateStep() | Matthias Schiffer | |
2018-11-05 | controller/gamecontext: refactor collision code | Matthias Schiffer | |
2018-11-05 | controller/gamecontext: ignore weird projection points rather than stopping ↵ | Matthias Schiffer | |
movement altogether | |||
2018-11-05 | More generic collision handling | Matthias Schiffer | |
2018-11-05 | Read collision barriers from map file | Matthias Schiffer | |
2018-11-05 | Add collision radius | Matthias Schiffer | |
2018-11-04 | Fix rounding issues in collision handling | Matthias Schiffer | |
2018-11-04 | Replace player sprite with circle | Matthias Schiffer | |
2018-11-04 | controller: gamecontext: implement simple collision handling | Matthias Schiffer | |
2018-11-01 | Do not use default exports | Matthias Schiffer | |
2018-11-01 | controller: more GameContext cleanup, introduce ticks | Matthias Schiffer | |
2018-10-31 | controller: clean up GameContext a bit | Matthias Schiffer | |
2018-10-31 | Move game logic to a new module | Matthias Schiffer | |