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rpgedit
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old/sdl
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Matthias Schiffer <mschiffer@universe-factory.net>
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2015-02-14
Update license years
Matthias Schiffer
2014-09-26
Extend map model with rotated tiles
Matthias Schiffer
2014-09-26
Add support for rotated sprites
Matthias Schiffer
2014-09-26
Move renderer clear call from MapView to system loop
Matthias Schiffer
2014-09-26
Collision rework
Matthias Schiffer
2014-09-25
Differentiate between int and float positions
Matthias Schiffer
2014-09-25
Move external entity state from Entity to Map
Matthias Schiffer
2014-09-24
Make MapContext keep a complete copy of the map
Matthias Schiffer
2014-09-24
Keep mutable entity list in the MapContext only
Matthias Schiffer
2014-09-24
Support multiple map layers, fix transparent tiles
Matthias Schiffer
2014-09-24
Move more SDL-specific things to the view
Matthias Schiffer
2014-09-24
New event-driven goodness
Matthias Schiffer
2014-09-23
32x32 tiles
Matthias Schiffer
2014-09-23
Some work to allow more dynamic tile sizes
Matthias Schiffer
2014-09-23
Add transitions for entity movement
Matthias Schiffer
2014-09-23
Allow player movement
Matthias Schiffer
2014-09-22
Move render function to new source file
Matthias Schiffer
2014-09-22
Render entities
Matthias Schiffer
2014-09-22
Initial commit
Matthias Schiffer