From fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Mon, 22 Sep 2014 21:54:01 +0200 Subject: Render entities --- src/control/ImageLoader.cpp | 59 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 src/control/ImageLoader.cpp (limited to 'src/control/ImageLoader.cpp') diff --git a/src/control/ImageLoader.cpp b/src/control/ImageLoader.cpp new file mode 100644 index 0000000..2e78087 --- /dev/null +++ b/src/control/ImageLoader.cpp @@ -0,0 +1,59 @@ +/* + Copyright (c) 2014, Matthias Schiffer + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#include "ImageLoader.hpp" + +#include + + +namespace RPGEdit { + +namespace Control { + +std::unique_ptr ImageLoader::load(const std::string &name) { + std::string filename = "../resources/" + name + ".png"; + + SDL_Surface *surface = IMG_Load(filename.c_str()); + + return std::unique_ptr(surface, SDL_Surface_deleter()); +} + +SDL_Surface * ImageLoader::get(const std::string &name) { + std::unique_ptr &surface = tiles[name]; + + if (!surface) + surface = load(name); + + if (!surface) + tiles.erase(tiles.find(name)); + + return surface.get(); +} + + +} + +} -- cgit v1.2.3