From 764cd8344df2dc9b2c271d868ae193b98b829af7 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Tue, 24 Dec 2019 20:13:47 +0100 Subject: Fix lint issues --- src/renderer/runtime/math/point.ts | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'src/renderer/runtime/math/point.ts') diff --git a/src/renderer/runtime/math/point.ts b/src/renderer/runtime/math/point.ts index 0865b8f..a00cb0c 100644 --- a/src/renderer/runtime/math/point.ts +++ b/src/renderer/runtime/math/point.ts @@ -9,12 +9,10 @@ export class Point implements Collidable { public collide(out: vec2, move: Movement, r: number): boolean { const moveLine = move.toLineSegment(); - if (moveLine.projectPointDistance(this.p) < 0) - return false; + if (moveLine.projectPointDistance(this.p) < 0) return false; const d = moveLine.distancePoint(this.p) / r; - if (Math.abs(d) >= 1) - return false; + if (Math.abs(d) >= 1) return false; const e = Math.sqrt(1 - d * d); @@ -26,8 +24,7 @@ export class Point implements Collidable { const refMove = move.translate(tr); - if (vec2.sqrDist(this.p, move.src) > r * r && !refMove.passes(this.p)) - return false; + if (vec2.sqrDist(this.p, move.src) > r * r && !refMove.passes(this.p)) return false; normal(t, t); -- cgit v1.2.3