From 0db19bd11958cbead28cc5aad94d80a277f80290 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Sat, 17 Nov 2018 12:38:14 +0100 Subject: Add MapView class with common render() method --- src/view/map.ts | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) (limited to 'src/view') diff --git a/src/view/map.ts b/src/view/map.ts index f5d6eba..4e7fb20 100644 --- a/src/view/map.ts +++ b/src/view/map.ts @@ -2,7 +2,7 @@ import { Renderer } from './renderer/renderer'; import { SpriteCoords, SpriteView, SpriteViewBuilder } from './sprite'; import { loadImage, mkTexture } from './util/image'; -import { MapData, MapLayer } from '../model/data/map'; +import { MapData } from '../model/data/map'; import { nextPowerOf2 } from '../util'; @@ -68,9 +68,20 @@ function buildMapLayer(r: Renderer, tileset: Tileset, layer: number[][]): Sprite return builder.build(); } -export async function loadMap(r: Renderer, map: MapData): Promise { - const tiles = await loadTiles(map.tiles); - const tileset = mkTileset(r, tiles); +export class MapView { + public static async load(r: Renderer, map: MapData): Promise { + const tiles = await loadTiles(map.tiles); + const tileset = mkTileset(r, tiles); - return map.layers.map((layer) => buildMapLayer(r, tileset, layer.tiles)); + const layers = map.layers.map((layer) => buildMapLayer(r, tileset, layer.tiles)); + return new MapView(layers); + } + + private constructor(private layers: SpriteView[]) { + } + + public render(time: number) { + for (const layer of this.layers) + layer.render(); + } } -- cgit v1.2.3