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author | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-05-31 19:55:59 +0200 |
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committer | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-05-31 19:55:59 +0200 |
commit | 6319ec8ab637ad1754a0d17d3243eb44df9089e5 (patch) | |
tree | b489c056aa8cbce7a04cf95e8d0a38cb039bf3bd | |
parent | 4cd6f7df74be56061a5310c6e1150e497daea0a9 (diff) | |
download | JRummikub-6319ec8ab637ad1754a0d17d3243eb44df9089e5.tar JRummikub-6319ec8ab637ad1754a0d17d3243eb44df9089e5.zip |
UML Control Klassendiagram weiter, aber noch nicht fertig
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@357 72836036-5685-4462-b002-a69064685172
-rw-r--r-- | src/jrummikub/model/GameSettings.java | 18 | ||||
-rw-r--r-- | uml/uml.juth | bin | 127198 -> 135611 bytes |
2 files changed, 10 insertions, 8 deletions
diff --git a/src/jrummikub/model/GameSettings.java b/src/jrummikub/model/GameSettings.java index f3cf69a..2a8ae0b 100644 --- a/src/jrummikub/model/GameSettings.java +++ b/src/jrummikub/model/GameSettings.java @@ -34,8 +34,8 @@ public class GameSettings { stoneSetNumber = 2; numberOfStonesDealt = 14; noLimits = false; - stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, ORANGE, - RED)); + stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, + ORANGE, RED)); } /** @@ -51,7 +51,7 @@ public class GameSettings { * Sets the initial meld threshold * * @param value - * the value to set + * the value to set */ public void setInitialMeldThreshold(int value) { initialMeldThreshold = value; @@ -70,7 +70,7 @@ public class GameSettings { * Sets the points counted for a joker * * @param value - * the value to set + * the value to set */ public void setJokerPoints(int value) { jokerPoints = value; @@ -89,6 +89,7 @@ public class GameSettings { * Sets the number of jokers in game * * @param value + * how many jokers will be used */ public void setJokerNumber(int value) { jokerNumber = value; @@ -116,7 +117,7 @@ public class GameSettings { * Set the highest stone value in use * * @param highestValue - * highest stone value + * highest stone value */ public void setHighestValue(int highestValue) { this.highestValue = highestValue; @@ -135,7 +136,7 @@ public class GameSettings { * Set the number of sets of stones in use * * @param stoneSets - * sets of stones in use + * sets of stones in use */ public void setStoneSetNumber(int stoneSets) { this.stoneSetNumber = stoneSets; @@ -154,7 +155,7 @@ public class GameSettings { * Set whether "No-Limits" rules are used * * @param noLimits - * use no limit rules + * use no limit rules */ public void setNoLimits(boolean noLimits) { this.noLimits = noLimits; @@ -173,7 +174,7 @@ public class GameSettings { * Set stone colors used * * @param stoneColors - * used stone colors + * used stone colors */ public void setStoneColors(Set<StoneColor> stoneColors) { this.stoneColors = stoneColors; @@ -192,6 +193,7 @@ public class GameSettings { * Set number of stones dealt at game start * * @param number + * how many Stones will be dealt initially */ public void setNumberOfStonesDealt(int number) { numberOfStonesDealt = number; diff --git a/uml/uml.juth b/uml/uml.juth Binary files differindex af651cc..1830961 100644 --- a/uml/uml.juth +++ b/uml/uml.juth |