summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorIda Massow <massow@informatik.uni-luebeck.de>2011-05-31 00:58:46 +0200
committerIda Massow <massow@informatik.uni-luebeck.de>2011-05-31 00:58:46 +0200
commitf22ff5f0f1d8f9838c30943bde658ca3f282bbc8 (patch)
tree4e3a34af00086ca862345c4677e69aaed04f3e49
parentd66d73ea8f9d660d14e3ef80e716ac1628704fe4 (diff)
downloadJRummikub-f22ff5f0f1d8f9838c30943bde658ca3f282bbc8.tar
JRummikub-f22ff5f0f1d8f9838c30943bde658ca3f282bbc8.zip
Tests für Sets mit mehr Farben, mehr Values, ...
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@332 72836036-5685-4462-b002-a69064685172
-rw-r--r--src/jrummikub/control/RoundControl.java24
-rw-r--r--src/jrummikub/model/RoundState.java2
-rw-r--r--src/jrummikub/model/StoneColor.java10
-rw-r--r--src/jrummikub/model/StoneHeap.java23
-rw-r--r--src/jrummikub/model/StoneSet.java6
-rw-r--r--src/jrummikub/model/Table.java21
-rw-r--r--src/jrummikub/view/impl/StonePainter.java82
-rw-r--r--test/jrummikub/control/RoundControlTest.java109
-rw-r--r--test/jrummikub/control/turn/TurnControlTest.java6
-rw-r--r--test/jrummikub/model/StoneHeapTest.java27
-rw-r--r--test/jrummikub/model/StoneSetTest.java182
-rw-r--r--test/jrummikub/model/TableTest.java2
12 files changed, 308 insertions, 186 deletions
diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java
index 5874532..e04327f 100644
--- a/src/jrummikub/control/RoundControl.java
+++ b/src/jrummikub/control/RoundControl.java
@@ -78,22 +78,23 @@ public class RoundControl {
}
private void prepareTurn() {
- boolean isHuman = roundState.getActivePlayer().getPlayerSettings().getTurnControlType() == HUMAN;
+ boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
+ .getTurnControlType() == HUMAN;
clonedTable = (ITable) roundState.getTable().clone();
-
+
if (isHuman) {
view.enableStartTurnPanel(true);
} else {
view.enableThinkPanel(true);
}
-
+
view.getTablePanel().setStoneSets(clonedTable);
view.setCurrentPlayerName(roundState.getActivePlayer()
.getPlayerSettings().getName());
view.setCurrentPlayerColor(roundState.getActivePlayer()
.getPlayerSettings().getColor());
view.setHasLaidOut(roundState.getActivePlayer().getLaidOut());
-
+
if (!isHuman)
startTurn();
}
@@ -101,7 +102,8 @@ public class RoundControl {
private void startTurn() {
if (turnControl != null)
return;
- boolean isHuman = roundState.getActivePlayer().getPlayerSettings().getTurnControlType() == HUMAN;
+ boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
+ .getTurnControlType() == HUMAN;
boolean inspectOnly = roundState.getTurnNumber() < 1;
boolean mayRedeal = inspectOnly
&& roundState.getActivePlayer().getHand()
@@ -110,10 +112,11 @@ public class RoundControl {
if (isHuman) {
view.getPlayerPanel().setEndTurnMode(inspectOnly, mayRedeal);
}
- turnControl = TurnControlFactory.getFactory(roundState.getActivePlayer()
- .getPlayerSettings().getTurnControlType()).create();
- turnControl.setup(roundState.getActivePlayer(), clonedTable,
- view, inspectOnly, mayRedeal);
+ turnControl = TurnControlFactory.getFactory(
+ roundState.getActivePlayer().getPlayerSettings()
+ .getTurnControlType()).create();
+ turnControl.setup(roundState.getActivePlayer(), clonedTable, view,
+ inspectOnly, mayRedeal);
turnControl.getEndOfTurnEvent().add(new IListener() {
@Override
public void handle() {
@@ -148,7 +151,8 @@ public class RoundControl {
int totalValue = 0;
for (StoneSet set : newSets) {
- totalValue += set.classify().getSecond();
+ totalValue += set.classify(roundState.getGameSettings())
+ .getSecond();
}
return totalValue == 0
diff --git a/src/jrummikub/model/RoundState.java b/src/jrummikub/model/RoundState.java
index 9f1f7be..01d67d3 100644
--- a/src/jrummikub/model/RoundState.java
+++ b/src/jrummikub/model/RoundState.java
@@ -23,7 +23,7 @@ public class RoundState implements IRoundState {
public RoundState(GameSettings gameSettings) {
this.gameSettings = gameSettings;
- table = new Table();
+ table = new Table(gameSettings);
players = new ArrayList<Player>();
for (PlayerSettings playerSettings : gameSettings.getPlayerList()) {
diff --git a/src/jrummikub/model/StoneColor.java b/src/jrummikub/model/StoneColor.java
index 6b1807b..47c5227 100644
--- a/src/jrummikub/model/StoneColor.java
+++ b/src/jrummikub/model/StoneColor.java
@@ -9,5 +9,13 @@ public enum StoneColor {
/** */
BLUE,
/** */
- RED
+ RED,
+ /** */
+ GREEN,
+ /** */
+ VIOLET,
+ /** */
+ BROWN,
+ /** */
+ WHITE
}
diff --git a/src/jrummikub/model/StoneHeap.java b/src/jrummikub/model/StoneHeap.java
index 8199672..27c8d01 100644
--- a/src/jrummikub/model/StoneHeap.java
+++ b/src/jrummikub/model/StoneHeap.java
@@ -3,7 +3,6 @@ package jrummikub.model;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
-import java.util.EnumSet;
import java.util.List;
import java.util.Random;
@@ -24,21 +23,25 @@ public class StoneHeap {
* */
public StoneHeap(GameSettings gameSettings) {
heap = new ArrayList<Stone>();
- for (int i = 1; i <= 13; i++) {
+ for (int i = 1; i <= gameSettings.getHighestCard(); i++) {
for (int j = 0; j < gameSettings.getStoneSetNumber(); j++) {
- for (StoneColor c : EnumSet.allOf(StoneColor.class)) {
+ for (StoneColor c : gameSettings.getStoneColors()) {
heap.add(new Stone(i, c));
}
}
}
// Joker
-
- ArrayList<StoneColor> jokerColors = new ArrayList<StoneColor>(Arrays.asList(StoneColor.values()));
-
- StoneColor temp = jokerColors.get(1);
- jokerColors.set(1, jokerColors.get(3));
- jokerColors.set(3, temp);
-
+
+ ArrayList<StoneColor> jokerColors = new ArrayList<StoneColor>(
+ Arrays.asList(StoneColor.values()));
+ jokerColors.retainAll(gameSettings.getStoneColors());
+
+ if (jokerColors.size() >= 4) {
+ StoneColor temp = jokerColors.get(1);
+ jokerColors.set(1, jokerColors.get(3));
+ jokerColors.set(3, temp);
+ }
+
int jokersLeft = gameSettings.getJokerNumber();
done: while (true) {
for (StoneColor c : jokerColors) {
diff --git a/src/jrummikub/model/StoneSet.java b/src/jrummikub/model/StoneSet.java
index 2700889..3d6e49e 100644
--- a/src/jrummikub/model/StoneSet.java
+++ b/src/jrummikub/model/StoneSet.java
@@ -51,8 +51,8 @@ public class StoneSet implements Iterable<Stone>, Sizeable {
*
* @return true when the set is valid according to the rules
*/
- public boolean isValid() {
- return classify().getFirst() != INVALID;
+ public boolean isValid(GameSettings settings) {
+ return classify(settings).getFirst() != INVALID;
}
/**
@@ -62,7 +62,7 @@ public class StoneSet implements Iterable<Stone>, Sizeable {
* @return GROUP or RUN for valid sets, INVALID otherwise
*/
- public Pair<Type, Integer> classify() {
+ public Pair<Type, Integer> classify(GameSettings settings) {
if (stones.size() < 3) {
return new Pair<Type, Integer>(INVALID, 0);
}
diff --git a/src/jrummikub/model/Table.java b/src/jrummikub/model/Table.java
index a3e25eb..87c360c 100644
--- a/src/jrummikub/model/Table.java
+++ b/src/jrummikub/model/Table.java
@@ -5,6 +5,7 @@ import jrummikub.util.Pair;
/** Class administering the {@link Stone}s on the game-Table */
public class Table extends StoneTray<StoneSet> implements ITable {
+ private GameSettings gameSettings;
private static class StoneInfo {
StoneSet set;
@@ -18,11 +19,15 @@ public class Table extends StoneTray<StoneSet> implements ITable {
}
}
+ public Table(GameSettings settings) {
+ gameSettings = settings;
+ }
+
/**
* Removes {@link Stone} from the Table
*
* @param stone
- * stone to pick up
+ * stone to pick up
*/
@Override
public void pickUpStone(Stone stone) {
@@ -69,21 +74,21 @@ public class Table extends StoneTray<StoneSet> implements ITable {
return info.set;
}
- private void splitSet(StoneSet set, Position setPosition,
- int stonePosition) {
+ private void splitSet(StoneSet set, Position setPosition, int stonePosition) {
pickUp(set);
Pair<StoneSet, StoneSet> firstSplit = set.splitAt(stonePosition);
- Pair<StoneSet, StoneSet> secondSplit = firstSplit.getSecond().splitAt(1);
+ Pair<StoneSet, StoneSet> secondSplit = firstSplit.getSecond()
+ .splitAt(1);
StoneSet leftSet = firstSplit.getFirst();
StoneSet rightSet = secondSplit.getSecond();
- if (set.classify().getFirst() == StoneSet.Type.RUN) {
+ if (set.classify(gameSettings).getFirst() == StoneSet.Type.RUN) {
Position leftPosition, rightPosition;
leftPosition = setPosition;
- rightPosition = new Position(setPosition.getX() + stonePosition + 1,
- setPosition.getY());
+ rightPosition = new Position(
+ setPosition.getX() + stonePosition + 1, setPosition.getY());
drop(leftSet, leftPosition);
drop(rightSet, rightPosition);
@@ -105,7 +110,7 @@ public class Table extends StoneTray<StoneSet> implements ITable {
@Override
public boolean isValid() {
for (Pair<StoneSet, Position> i : this) {
- if (!i.getFirst().isValid()) {
+ if (!i.getFirst().isValid(gameSettings)) {
return false;
}
}
diff --git a/src/jrummikub/view/impl/StonePainter.java b/src/jrummikub/view/impl/StonePainter.java
index 030fdea..d9bbdba 100644
--- a/src/jrummikub/view/impl/StonePainter.java
+++ b/src/jrummikub/view/impl/StonePainter.java
@@ -60,7 +60,8 @@ class StonePainter {
int g = (int) (color.getGreen() * BRIGHTER_SCALE);
int b = (int) (color.getBlue() * BRIGHTER_SCALE);
- return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
+ return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255
+ : b);
}
private static Color hover(Color color) {
@@ -68,19 +69,28 @@ class StonePainter {
int g = (int) (color.getGreen() * HOVER_RATIO + 255 * (1 - HOVER_RATIO));
int b = (int) (color.getBlue() * HOVER_RATIO + 255 * (1 - HOVER_RATIO));
- return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
+ return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255
+ : b);
}
private static Color getColor(StoneColor color) {
switch (color) {
- case BLACK:
- return new Color(0.15f, 0.15f, 0.15f);
- case BLUE:
- return new Color(0.0f, 0.0f, 1.0f);
- case ORANGE:
- return new Color(1.0f, 0.4f, 0.0f);
- case RED:
- return new Color(0.9f, 0.0f, 0.25f);
+ case BLACK:
+ return new Color(0.15f, 0.15f, 0.15f);
+ case BLUE:
+ return new Color(0.0f, 0.0f, 1.0f);
+ case ORANGE:
+ return new Color(1.0f, 0.4f, 0.0f);
+ case RED:
+ return new Color(0.9f, 0.0f, 0.25f);
+ case BROWN:
+ return new Color(0.5f, 0.25f, 0.0f);
+ case GREEN:
+ return new Color(0.0f, 0.75f, 0.0f);
+ case VIOLET:
+ return new Color(0.75f, 0.325f, 0.75f);
+ case WHITE:
+ return new Color(1.0f, 1.0f, 1.0f);
}
return null;
@@ -90,7 +100,7 @@ class StonePainter {
* Sets the new grid scale
*
* @param scale
- * the new scale
+ * the new scale
*/
public void setScale(float scale) {
this.scale = scale;
@@ -104,9 +114,9 @@ class StonePainter {
/**
* @param x
- * x position in screen coordinates
+ * x position in screen coordinates
* @param y
- * y position in screen coordinates
+ * y position in screen coordinates
* @return position in grid coordinates
*/
public Position calculatePosition(int x, int y) {
@@ -178,23 +188,29 @@ class StonePainter {
Color hoveredFg = hover(defaultFg);
Color hoveredSelectedFg = hover(selectedFg);
- defaultStones.put(color, prepaintColor(defaultFg, defaultBackground));
- selectedStones.put(color, prepaintColor(selectedFg, selectedBackground));
- hoveredStones.put(color, prepaintColor(hoveredFg, hoveredBackground));
- hoveredSelectedStones.put(color,
- prepaintColor(hoveredSelectedFg, hoveredSelectedBackground));
+ defaultStones.put(color,
+ prepaintColor(defaultFg, defaultBackground));
+ selectedStones.put(color,
+ prepaintColor(selectedFg, selectedBackground));
+ hoveredStones.put(color,
+ prepaintColor(hoveredFg, hoveredBackground));
+ hoveredSelectedStones
+ .put(color,
+ prepaintColor(hoveredSelectedFg,
+ hoveredSelectedBackground));
}
}
/**
* @param scale
- * the scaling factor for the grid coordinates
+ * the scaling factor for the grid coordinates
*/
StonePainter(float scale) {
setScale(scale);
}
- private void paintStoneBackground(Graphics2D g, Rectangle r, Color background) {
+ private void paintStoneBackground(Graphics2D g, Rectangle r,
+ Color background) {
// Paint background
g.setColor(background);
g.fillRect(r.x, r.y, r.width, r.height);
@@ -294,8 +310,9 @@ class StonePainter {
pos + (fm.getAscent() - fm.getDescent()) / 2 + 1);
}
g.setColor(color);
- g.drawString(value, (int) (r.x + r.width / 2 - stringRect.getWidth() / 2),
- pos + (fm.getAscent() - fm.getDescent()) / 2);
+ g.drawString(value,
+ (int) (r.x + r.width / 2 - stringRect.getWidth() / 2), pos
+ + (fm.getAscent() - fm.getDescent()) / 2);
}
private void paintCircle(Graphics2D g, Rectangle r, Color background) {
@@ -304,26 +321,27 @@ class StonePainter {
// Paint circle
g.setColor(background.darker());
- g.drawArc(r.x + r.width / 2 - size / 2, pos - size / 2, size, size, 50, 170);
+ g.drawArc(r.x + r.width / 2 - size / 2, pos - size / 2, size, size, 50,
+ 170);
g.setColor(brighter(background));
- g.drawArc((int) (r.x + r.width / 2 - size / 2), pos - size / 2, size, size,
- -130, 170);
+ g.drawArc((int) (r.x + r.width / 2 - size / 2), pos - size / 2, size,
+ size, -130, 170);
}
/**
* Paints a stone
*
* @param g
- * the graphics context to paint the stone on
+ * the graphics context to paint the stone on
* @param stone
- * the stone to paint
+ * the stone to paint
* @param p
- * the position of the stone
+ * the position of the stone
* @param selected
- * if selected is true the stone will be painted darker
+ * if selected is true the stone will be painted darker
* @param hovered
- * if hovered is true the stone will be painted brighter
+ * if hovered is true the stone will be painted brighter
*/
public void paintStone(Graphics2D g, Stone stone, Position p,
boolean selected, boolean hovered) {
@@ -350,8 +368,8 @@ class StonePainter {
if (stone.isJoker()) {
g.drawImage(stoneMap.get(stone.getColor()).get(0), x, y, null);
} else {
- g.drawImage(stoneMap.get(stone.getColor()).get(stone.getValue()), x, y,
- null);
+ g.drawImage(stoneMap.get(stone.getColor()).get(stone.getValue()),
+ x, y, null);
}
}
}
diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java
index fd2d3fb..f5afeea 100644
--- a/test/jrummikub/control/RoundControlTest.java
+++ b/test/jrummikub/control/RoundControlTest.java
@@ -70,8 +70,10 @@ public class RoundControlTest {
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
- gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
- gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
+ gameSettings.getPlayerList().add(
+ new PlayerSettings("Jannis", Color.GREEN));
+ gameSettings.getPlayerList().add(
+ new PlayerSettings("Bennet", Color.BLACK));
roundState = new RoundState(gameSettings);
roundControl = new RoundControl(roundState, view);
}
@@ -81,7 +83,8 @@ public class RoundControlTest {
- testRoundState.table.getSize(), testRoundState.getGameHeap()
.getSize());
for (int i = 0; i < testRoundState.getPlayerCount(); i++) {
- assertEquals(14, testRoundState.getNthNextPlayer(i).getHand().getSize());
+ assertEquals(14, testRoundState.getNthNextPlayer(i).getHand()
+ .getSize());
}
}
@@ -142,8 +145,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
- .getLaidOut());
+ assertFalse(roundState
+ .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 6, hand.getSize());
}
@@ -163,8 +166,8 @@ public class RoundControlTest {
assertFalse(roundState.getActivePlayer().getLaidOut());
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
- .getLaidOut());
+ assertFalse(roundState
+ .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 1, hand.getSize());
}
@@ -211,8 +214,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
- .getLaidOut());
+ assertFalse(roundState
+ .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 9, hand.getSize());
}
@@ -282,8 +285,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
- .getLaidOut());
+ assertFalse(roundState
+ .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
assertEquals(14 + 6, hand.getSize());
}
@@ -356,8 +359,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
- .getLaidOut());
+ assertFalse(roundState
+ .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
assertEquals(14 + 7, hand.getSize());
}
@@ -420,8 +423,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
- .getLaidOut());
+ assertFalse(roundState
+ .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
assertEquals(14 + 3, hand.getSize());
}
@@ -679,12 +682,15 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
Stone blueFour = new Stone(4, BLUE);
- StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
+ StoneSet oldSet1 = new StoneSet(
+ Arrays.asList(blueOne, redOne, blackOne));
StoneSet oldSet2 = new StoneSet(blueTwo);
oldTable.drop(oldSet1, new Position(0, 0));
oldTable.drop(oldSet2, new Position(0, 0));
- StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
- StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
+ StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo,
+ blueFour));
+ StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne,
+ blueThree));
newTable.drop(newSet1, new Position(0, 0));
newTable.drop(newSet2, new Position(0, 0));
@@ -701,7 +707,7 @@ public class RoundControlTest {
/** */
@Test
public void testTableSetDifference() {
- ITable oldTable = new Table();
+ ITable oldTable = new Table(gameSettings);
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);
Stone blackOne = new Stone(1, BLACK);
@@ -709,14 +715,15 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
Stone blueFour = new Stone(4, BLUE);
- StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
- orangeOne));
- StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree, blueFour));
+ StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
+ blackOne, orangeOne));
+ StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree,
+ blueFour));
oldTable.drop(oldSet1, new Position(0, 0));
oldTable.drop(oldSet2, new Position(0, 0));
ITable newTable = (Table) oldTable.clone();
- List<StoneSet> newSets = RoundControl
- .tableSetDifference(oldTable, newTable);
+ List<StoneSet> newSets = RoundControl.tableSetDifference(oldTable,
+ newTable);
List<StoneSet> vanishedSets = RoundControl.tableSetDifference(newTable,
oldTable);
@@ -724,8 +731,8 @@ public class RoundControlTest {
assertTrue(vanishedSets.isEmpty());
newTable.pickUp(oldSet2);
- newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))), new Position(
- 0, 0));
+ newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))),
+ new Position(0, 0));
newSets = RoundControl.tableSetDifference(oldTable, newTable);
vanishedSets = RoundControl.tableSetDifference(newTable, oldTable);
@@ -737,7 +744,8 @@ public class RoundControlTest {
Stone redTwo = new Stone(2, RED);
Stone redThree = new Stone(3, RED);
Stone redFour = new Stone(4, RED);
- StoneSet oldSet3 = new StoneSet(Arrays.asList(redTwo, redThree, redFour));
+ StoneSet oldSet3 = new StoneSet(
+ Arrays.asList(redTwo, redThree, redFour));
ITable newTable2 = (Table) oldTable.clone();
newTable2.drop(oldSet3, new Position(0, 0));
newSets = RoundControl.tableSetDifference(oldTable, newTable2);
@@ -799,19 +807,20 @@ public class RoundControlTest {
}
testRoundState.players.get(0).laidOut = true;
- testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
- 0));
- testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
- 0));
+ testRoundState.players.get(0).hand.drop(new Stone(1, RED),
+ new Position(0, 0));
+ testRoundState.players.get(0).hand.drop(new Stone(2, RED),
+ new Position(0, 0));
testRoundState.players.get(1).laidOut = true;
- testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0, 0));
- testRoundState.players.get(2).laidOut = false;
- testRoundState.players.get(2).hand.drop(new Stone(9, RED), new Position(0,
- 0));
- testRoundState.players.get(2).hand.drop(new Stone(10, RED), new Position(0,
- 0));
- testRoundState.players.get(2).hand.drop(new Stone(11, RED), new Position(0,
+ testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0,
0));
+ testRoundState.players.get(2).laidOut = false;
+ testRoundState.players.get(2).hand.drop(new Stone(9, RED),
+ new Position(0, 0));
+ testRoundState.players.get(2).hand.drop(new Stone(10, RED),
+ new Position(0, 0));
+ testRoundState.players.get(2).hand.drop(new Stone(11, RED),
+ new Position(0, 0));
testRoundState.players.get(3).laidOut = true;
testRound.endOfRound();
@@ -845,19 +854,19 @@ public class RoundControlTest {
}
testRoundState.players.get(0).laidOut = true;
- testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
- 0));
- testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
- 0));
+ testRoundState.players.get(0).hand.drop(new Stone(1, RED),
+ new Position(0, 0));
+ testRoundState.players.get(0).hand.drop(new Stone(2, RED),
+ new Position(0, 0));
testRoundState.players.get(1).laidOut = true;
- testRoundState.players.get(1).hand.drop(new Stone(3, RED), new Position(0,
- 0));
+ testRoundState.players.get(1).hand.drop(new Stone(3, RED),
+ new Position(0, 0));
testRoundState.players.get(2).laidOut = true;
- testRoundState.players.get(2).hand.drop(new Stone(3, BLUE), new Position(0,
- 0));
+ testRoundState.players.get(2).hand.drop(new Stone(3, BLUE),
+ new Position(0, 0));
testRoundState.players.get(3).laidOut = false;
- testRoundState.players.get(3).hand.drop(new Stone(13, RED), new Position(0,
- 0));
+ testRoundState.players.get(3).hand.drop(new Stone(13, RED),
+ new Position(0, 0));
testRound.endOfRound();
assertTrue(roundEnded);
@@ -905,7 +914,7 @@ public class RoundControlTest {
view.playerPanel.redealEvent.emit();
assertTrue(roundRestarted);
}
-
+
/** */
@Test
public void testRedealDisallowed() {
@@ -924,7 +933,7 @@ public class RoundControlTest {
}
assertFalse(view.playerPanel.inspectOnly);
}
-
+
/** */
@Test
public void testRedealAllowed() {
diff --git a/test/jrummikub/control/turn/TurnControlTest.java b/test/jrummikub/control/turn/TurnControlTest.java
index 11c4c2b..db382ca 100644
--- a/test/jrummikub/control/turn/TurnControlTest.java
+++ b/test/jrummikub/control/turn/TurnControlTest.java
@@ -17,7 +17,7 @@ import java.util.List;
import java.util.Set;
import jrummikub.control.ITurnTimer;
-import jrummikub.control.turn.HumanTurnControl;
+import jrummikub.model.GameSettings;
import jrummikub.model.IHand;
import jrummikub.model.ITable;
import jrummikub.model.MockHand;
@@ -45,6 +45,10 @@ public class TurnControlTest {
StoneSet[] getSetArray() {
return objects.keySet().toArray(new StoneSet[0]);
}
+
+ AccessibleTable (){
+ super (new GameSettings());
+ }
}
class MockTimer implements ITurnTimer {
diff --git a/test/jrummikub/model/StoneHeapTest.java b/test/jrummikub/model/StoneHeapTest.java
index 811a2d1..f0b88d3 100644
--- a/test/jrummikub/model/StoneHeapTest.java
+++ b/test/jrummikub/model/StoneHeapTest.java
@@ -1,8 +1,8 @@
package jrummikub.model;
-import static org.junit.Assert.*;
+import static org.junit.Assert.assertEquals;
+import static org.junit.Assert.assertNotNull;
-import java.util.EnumSet;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@@ -20,8 +20,10 @@ import org.junit.runner.RunWith;
@RunWith(Theories.class)
public class StoneHeapTest {
- private static Pair<GameSettings, StoneHeap> createHeap(GameSettings settings) {
- return new Pair<GameSettings, StoneHeap>(settings, new StoneHeap(settings));
+ private static Pair<GameSettings, StoneHeap> createHeap(
+ GameSettings settings) {
+ return new Pair<GameSettings, StoneHeap>(settings, new StoneHeap(
+ settings));
}
/**
@@ -54,7 +56,8 @@ public class StoneHeapTest {
private int calculateTotalNumberOfStones(GameSettings testSettings) {
int totalStones = testSettings.getHighestCard()
* testSettings.getStoneSetNumber()
- * testSettings.getStoneColors().size() + testSettings.getJokerNumber();
+ * testSettings.getStoneColors().size()
+ + testSettings.getJokerNumber();
return totalStones;
}
@@ -62,7 +65,7 @@ public class StoneHeapTest {
* Is the right number of Stones in heap?
*
* @param data
- * data
+ * data
*/
@Theory
public void fullStoneHeap(Pair<GameSettings, StoneHeap> data) {
@@ -74,14 +77,14 @@ public class StoneHeapTest {
* Enough stones of each color in heap?
*
* @param data
- * data
+ * data
*/
@Theory
public void fullColor(Pair<GameSettings, StoneHeap> data) {
int stonesOfAColor = data.getFirst().getHighestCard()
* data.getFirst().getStoneSetNumber();
Map<StoneColor, Integer> counters = new HashMap<StoneColor, Integer>();
- for (StoneColor c : EnumSet.allOf(StoneColor.class)) {
+ for (StoneColor c : data.getFirst().getStoneColors()) {
counters.put(c, 0);
}
for (Stone i : data.getSecond().heap) {
@@ -90,7 +93,7 @@ public class StoneHeapTest {
int count = counters.get(i.getColor());
counters.put(i.getColor(), count + 1);
}
- for (StoneColor c : EnumSet.allOf(StoneColor.class)) {
+ for (StoneColor c : data.getFirst().getStoneColors()) {
assertEquals(stonesOfAColor, (long) counters.get(c));
}
}
@@ -99,7 +102,7 @@ public class StoneHeapTest {
* Enough Jokers?
*
* @param data
- * data
+ * data
*/
@Theory
public void fullJoker(Pair<GameSettings, StoneHeap> data) {
@@ -113,7 +116,7 @@ public class StoneHeapTest {
/**
* @param data
- * data
+ * data
*/
@Theory
public void drawStoneTest(Pair<GameSettings, StoneHeap> data) {
@@ -124,7 +127,7 @@ public class StoneHeapTest {
/**
* @param data
- * data
+ * data
*/
@Theory
public void drawStonesTest(Pair<GameSettings, StoneHeap> data) {
diff --git a/test/jrummikub/model/StoneSetTest.java b/test/jrummikub/model/StoneSetTest.java
index f53163e..a5c44f0 100644
--- a/test/jrummikub/model/StoneSetTest.java
+++ b/test/jrummikub/model/StoneSetTest.java
@@ -1,91 +1,136 @@
package jrummikub.model;
+import static jrummikub.model.StoneColor.*;
+import static jrummikub.model.StoneSet.Type.*;
+import static org.junit.Assert.*;
+
import java.util.ArrayList;
import java.util.Arrays;
+import java.util.EnumSet;
+import java.util.HashSet;
import java.util.List;
import jrummikub.util.Pair;
-import static jrummikub.model.StoneColor.*;
-import static jrummikub.model.StoneSet.Type.*;
-import org.junit.*;
-import static org.junit.Assert.*;
+import org.junit.Before;
+import org.junit.Test;
/**
* Tests for {@link StoneSet}
*/
public class StoneSetTest {
+ private GameSettings defaultSettings = new GameSettings();
+ private GameSettings moreColorSettings = new GameSettings();
+ private GameSettings lessColorSettings = new GameSettings();
+ private GameSettings higherValueSettings = new GameSettings();
+ private GameSettings lowerValueSettings = new GameSettings();
+
+ /** */
+ @Before
+ public void setUpSettings() {
+ moreColorSettings.setStoneColors(EnumSet.allOf(StoneColor.class));
+ lessColorSettings.setStoneColors(new HashSet<StoneColor>(Arrays.asList(
+ StoneColor.BLUE, StoneColor.RED, StoneColor.BLACK)));
+ higherValueSettings.setHighestCard(17);
+ lowerValueSettings.setHighestCard(10);
+ }
private void assertSet(StoneSet.Type expectedType, Integer expectedValue,
- List<Stone> stones) {
+ List<Stone> stones, GameSettings settings) {
StoneSet set = new StoneSet(stones);
- assertSame(expectedType, set.classify().getFirst());
- assertEquals(expectedValue, set.classify().getSecond());
+ assertSame(expectedType, set.classify(settings).getFirst());
+ assertEquals(expectedValue, set.classify(settings).getSecond());
}
// valid+point count
/** */
@Test
- public void doubleJoker() {
+ public void doubleJokerValid() {
// 3 Stones
// JJZ
assertSet(GROUP, 3, Arrays.asList(new Stone(RED), new Stone(BLACK),
- new Stone(1, BLACK)));
+ new Stone(1, BLACK)), defaultSettings);
// JZJ
assertSet(GROUP, 3, Arrays.asList(new Stone(RED), new Stone(1, BLACK),
- new Stone(BLACK)));
+ new Stone(BLACK)), defaultSettings);
// ZJJ
assertSet(RUN, 6, Arrays.asList(new Stone(1, RED), new Stone(RED),
- new Stone(BLACK)));
+ new Stone(BLACK)), defaultSettings);
+ assertSet(RUN, 33, Arrays.asList(new Stone(10, RED), new Stone(RED),
+ new Stone(BLACK)), defaultSettings);
+ assertSet(GROUP, 30, Arrays.asList(new Stone(10, RED), new Stone(RED),
+ new Stone(BLACK)), lowerValueSettings);
+ assertSet(GROUP, 39, Arrays.asList(new Stone(13, RED), new Stone(RED),
+ new Stone(BLACK)), defaultSettings);
+ assertSet(RUN, 42, Arrays.asList(new Stone(13, RED), new Stone(RED),
+ new Stone(BLACK)), higherValueSettings);
// 4 Stones
// JJZZ
assertSet(GROUP, 4, Arrays.asList(new Stone(RED), new Stone(BLACK),
- new Stone(1, BLACK), new Stone(1, RED)));
+ new Stone(1, BLACK), new Stone(1, RED)), defaultSettings);
assertSet(RUN, 10, Arrays.asList(new Stone(RED), new Stone(BLACK),
- new Stone(3, RED), new Stone(4, RED)));
+ new Stone(3, RED), new Stone(4, RED)), defaultSettings);
// ZZJJ
assertSet(RUN, 10, Arrays.asList(new Stone(1, RED), new Stone(2, RED),
- new Stone(BLACK), new Stone(RED)));
+ new Stone(BLACK), new Stone(RED)), defaultSettings);
assertSet(GROUP, 4, Arrays.asList(new Stone(1, RED),
- new Stone(1, BLACK), new Stone(BLACK), new Stone(RED)));
+ new Stone(1, BLACK), new Stone(BLACK), new Stone(RED)),
+ defaultSettings);
// ZJZJ
assertSet(GROUP, 4, Arrays.asList(new Stone(1, RED), new Stone(BLACK),
- new Stone(1, BLACK), new Stone(RED)));
+ new Stone(1, BLACK), new Stone(RED)), defaultSettings);
assertSet(RUN, 10, Arrays.asList(new Stone(1, RED), new Stone(RED),
- new Stone(3, RED), new Stone(BLACK)));
+ new Stone(3, RED), new Stone(BLACK)), defaultSettings);
// JZJZ
assertSet(GROUP, 4, Arrays.asList(new Stone(RED), new Stone(1, BLACK),
- new Stone(BLACK), new Stone(1, RED)));
+ new Stone(BLACK), new Stone(1, RED)), defaultSettings);
assertSet(RUN, 10, Arrays.asList(new Stone(RED), new Stone(2, RED),
- new Stone(BLACK), new Stone(4, RED)));
+ new Stone(BLACK), new Stone(4, RED)), defaultSettings);
// JZZJ
assertSet(GROUP, 4, Arrays.asList(new Stone(RED), new Stone(1, BLACK),
- new Stone(1, RED), new Stone(BLACK)));
+ new Stone(1, RED), new Stone(BLACK)), defaultSettings);
assertSet(RUN, 10, Arrays.asList(new Stone(RED), new Stone(2, RED),
- new Stone(3, RED), new Stone(BLACK)));
+ new Stone(3, RED), new Stone(BLACK)), defaultSettings);
// ZJJZ
assertSet(GROUP, 4, Arrays.asList(new Stone(1, RED), new Stone(BLACK),
- new Stone(RED), new Stone(1, BLACK)));
+ new Stone(RED), new Stone(1, BLACK)), defaultSettings);
assertSet(RUN, 10, Arrays.asList(new Stone(1, RED), new Stone(RED),
- new Stone(BLACK), new Stone(4, RED)));
+ new Stone(BLACK), new Stone(4, RED)), defaultSettings);
+ // More than 4 stones
+ assertSet(GROUP, 6, Arrays.asList(new Stone(1, RED),
+ new Stone(1, BLUE), new Stone(1, GREEN), new Stone(1, BLACK),
+ new Stone(BLACK), new Stone(RED)), moreColorSettings);
}
/** */
@Test
public void groups() {
assertSet(GROUP, 3, Arrays.asList(new Stone(1, RED),
- new Stone(1, BLACK), new Stone(1, BLUE)));
+ new Stone(1, BLACK), new Stone(1, BLUE)), defaultSettings);
+ assertSet(GROUP, 3, Arrays.asList(new Stone(1, RED),
+ new Stone(1, BLACK), new Stone(1, BLUE)), lessColorSettings);
assertSet(GROUP, 4, Arrays.asList(new Stone(1, RED),
- new Stone(1, BLACK), new Stone(1, BLUE), new Stone(1, ORANGE)));
+ new Stone(1, BLACK), new Stone(1, BLUE), new Stone(1, ORANGE)),
+ defaultSettings);
+ assertSet(GROUP, 6, Arrays.asList(new Stone(1, RED),
+ new Stone(1, GREEN), new Stone(1, WHITE), new Stone(1, BLACK),
+ new Stone(1, BLUE), new Stone(1, ORANGE)), moreColorSettings);
}
/** */
@Test
public void runs() {
assertSet(RUN, 6, Arrays.asList(new Stone(1, RED), new Stone(2, RED),
- new Stone(3, RED)));
+ new Stone(3, RED)), defaultSettings);
+ assertSet(RUN, 6, Arrays.asList(new Stone(1, RED), new Stone(2, RED),
+ new Stone(3, RED)), lowerValueSettings);
+ assertSet(RUN, 6, Arrays.asList(new Stone(1, RED), new Stone(2, RED),
+ new Stone(3, RED)), higherValueSettings);
assertSet(RUN, 22, Arrays.asList(new Stone(4, BLUE),
- new Stone(5, BLUE), new Stone(6, BLUE), new Stone(7, BLUE)));
+ new Stone(5, BLUE), new Stone(6, BLUE), new Stone(7, BLUE)),
+ defaultSettings);
+ assertSet(RUN, 42, Arrays.asList(new Stone(13, RED),
+ new Stone(14, RED), new Stone(15, RED)), higherValueSettings);
}
/** */
@@ -93,84 +138,107 @@ public class StoneSetTest {
public void singleJoker() {
// ZJZ
assertSet(GROUP, 3, Arrays.asList(new Stone(1, RED), new Stone(BLACK),
- new Stone(1, BLACK)));
+ new Stone(1, BLACK)), defaultSettings);
assertSet(RUN, 6, Arrays.asList(new Stone(1, RED), new Stone(RED),
- new Stone(3, RED)));
+ new Stone(3, RED)), defaultSettings);
// JZZ
assertSet(GROUP, 3, Arrays.asList(new Stone(RED), new Stone(1, RED),
- new Stone(1, BLACK)));
+ new Stone(1, BLACK)), defaultSettings);
assertSet(RUN, 6, Arrays.asList(new Stone(RED), new Stone(2, RED),
- new Stone(3, RED)));
+ new Stone(3, RED)), defaultSettings);
// ZZJ
assertSet(GROUP, 3, Arrays.asList(new Stone(1, RED),
- new Stone(1, BLACK), new Stone(BLACK)));
+ new Stone(1, BLACK), new Stone(BLACK)), defaultSettings);
assertSet(RUN, 6, Arrays.asList(new Stone(1, RED), new Stone(2, RED),
- new Stone(RED)));
+ new Stone(RED)), defaultSettings);
+ assertSet(RUN, 39, Arrays.asList(new Stone(12, RED),
+ new Stone(13, RED), new Stone(RED)), higherValueSettings);
}
// invalid
/** */
@Test
+ public void doubleJokerInvalid() {
+ assertSet(INVALID, 0, Arrays.asList(new Stone(RED), new Stone(BLACK),
+ new Stone(1, BLACK), new Stone(1, RED)), lessColorSettings);
+ // More than 4 stones
+ assertSet(INVALID, 0, Arrays.asList(new Stone(1, RED), new Stone(1,
+ BLUE), new Stone(1, GREEN), new Stone(1, BLACK), new Stone(1,
+ VIOLET), new Stone(1, ORANGE), new Stone(1, BROWN), new Stone(
+ BLACK), new Stone(RED)), moreColorSettings);
+ }
+
+ /** */
+ @Test
public void outOfBounds() {
assertSet(INVALID, 0, Arrays.asList(new Stone(RED), new Stone(1, RED),
- new Stone(2, RED)));
+ new Stone(2, RED)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(12, RED), new Stone(13,
- RED), new Stone(RED)));
+ RED), new Stone(RED)), defaultSettings);
+ assertSet(INVALID, 0, Arrays.asList(new Stone(9, RED), new Stone(10,
+ RED), new Stone(RED)), lowerValueSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(RED), new Stone(BLACK),
- new Stone(1, RED), new Stone(2, RED)));
+ new Stone(1, RED), new Stone(2, RED)), defaultSettings);
}
/** */
@Test
public void sameColor() {
assertSet(INVALID, 0, Arrays.asList(new Stone(1, RED),
- new Stone(1, RED), new Stone(1, BLUE)));
+ new Stone(1, RED), new Stone(1, BLUE)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(1, RED), new Stone(1,
BLUE), new Stone(1, BLACK), new Stone(1, ORANGE),
- new Stone(RED)));
+ new Stone(RED)), defaultSettings);
+ assertSet(INVALID, 0, Arrays.asList(new Stone(1, RED), new Stone(1,
+ BLUE), new Stone(1, GREEN), new Stone(1, BLACK), new Stone(1,
+ VIOLET), new Stone(1, WHITE), new Stone(1, ORANGE), new Stone(
+ 1, BROWN), new Stone(RED)), moreColorSettings);
}
/** */
@Test
public void incorrectOrder() {
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED),
- new Stone(6, RED), new Stone(5, RED)));
+ new Stone(6, RED), new Stone(5, RED)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED),
- new Stone(6, RED), new Stone(RED)));
+ new Stone(6, RED), new Stone(RED)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED), new Stone(RED),
- new Stone(5, RED)));
+ new Stone(5, RED)), defaultSettings);
}
/** */
@Test
public void otherInvalid() {
-
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED),
- new Stone(5, RED), new Stone(7, RED)));
+ new Stone(5, RED), new Stone(7, RED)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED), new Stone(5,
- BLUE), new Stone(6, RED)));
+ BLUE), new Stone(6, RED)), defaultSettings);
assertSet(INVALID, 0,
- Arrays.asList(new Stone(4, RED), new Stone(5, RED)));
+ Arrays.asList(new Stone(4, RED), new Stone(5, RED)),
+ defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, BLUE), new Stone(5,
- RED), new Stone(6, RED)));
+ RED), new Stone(6, RED)), defaultSettings);
// Regression test:
assertSet(INVALID, 0, Arrays.asList(new Stone(12, ORANGE), new Stone(
- 12, BLACK), new Stone(7, BLUE)));
+ 12, BLACK), new Stone(7, BLUE)), defaultSettings);
}
/** */
@Test
public void manyJokersValid() {
- assertSet(GROUP, 3 * 13, Arrays.asList(new Stone(RED),
- new Stone(RED), new Stone(RED)));
- assertSet(GROUP, 4 * 13, Arrays.asList(new Stone(RED),
- new Stone(RED), new Stone(RED), new Stone(RED)));
- assertSet(RUN, 13 + 12 + 11 + 10 + 9, Arrays.asList(new Stone(RED),
- new Stone(RED), new Stone(RED), new Stone(RED), new Stone(RED)));
- assertSet(RUN, 5 * 10, Arrays.asList(new Stone(RED),
- new Stone(RED), new Stone(RED), new Stone(RED), new Stone(12, RED)));
+ assertSet(GROUP, 3 * 13,
+ Arrays.asList(new Stone(RED), new Stone(RED), new Stone(RED)),
+ defaultSettings);
+ assertSet(GROUP, 4 * 13, Arrays.asList(new Stone(RED), new Stone(RED),
+ new Stone(RED), new Stone(RED)), defaultSettings);
+ assertSet(RUN, 13 + 12 + 11 + 10 + 9,
+ Arrays.asList(new Stone(RED), new Stone(RED), new Stone(RED),
+ new Stone(RED), new Stone(RED)), defaultSettings);
+ assertSet(RUN, 5 * 10, Arrays.asList(new Stone(RED), new Stone(RED),
+ new Stone(RED), new Stone(RED), new Stone(12, RED)),
+ defaultSettings);
}
-
+
/** */
@Test
public void manyJokersInvalid() {
@@ -178,7 +246,7 @@ public class StoneSetTest {
for (int i = 0; i < 14; i++) {
stones.add(new Stone(RED));
}
- assertSet(INVALID, 0, stones);
+ assertSet(INVALID, 0, stones, defaultSettings);
}
// invalid Split
diff --git a/test/jrummikub/model/TableTest.java b/test/jrummikub/model/TableTest.java
index 0d53aed..d8e622f 100644
--- a/test/jrummikub/model/TableTest.java
+++ b/test/jrummikub/model/TableTest.java
@@ -21,7 +21,7 @@ public class TableTest {
/** */
@Before
public void setup() {
- testTable = new Table();
+ testTable = new Table(new GameSettings());
}
/** */