diff options
author | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-07-06 16:36:06 +0200 |
---|---|---|
committer | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-07-06 16:36:06 +0200 |
commit | 51b7fbe822bd9a3804c061f0b844884769d7ddba (patch) | |
tree | 152d79321131936d1bc49e959d2a7a2628c592cb /doc/jrummikub/control | |
parent | 3193477354fc63477a3f42c94023fa84c129adf1 (diff) | |
download | JRummikub-master.tar JRummikub-master.zip |
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@609 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'doc/jrummikub/control')
-rw-r--r-- | doc/jrummikub/control/ApplicationControl.html | 377 | ||||
-rw-r--r-- | doc/jrummikub/control/GameControl.html | 474 | ||||
-rw-r--r-- | doc/jrummikub/control/ITurnTimer.html | 8 | ||||
-rw-r--r-- | doc/jrummikub/control/RoundControl.html | 670 | ||||
-rw-r--r-- | doc/jrummikub/control/TurnTimer.html | 134 | ||||
-rw-r--r-- | doc/jrummikub/control/class-use/ApplicationControl.html | 63 | ||||
-rw-r--r-- | doc/jrummikub/control/class-use/GameControl.html | 87 | ||||
-rw-r--r-- | doc/jrummikub/control/class-use/ITurnTimer.html | 40 | ||||
-rw-r--r-- | doc/jrummikub/control/class-use/RoundControl.html | 103 | ||||
-rw-r--r-- | doc/jrummikub/control/class-use/TurnTimer.html | 4 | ||||
-rw-r--r-- | doc/jrummikub/control/package-frame.html | 27 | ||||
-rw-r--r-- | doc/jrummikub/control/package-summary.html | 54 | ||||
-rw-r--r-- | doc/jrummikub/control/package-tree.html | 28 | ||||
-rw-r--r-- | doc/jrummikub/control/package-use.html | 133 |
14 files changed, 2075 insertions, 127 deletions
diff --git a/doc/jrummikub/control/ApplicationControl.html b/doc/jrummikub/control/ApplicationControl.html index 3022e0c..057410d 100644 --- a/doc/jrummikub/control/ApplicationControl.html +++ b/doc/jrummikub/control/ApplicationControl.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Wed Jun 22 11:34:50 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:54 CEST 2011 --> <TITLE> ApplicationControl </TITLE> -<META NAME="date" CONTENT="2011-06-22"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -37,7 +37,8 @@ function windowTitle() <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> - <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../jrummikub/control/package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/ApplicationControl.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> @@ -54,8 +55,8 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - PREV CLASS - NEXT CLASS</FONT></TD> + <A HREF="../../jrummikub/control/AbstractSettingsControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> + <A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/ApplicationControl.html" target="_top"><B>FRAMES</B></A> <A HREF="ApplicationControl.html" target="_top"><B>NO FRAMES</B></A> @@ -75,9 +76,9 @@ function windowTitle() </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> @@ -108,7 +109,80 @@ The application control controls the settings for a new games and create the <HR> <P> +<!-- =========== FIELD SUMMARY =========== --> +<A NAME="field_summary"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Field Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#gameControl">gameControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control">LoginControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#loginControl">loginControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#networkControl">networkControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#saveControl">saveControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/server/DedicatedServer.html" title="class in jrummikub.server">DedicatedServer</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#server">server</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/control/SettingsControl.html" title="class in jrummikub.control">SettingsControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#settingsControl">settingsControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/util/Connection.html" title="interface in jrummikub.util">Connection</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#tempConnection">tempConnection</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#view">view</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> @@ -118,7 +192,7 @@ The application control controls the settings for a new games and create the <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#ApplicationControl(jrummikub.view.IView)">ApplicationControl</A></B>(jrummikub.view.IView view)</CODE> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#ApplicationControl(jrummikub.view.IView)">ApplicationControl</A></B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</CODE> <BR> Creates a new application control</TD> @@ -135,6 +209,62 @@ The application control controls the settings for a new games and create the </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#abortControls()">abortControls</A></B>()</CODE> + +<BR> + End all controls in case of e.g. quit event</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#addGameControlListeners(jrummikub.control.GameControl)">addGameControlListeners</A></B>(<A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> gameControl)</CODE> + +<BR> + Adds events listeners to game control events</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#addNewNetworkGameHandler()">addNewNetworkGameHandler</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#addQuitGameHandlers()">addQuitGameHandlers</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#addSaveLoadHandlers()">addSaveLoadHandlers</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#createLoginControl(boolean)">createLoginControl</A></B>(boolean reset)</CODE> + +<BR> + Create a new network login control</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#createNetworkControl(jrummikub.util.LoginData)">createNetworkControl</A></B>(<A HREF="../../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A> loginData)</CODE> + +<BR> + Create a new network game control</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> boolean</CODE></FONT></TD> <TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#isGameRunning()">isGameRunning</A></B>()</CODE> @@ -143,6 +273,22 @@ The application control controls the settings for a new games and create the </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#showQuitWarning()">showQuitWarning</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#showRestartWarning()">showRestartWarning</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#startApplication()">startApplication</A></B>()</CODE> @@ -160,7 +306,7 @@ The application control controls the settings for a new games and create the <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#updateDedicatedServerPassword(jrummikub.util.LoginData)">updateDedicatedServerPassword</A></B>(jrummikub.util.LoginData loginData)</CODE> +<TD><CODE><B><A HREF="../../jrummikub/control/ApplicationControl.html#updateDedicatedServerPassword(jrummikub.util.LoginData)">updateDedicatedServerPassword</A></B>(<A HREF="../../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A> loginData)</CODE> <BR> If the login given is to our own dedicated server, update it's password @@ -173,12 +319,101 @@ The application control controls the settings for a new games and create the <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> +<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> </TR> </TABLE> <P> +<!-- ============ FIELD DETAIL =========== --> + +<A NAME="field_detail"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> +<B>Field Detail</B></FONT></TH> +</TR> +</TABLE> + +<A NAME="settingsControl"><!-- --></A><H3> +settingsControl</H3> +<PRE> +private <A HREF="../../jrummikub/control/SettingsControl.html" title="class in jrummikub.control">SettingsControl</A> <B>settingsControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="loginControl"><!-- --></A><H3> +loginControl</H3> +<PRE> +private <A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control">LoginControl</A> <B>loginControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="networkControl"><!-- --></A><H3> +networkControl</H3> +<PRE> +private <A HREF="../../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A> <B>networkControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="saveControl"><!-- --></A><H3> +saveControl</H3> +<PRE> +private <A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A> <B>saveControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="gameControl"><!-- --></A><H3> +gameControl</H3> +<PRE> +private <A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> <B>gameControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="tempConnection"><!-- --></A><H3> +tempConnection</H3> +<PRE> +private <A HREF="../../jrummikub/util/Connection.html" title="interface in jrummikub.util">Connection</A> <B>tempConnection</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="server"><!-- --></A><H3> +server</H3> +<PRE> +private <A HREF="../../jrummikub/server/DedicatedServer.html" title="class in jrummikub.server">DedicatedServer</A> <B>server</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="view"><!-- --></A><H3> +view</H3> +<PRE> +private <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> <B>view</B></PRE> +<DL> +<DL> +</DL> +</DL> + <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> @@ -192,7 +427,7 @@ The application control controls the settings for a new games and create the <A NAME="ApplicationControl(jrummikub.view.IView)"><!-- --></A><H3> ApplicationControl</H3> <PRE> -public <B>ApplicationControl</B>(jrummikub.view.IView view)</PRE> +public <B>ApplicationControl</B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</PRE> <DL> <DD>Creates a new application control <P> @@ -210,6 +445,61 @@ public <B>ApplicationControl</B>(jrummikub.view.IView view)</PRE> </TR> </TABLE> +<A NAME="addSaveLoadHandlers()"><!-- --></A><H3> +addSaveLoadHandlers</H3> +<PRE> +private void <B>addSaveLoadHandlers</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="addNewNetworkGameHandler()"><!-- --></A><H3> +addNewNetworkGameHandler</H3> +<PRE> +private void <B>addNewNetworkGameHandler</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="addQuitGameHandlers()"><!-- --></A><H3> +addQuitGameHandlers</H3> +<PRE> +private void <B>addQuitGameHandlers</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="showRestartWarning()"><!-- --></A><H3> +showRestartWarning</H3> +<PRE> +private void <B>showRestartWarning</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="showQuitWarning()"><!-- --></A><H3> +showQuitWarning</H3> +<PRE> +private void <B>showQuitWarning</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + <A NAME="isGameRunning()"><!-- --></A><H3> isGameRunning</H3> <PRE> @@ -224,6 +514,32 @@ public boolean <B>isGameRunning</B>()</PRE> </DL> <HR> +<A NAME="createLoginControl(boolean)"><!-- --></A><H3> +createLoginControl</H3> +<PRE> +private void <B>createLoginControl</B>(boolean reset)</PRE> +<DL> +<DD>Create a new network login control +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="abortControls()"><!-- --></A><H3> +abortControls</H3> +<PRE> +private void <B>abortControls</B>()</PRE> +<DL> +<DD>End all controls in case of e.g. quit event +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + <A NAME="startApplication()"><!-- --></A><H3> startApplication</H3> <PRE> @@ -237,6 +553,32 @@ public void <B>startApplication</B>()</PRE> </DL> <HR> +<A NAME="addGameControlListeners(jrummikub.control.GameControl)"><!-- --></A><H3> +addGameControlListeners</H3> +<PRE> +private void <B>addGameControlListeners</B>(<A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> gameControl)</PRE> +<DL> +<DD>Adds events listeners to game control events +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>gameControl</CODE> - of current game</DL> +</DD> +</DL> +<HR> + +<A NAME="createNetworkControl(jrummikub.util.LoginData)"><!-- --></A><H3> +createNetworkControl</H3> +<PRE> +private void <B>createNetworkControl</B>(<A HREF="../../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A> loginData)</PRE> +<DL> +<DD>Create a new network game control +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>loginData</CODE> - users login data for channel</DL> +</DD> +</DL> +<HR> + <A NAME="startDedicatedServer(java.lang.String)"><!-- --></A><H3> startDedicatedServer</H3> <PRE> @@ -254,7 +596,7 @@ public boolean <B>startDedicatedServer</B>(java.lang.String password)</PRE> <A NAME="updateDedicatedServerPassword(jrummikub.util.LoginData)"><!-- --></A><H3> updateDedicatedServerPassword</H3> <PRE> -public void <B>updateDedicatedServerPassword</B>(jrummikub.util.LoginData loginData)</PRE> +public void <B>updateDedicatedServerPassword</B>(<A HREF="../../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A> loginData)</PRE> <DL> <DD>If the login given is to our own dedicated server, update it's password to match @@ -276,7 +618,8 @@ public void <B>updateDedicatedServerPassword</B>(jrummikub.util.LoginData l <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> - <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../jrummikub/control/package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/ApplicationControl.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> @@ -293,8 +636,8 @@ public void <B>updateDedicatedServerPassword</B>(jrummikub.util.LoginData l <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - PREV CLASS - NEXT CLASS</FONT></TD> + <A HREF="../../jrummikub/control/AbstractSettingsControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> + <A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/ApplicationControl.html" target="_top"><B>FRAMES</B></A> <A HREF="ApplicationControl.html" target="_top"><B>NO FRAMES</B></A> @@ -314,9 +657,9 @@ public void <B>updateDedicatedServerPassword</B>(jrummikub.util.LoginData l </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> diff --git a/doc/jrummikub/control/GameControl.html b/doc/jrummikub/control/GameControl.html index 1359550..1f3bf4b 100644 --- a/doc/jrummikub/control/GameControl.html +++ b/doc/jrummikub/control/GameControl.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:04:56 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:54 CEST 2011 --> <TITLE> GameControl </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -55,7 +55,7 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - PREV CLASS + <A HREF="../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> <A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/GameControl.html" target="_top"><B>FRAMES</B></A> @@ -76,9 +76,9 @@ function windowTitle() </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> @@ -95,6 +95,9 @@ Class GameControl</H2> java.lang.Object <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>jrummikub.control.GameControl</B> </PRE> +<DL> +<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../jrummikub/control/network/NetworkGameControl.html" title="class in jrummikub.control.network">NetworkGameControl</A></DD> +</DL> <HR> <DL> <DT><PRE>public class <B>GameControl</B><DT>extends java.lang.Object</DL> @@ -108,7 +111,72 @@ Controls a Game, at some point including all Rounds, starts new Rounds <HR> <P> +<!-- =========== FIELD SUMMARY =========== --> + +<A NAME="field_summary"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Field Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected java.util.List<<A HREF="../../jrummikub/util/Connection.html" title="interface in jrummikub.util">Connection</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#connections">connections</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/util/Event.html" title="class in jrummikub.util">Event</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#endOfGameEvent">endOfGameEvent</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#gameSettings">gameSettings</A></B></CODE> +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#gameState">gameState</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#roundControl">roundControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#saveControl">saveControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#view">view</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> @@ -118,7 +186,9 @@ Controls a Game, at some point including all Rounds, starts new Rounds <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#GameControl(jrummikub.view.IView)">GameControl</A></B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</CODE> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#GameControl(jrummikub.model.GameSettings, jrummikub.control.SaveControl, jrummikub.view.IView)">GameControl</A></B>(<A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A> gameSettings, + <A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A> saveControl, + <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</CODE> <BR> Constructor</TD> @@ -136,11 +206,125 @@ Controls a Game, at some point including all Rounds, starts new Rounds <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#abortGame()">abortGame</A></B>()</CODE> + +<BR> + Clean abortion of a running game when another one is loaded or when a new + one is started</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#continueGame(jrummikub.model.GameState, jrummikub.model.IRoundState)">continueGame</A></B>(<A HREF="../../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A> gameState, + <A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</CODE> + +<BR> + Continues game after loading</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#createRoundControl(jrummikub.model.IRoundState)">createRoundControl</A></B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</CODE> + +<BR> + Creates a new round control with the specified round state</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#createRoundState()">createRoundState</A></B>()</CODE> + +<BR> + Creates a new round State</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#endGame()">endGame</A></B>()</CODE> + +<BR> + Ends the running game</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#endOfRound(jrummikub.model.Score)">endOfRound</A></B>(<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A> roundScore)</CODE> + +<BR> + Sets the score and default values for saving when round ends</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#endProgram()">endProgram</A></B>()</CODE> + +<BR> + Exits System without warnings if no game control is active</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#getEndOfGameEvent()">getEndOfGameEvent</A></B>()</CODE> + +<BR> + Is emitted when the user ends the game and start a new one</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#prepareRound(jrummikub.model.IRoundState)">prepareRound</A></B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</CODE> + +<BR> + Prepare a new round by setting start player, adding listeners</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#removeListeners()">removeListeners</A></B>()</CODE> + +<BR> + Removes all listeners from the connection</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#restartRound()">restartRound</A></B>()</CODE> + +<BR> + Restarts round after redealing</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#showScorePanel()">showScorePanel</A></B>()</CODE> + +<BR> + Sets score panel visible</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#showWinPanel()">showWinPanel</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#startGame()">startGame</A></B>()</CODE> <BR> Game gets started by initializing the first Round</TD> </TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/GameControl.html#startRound()">startRound</A></B>()</CODE> + +<BR> + Start a new round within the existing game</TD> +</TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> @@ -154,6 +338,85 @@ Controls a Game, at some point including all Rounds, starts new Rounds <P> +<!-- ============ FIELD DETAIL =========== --> + +<A NAME="field_detail"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> +<B>Field Detail</B></FONT></TH> +</TR> +</TABLE> + +<A NAME="saveControl"><!-- --></A><H3> +saveControl</H3> +<PRE> +protected <A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A> <B>saveControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="gameSettings"><!-- --></A><H3> +gameSettings</H3> +<PRE> +protected <A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A> <B>gameSettings</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="view"><!-- --></A><H3> +view</H3> +<PRE> +protected <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> <B>view</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="roundControl"><!-- --></A><H3> +roundControl</H3> +<PRE> +protected <A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A> <B>roundControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="gameState"><!-- --></A><H3> +gameState</H3> +<PRE> +protected <A HREF="../../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A> <B>gameState</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="connections"><!-- --></A><H3> +connections</H3> +<PRE> +protected java.util.List<<A HREF="../../jrummikub/util/Connection.html" title="interface in jrummikub.util">Connection</A>> <B>connections</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="endOfGameEvent"><!-- --></A><H3> +endOfGameEvent</H3> +<PRE> +protected <A HREF="../../jrummikub/util/Event.html" title="class in jrummikub.util">Event</A> <B>endOfGameEvent</B></PRE> +<DL> +<DL> +</DL> +</DL> + <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> @@ -164,15 +427,17 @@ Controls a Game, at some point including all Rounds, starts new Rounds </TR> </TABLE> -<A NAME="GameControl(jrummikub.view.IView)"><!-- --></A><H3> +<A NAME="GameControl(jrummikub.model.GameSettings, jrummikub.control.SaveControl, jrummikub.view.IView)"><!-- --></A><H3> GameControl</H3> <PRE> -public <B>GameControl</B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</PRE> +public <B>GameControl</B>(<A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A> gameSettings, + <A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A> saveControl, + <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</PRE> <DL> <DD>Constructor <P> <DL> -<DT><B>Parameters:</B><DD><CODE>view</CODE> - the view</DL> +<DT><B>Parameters:</B><DD><CODE>gameSettings</CODE> - the game settings<DD><CODE>saveControl</CODE> - the save control<DD><CODE>view</CODE> - the view</DL> </DL> <!-- ============ METHOD DETAIL ========== --> @@ -185,6 +450,46 @@ public <B>GameControl</B>(<A HREF="../../jrummikub/view/IView.html" title="inter </TR> </TABLE> +<A NAME="getEndOfGameEvent()"><!-- --></A><H3> +getEndOfGameEvent</H3> +<PRE> +public <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getEndOfGameEvent</B>()</PRE> +<DL> +<DD>Is emitted when the user ends the game and start a new one +<P> +<DD><DL> + +<DT><B>Returns:</B><DD>the endOfGameEvent</DL> +</DD> +</DL> +<HR> + +<A NAME="endGame()"><!-- --></A><H3> +endGame</H3> +<PRE> +private void <B>endGame</B>()</PRE> +<DL> +<DD>Ends the running game +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="removeListeners()"><!-- --></A><H3> +removeListeners</H3> +<PRE> +private void <B>removeListeners</B>()</PRE> +<DL> +<DD>Removes all listeners from the connection +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + <A NAME="startGame()"><!-- --></A><H3> startGame</H3> <PRE> @@ -196,6 +501,151 @@ public void <B>startGame</B>()</PRE> </DL> </DD> </DL> +<HR> + +<A NAME="continueGame(jrummikub.model.GameState, jrummikub.model.IRoundState)"><!-- --></A><H3> +continueGame</H3> +<PRE> +public void <B>continueGame</B>(<A HREF="../../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A> gameState, + <A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</PRE> +<DL> +<DD>Continues game after loading +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>gameState</CODE> - the saved GameState (Players, startplayer, points)<DD><CODE>roundState</CODE> - the saved RoundState (activePlayer, Table, heap etc)</DL> +</DD> +</DL> +<HR> + +<A NAME="abortGame()"><!-- --></A><H3> +abortGame</H3> +<PRE> +public void <B>abortGame</B>()</PRE> +<DL> +<DD>Clean abortion of a running game when another one is loaded or when a new + one is started +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="startRound()"><!-- --></A><H3> +startRound</H3> +<PRE> +protected void <B>startRound</B>()</PRE> +<DL> +<DD>Start a new round within the existing game +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="prepareRound(jrummikub.model.IRoundState)"><!-- --></A><H3> +prepareRound</H3> +<PRE> +private void <B>prepareRound</B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</PRE> +<DL> +<DD>Prepare a new round by setting start player, adding listeners +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>roundState</CODE> - of current round</DL> +</DD> +</DL> +<HR> + +<A NAME="createRoundState()"><!-- --></A><H3> +createRoundState</H3> +<PRE> +protected <A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> <B>createRoundState</B>()</PRE> +<DL> +<DD>Creates a new round State +<P> +<DD><DL> + +<DT><B>Returns:</B><DD>the round state</DL> +</DD> +</DL> +<HR> + +<A NAME="createRoundControl(jrummikub.model.IRoundState)"><!-- --></A><H3> +createRoundControl</H3> +<PRE> +protected <A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A> <B>createRoundControl</B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</PRE> +<DL> +<DD>Creates a new round control with the specified round state +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>roundState</CODE> - for new round control +<DT><B>Returns:</B><DD>the round control</DL> +</DD> +</DL> +<HR> + +<A NAME="restartRound()"><!-- --></A><H3> +restartRound</H3> +<PRE> +private void <B>restartRound</B>()</PRE> +<DL> +<DD>Restarts round after redealing +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="endOfRound(jrummikub.model.Score)"><!-- --></A><H3> +endOfRound</H3> +<PRE> +private void <B>endOfRound</B>(<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A> roundScore)</PRE> +<DL> +<DD>Sets the score and default values for saving when round ends +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>roundScore</CODE> - score for ended round</DL> +</DD> +</DL> +<HR> + +<A NAME="showScorePanel()"><!-- --></A><H3> +showScorePanel</H3> +<PRE> +private void <B>showScorePanel</B>()</PRE> +<DL> +<DD>Sets score panel visible +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="showWinPanel()"><!-- --></A><H3> +showWinPanel</H3> +<PRE> +protected void <B>showWinPanel</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="endProgram()"><!-- --></A><H3> +endProgram</H3> +<PRE> +private void <B>endProgram</B>()</PRE> +<DL> +<DD>Exits System without warnings if no game control is active +<P> +<DD><DL> +</DL> +</DD> +</DL> <!-- ========= END OF CLASS DATA ========= --> <HR> @@ -227,7 +677,7 @@ public void <B>startGame</B>()</PRE> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - PREV CLASS + <A HREF="../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> <A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/GameControl.html" target="_top"><B>FRAMES</B></A> @@ -248,9 +698,9 @@ public void <B>startGame</B>()</PRE> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> diff --git a/doc/jrummikub/control/ITurnTimer.html b/doc/jrummikub/control/ITurnTimer.html index 70e6910..25cc840 100644 --- a/doc/jrummikub/control/ITurnTimer.html +++ b/doc/jrummikub/control/ITurnTimer.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:04:56 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:54 CEST 2011 --> <TITLE> ITurnTimer </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -56,7 +56,7 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> - <A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> + <A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/ITurnTimer.html" target="_top"><B>FRAMES</B></A> <A HREF="ITurnTimer.html" target="_top"><B>NO FRAMES</B></A> @@ -224,7 +224,7 @@ getTimeRunOutEvent</H3> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> - <A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> + <A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/ITurnTimer.html" target="_top"><B>FRAMES</B></A> <A HREF="ITurnTimer.html" target="_top"><B>NO FRAMES</B></A> diff --git a/doc/jrummikub/control/RoundControl.html b/doc/jrummikub/control/RoundControl.html index b6a8501..4fce933 100644 --- a/doc/jrummikub/control/RoundControl.html +++ b/doc/jrummikub/control/RoundControl.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:04:56 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:54 CEST 2011 --> <TITLE> RoundControl </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -55,8 +55,8 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control"><B>PREV CLASS</B></A> - <A HREF="../../jrummikub/control/TurnControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> + <A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> + <A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/RoundControl.html" target="_top"><B>FRAMES</B></A> <A HREF="RoundControl.html" target="_top"><B>NO FRAMES</B></A> @@ -76,9 +76,9 @@ function windowTitle() </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: <A HREF="#nested_class_summary">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> @@ -95,6 +95,9 @@ Class RoundControl</H2> java.lang.Object <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>jrummikub.control.RoundControl</B> </PRE> +<DL> +<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../jrummikub/control/network/NetworkRoundControl.html" title="class in jrummikub.control.network">NetworkRoundControl</A></DD> +</DL> <HR> <DL> <DT><PRE>public class <B>RoundControl</B><DT>extends java.lang.Object</DL> @@ -108,7 +111,107 @@ Controller that manages a single round of rummikub <HR> <P> +<!-- ======== NESTED CLASS SUMMARY ======== --> + +<A NAME="nested_class_summary"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Nested Class Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>static class</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A></B></CODE> + +<BR> + Table, stone sets and type of an invalid turn to allow a user to track his + own errors</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>static class</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.InvalidTurnType.html" title="enum in jrummikub.control">RoundControl.InvalidTurnType</A></B></CODE> + +<BR> + Enum summarizing the different types of invalid turns to set the correct + panel message</TD> +</TR> +</TABLE> + <!-- =========== FIELD SUMMARY =========== --> + +<A NAME="field_summary"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Field Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected java.util.List<<A HREF="../../jrummikub/util/Connection.html" title="interface in jrummikub.util">Connection</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#connections">connections</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#endOfRoundEvent">endOfRoundEvent</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private boolean</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#mayPause">mayPause</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#restartRoundEvent">restartRoundEvent</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#roundState">roundState</A></B></CODE> +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#roundStateUpdateEvent">roundStateUpdateEvent</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#turnControl">turnControl</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#view">view</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> @@ -118,11 +221,23 @@ Controller that manages a single round of rummikub <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#RoundControl(jrummikub.model.IGameState, jrummikub.view.IView)">RoundControl</A></B>(<A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A> gameState, +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> </CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#RoundControl(jrummikub.model.IRoundState, jrummikub.view.IView)">RoundControl</A></B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState, <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</CODE> <BR> - Create a new RoundControl using the given gameState and view</TD> + Create a new RoundControl using the given roundState and view</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected </CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#RoundControl(jrummikub.model.IRoundState, jrummikub.view.IView, boolean)">RoundControl</A></B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState, + <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view, + boolean mayPause)</CODE> + +<BR> + Create a new RoundControl using the given roundState and view</TD> </TR> </TABLE> @@ -136,30 +251,153 @@ Controller that manages a single round of rummikub </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE>(package private) void</CODE></FONT></TD> +<CODE> void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#abortRound()">abortRound</A></B>()</CODE> + +<BR> + Abort round if a new one is started or a saved one is loaded</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#addTurnControlListeners(jrummikub.control.turn.ITurnControl)">addTurnControlListeners</A></B>(<A HREF="../../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A> turnControl)</CODE> + +<BR> + Override this</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#continueRound()">continueRound</A></B>()</CODE> + +<BR> + Continue a saved round after loading</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#createTurnControl()">createTurnControl</A></B>()</CODE> + +<BR> + Creates new turn control of the specified type</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#deal()">deal</A></B>()</CODE> <BR> - </TD> + Deal each player the number of stones specified in the game settings + (numberOfStonesDealt)</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#doPrepareTurn()">doPrepareTurn</A></B>()</CODE> + +<BR> + Prepare turn by setting the view components</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>(package private) void</CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#dealStone()">dealStone</A></B>()</CODE> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#endOfRound()">endOfRound</A></B>()</CODE> <BR> - </TD> + Ends the current round and emits an event setting the score</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#getEndRoundEvent()">getEndRoundEvent</A></B>()</CODE> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#endOfTurn(jrummikub.control.RoundControl.InvalidTurnInfo)">endOfTurn</A></B>(<A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A> invalidTurnInfo)</CODE> + +<BR> + End the players turn</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#getEndOfRoundEvent()">getEndOfRoundEvent</A></B>()</CODE> <BR> End the round</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#getRestartRoundEvent()">getRestartRoundEvent</A></B>()</CODE> + +<BR> + Emitted when the round is aborted and needs to be restarted</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#getRoundStateUpdateEvent()">getRoundStateUpdateEvent</A></B>()</CODE> + +<BR> + Is emitted in network when a new turn starts</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#nextPlayer()">nextPlayer</A></B>()</CODE> + +<BR> + Set the next player as active player if the round is not finished</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#prepareTurn()">prepareTurn</A></B>()</CODE> + +<BR> + Prepare a player's turn by checking the player types and setting the + correct turn control</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#redeal()">redeal</A></B>()</CODE> + +<BR> + Redeal stones and restart round if a player was allowed to redeal and chose + to do so</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#removeListeners()">removeListeners</A></B>()</CODE> + +<BR> + Removes all listeners form the connections</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#score()">score</A></B>()</CODE> + +<BR> + Calculate the score for the current round and the total game score</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#setRoundState(jrummikub.model.IRoundState)">setRoundState</A></B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> state)</CODE> + +<BR> + Sets the current round state</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view">IView.BottomPanelType</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#showStartTurnPanel()">showStartTurnPanel</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#startRound()">startRound</A></B>()</CODE> @@ -168,12 +406,30 @@ Controller that manages a single round of rummikub </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE>(package private) static java.util.Set<<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>></CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#tableDifference(jrummikub.model.ITable, jrummikub.model.ITable)">tableDifference</A></B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> oldTable, - <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> newTable)</CODE> +<CODE>protected void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#startTurn()">startTurn</A></B>()</CODE> <BR> - </TD> + Start a players turn with the correct turn control</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private static <A HREF="../../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A><java.lang.Integer,java.lang.Integer></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#updateBestScore(jrummikub.util.Pair, int, int)">updateBestScore</A></B>(<A HREF="../../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A><java.lang.Integer,java.lang.Integer> bestScore, + int stonePoints, + int size)</CODE> + +<BR> + Update the best score to find the winner in case of special game end + (everybody still has stones on hand)</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#updateSidePanel()">updateSidePanel</A></B>()</CODE> + +<BR> + Update the side panel to show correct player order and heap size</TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> @@ -188,6 +444,95 @@ Controller that manages a single round of rummikub <P> +<!-- ============ FIELD DETAIL =========== --> + +<A NAME="field_detail"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> +<B>Field Detail</B></FONT></TH> +</TR> +</TABLE> + +<A NAME="turnControl"><!-- --></A><H3> +turnControl</H3> +<PRE> +private <A HREF="../../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A> <B>turnControl</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="roundState"><!-- --></A><H3> +roundState</H3> +<PRE> +protected <A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> <B>roundState</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="view"><!-- --></A><H3> +view</H3> +<PRE> +private <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> <B>view</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="restartRoundEvent"><!-- --></A><H3> +restartRoundEvent</H3> +<PRE> +private <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>> <B>restartRoundEvent</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="roundStateUpdateEvent"><!-- --></A><H3> +roundStateUpdateEvent</H3> +<PRE> +private <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>> <B>roundStateUpdateEvent</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="endOfRoundEvent"><!-- --></A><H3> +endOfRoundEvent</H3> +<PRE> +private <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>> <B>endOfRoundEvent</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="connections"><!-- --></A><H3> +connections</H3> +<PRE> +protected java.util.List<<A HREF="../../jrummikub/util/Connection.html" title="interface in jrummikub.util">Connection</A>> <B>connections</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="mayPause"><!-- --></A><H3> +mayPause</H3> +<PRE> +private boolean <B>mayPause</B></PRE> +<DL> +<DL> +</DL> +</DL> + <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> @@ -198,16 +543,30 @@ Controller that manages a single round of rummikub </TR> </TABLE> -<A NAME="RoundControl(jrummikub.model.IGameState, jrummikub.view.IView)"><!-- --></A><H3> +<A NAME="RoundControl(jrummikub.model.IRoundState, jrummikub.view.IView)"><!-- --></A><H3> RoundControl</H3> <PRE> -public <B>RoundControl</B>(<A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A> gameState, +public <B>RoundControl</B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState, <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</PRE> <DL> -<DD>Create a new RoundControl using the given gameState and view +<DD>Create a new RoundControl using the given roundState and view +<P> +<DL> +<DT><B>Parameters:</B><DD><CODE>roundState</CODE> - initial round state<DD><CODE>view</CODE> - view used for user interaction</DL> +</DL> +<HR> + +<A NAME="RoundControl(jrummikub.model.IRoundState, jrummikub.view.IView, boolean)"><!-- --></A><H3> +RoundControl</H3> +<PRE> +protected <B>RoundControl</B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState, + <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view, + boolean mayPause)</PRE> +<DL> +<DD>Create a new RoundControl using the given roundState and view <P> <DL> -<DT><B>Parameters:</B><DD><CODE>gameState</CODE> - initial game state<DD><CODE>view</CODE> - view used for user interaction</DL> +<DT><B>Parameters:</B><DD><CODE>roundState</CODE> - initial round state<DD><CODE>view</CODE> - view used for user interaction<DD><CODE>mayPause</CODE> - true when players are allowed to pause</DL> </DL> <!-- ============ METHOD DETAIL ========== --> @@ -220,16 +579,30 @@ public <B>RoundControl</B>(<A HREF="../../jrummikub/model/IGameState.html" title </TR> </TABLE> -<A NAME="getEndRoundEvent()"><!-- --></A><H3> -getEndRoundEvent</H3> +<A NAME="getRoundStateUpdateEvent()"><!-- --></A><H3> +getRoundStateUpdateEvent</H3> +<PRE> +public <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>> <B>getRoundStateUpdateEvent</B>()</PRE> +<DL> +<DD>Is emitted in network when a new turn starts +<P> +<DD><DL> + +<DT><B>Returns:</B><DD>the event</DL> +</DD> +</DL> +<HR> + +<A NAME="getEndOfRoundEvent()"><!-- --></A><H3> +getEndOfRoundEvent</H3> <PRE> -public <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getEndRoundEvent</B>()</PRE> +public <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>> <B>getEndOfRoundEvent</B>()</PRE> <DL> <DD>End the round <P> <DD><DL> -<DT><B>Returns:</B><DD>endRoundEvent</DL> +<DT><B>Returns:</B><DD>endOfRoundEvent</DL> </DD> </DL> <HR> @@ -247,34 +620,255 @@ public void <B>startRound</B>()</PRE> </DL> <HR> +<A NAME="continueRound()"><!-- --></A><H3> +continueRound</H3> +<PRE> +public void <B>continueRound</B>()</PRE> +<DL> +<DD>Continue a saved round after loading +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="abortRound()"><!-- --></A><H3> +abortRound</H3> +<PRE> +public void <B>abortRound</B>()</PRE> +<DL> +<DD>Abort round if a new one is started or a saved one is loaded +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="setRoundState(jrummikub.model.IRoundState)"><!-- --></A><H3> +setRoundState</H3> +<PRE> +protected void <B>setRoundState</B>(<A HREF="../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> state)</PRE> +<DL> +<DD>Sets the current round state +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>state</CODE> - to be set</DL> +</DD> +</DL> +<HR> + +<A NAME="showStartTurnPanel()"><!-- --></A><H3> +showStartTurnPanel</H3> +<PRE> +protected <A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view">IView.BottomPanelType</A> <B>showStartTurnPanel</B>()</PRE> +<DL> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="prepareTurn()"><!-- --></A><H3> +prepareTurn</H3> +<PRE> +protected void <B>prepareTurn</B>()</PRE> +<DL> +<DD>Prepare a player's turn by checking the player types and setting the + correct turn control +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="doPrepareTurn()"><!-- --></A><H3> +doPrepareTurn</H3> +<PRE> +protected void <B>doPrepareTurn</B>()</PRE> +<DL> +<DD>Prepare turn by setting the view components +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="startTurn()"><!-- --></A><H3> +startTurn</H3> +<PRE> +protected void <B>startTurn</B>()</PRE> +<DL> +<DD>Start a players turn with the correct turn control +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="updateSidePanel()"><!-- --></A><H3> +updateSidePanel</H3> +<PRE> +private void <B>updateSidePanel</B>()</PRE> +<DL> +<DD>Update the side panel to show correct player order and heap size +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="addTurnControlListeners(jrummikub.control.turn.ITurnControl)"><!-- --></A><H3> +addTurnControlListeners</H3> +<PRE> +protected void <B>addTurnControlListeners</B>(<A HREF="../../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A> turnControl)</PRE> +<DL> +<DD>Override this +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>turnControl</CODE> - current turn control</DL> +</DD> +</DL> +<HR> + +<A NAME="createTurnControl()"><!-- --></A><H3> +createTurnControl</H3> +<PRE> +protected <A HREF="../../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A> <B>createTurnControl</B>()</PRE> +<DL> +<DD>Creates new turn control of the specified type +<P> +<DD><DL> + +<DT><B>Returns:</B><DD>the new turn control</DL> +</DD> +</DL> +<HR> + <A NAME="deal()"><!-- --></A><H3> deal</H3> <PRE> -void <B>deal</B>()</PRE> +protected void <B>deal</B>()</PRE> <DL> +<DD>Deal each player the number of stones specified in the game settings + (numberOfStonesDealt) +<P> <DD><DL> </DL> </DD> </DL> <HR> -<A NAME="tableDifference(jrummikub.model.ITable, jrummikub.model.ITable)"><!-- --></A><H3> -tableDifference</H3> +<A NAME="endOfTurn(jrummikub.control.RoundControl.InvalidTurnInfo)"><!-- --></A><H3> +endOfTurn</H3> <PRE> -static java.util.Set<<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>> <B>tableDifference</B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> oldTable, - <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> newTable)</PRE> +protected void <B>endOfTurn</B>(<A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A> invalidTurnInfo)</PRE> <DL> +<DD>End the players turn +<P> <DD><DL> +<DT><B>Parameters:</B><DD><CODE>invalidTurnInfo</CODE> - info about the player's last turn</DL> +</DD> </DL> +<HR> + +<A NAME="nextPlayer()"><!-- --></A><H3> +nextPlayer</H3> +<PRE> +protected void <B>nextPlayer</B>()</PRE> +<DL> +<DD>Set the next player as active player if the round is not finished +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="endOfRound()"><!-- --></A><H3> +endOfRound</H3> +<PRE> +void <B>endOfRound</B>()</PRE> +<DL> +<DD>Ends the current round and emits an event setting the score +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="removeListeners()"><!-- --></A><H3> +removeListeners</H3> +<PRE> +private void <B>removeListeners</B>()</PRE> +<DL> +<DD>Removes all listeners form the connections +<P> +<DD><DL> +</DL> +</DD> +</DL> +<HR> + +<A NAME="score()"><!-- --></A><H3> +score</H3> +<PRE> +private <A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A> <B>score</B>()</PRE> +<DL> +<DD>Calculate the score for the current round and the total game score +<P> +<DD><DL> + +<DT><B>Returns:</B><DD>the new score</DL> +</DD> +</DL> +<HR> + +<A NAME="updateBestScore(jrummikub.util.Pair, int, int)"><!-- --></A><H3> +updateBestScore</H3> +<PRE> +private static <A HREF="../../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A><java.lang.Integer,java.lang.Integer> <B>updateBestScore</B>(<A HREF="../../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A><java.lang.Integer,java.lang.Integer> bestScore, + int stonePoints, + int size)</PRE> +<DL> +<DD>Update the best score to find the winner in case of special game end + (everybody still has stones on hand) +<P> +<DD><DL> +<DT><B>Parameters:</B><DD><CODE>bestScore</CODE> - of previous rounds<DD><CODE>stonePoints</CODE> - sum of points still left on hands<DD><CODE>size</CODE> - number of players in game (= size of score list in columns) +<DT><B>Returns:</B><DD>Pair of maximum points and hand size</DL> +</DD> +</DL> +<HR> + +<A NAME="getRestartRoundEvent()"><!-- --></A><H3> +getRestartRoundEvent</H3> +<PRE> +public <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>> <B>getRestartRoundEvent</B>()</PRE> +<DL> +<DD>Emitted when the round is aborted and needs to be restarted +<P> +<DD><DL> + +<DT><B>Returns:</B><DD>the event</DL> </DD> </DL> <HR> -<A NAME="dealStone()"><!-- --></A><H3> -dealStone</H3> +<A NAME="redeal()"><!-- --></A><H3> +redeal</H3> <PRE> -void <B>dealStone</B>()</PRE> +protected void <B>redeal</B>()</PRE> <DL> +<DD>Redeal stones and restart round if a player was allowed to redeal and chose + to do so +<P> <DD><DL> </DL> </DD> @@ -310,8 +904,8 @@ void <B>dealStone</B>()</PRE> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control"><B>PREV CLASS</B></A> - <A HREF="../../jrummikub/control/TurnControl.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> + <A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> + <A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/RoundControl.html" target="_top"><B>FRAMES</B></A> <A HREF="RoundControl.html" target="_top"><B>NO FRAMES</B></A> @@ -331,9 +925,9 @@ void <B>dealStone</B>()</PRE> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: <A HREF="#nested_class_summary">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> diff --git a/doc/jrummikub/control/TurnTimer.html b/doc/jrummikub/control/TurnTimer.html index 42bd298..f65eb7d 100644 --- a/doc/jrummikub/control/TurnTimer.html +++ b/doc/jrummikub/control/TurnTimer.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:04:57 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:54 CEST 2011 --> <TITLE> TurnTimer </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -55,7 +55,7 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/control/TurnControl.HandStonePositionComparator.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> + <A HREF="../../jrummikub/control/SettingsControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> NEXT CLASS</FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/TurnTimer.html" target="_top"><B>FRAMES</B></A> @@ -76,9 +76,9 @@ function windowTitle() </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> @@ -111,7 +111,56 @@ Count-down timer used to limit the turn time <HR> <P> +<!-- =========== FIELD SUMMARY =========== --> +<A NAME="field_summary"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Field Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private int</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#timeLeft">timeLeft</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private javax.swing.Timer</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#timer">timer</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/util/Event.html" title="class in jrummikub.util">Event</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#timeRunOutEvent">timeRunOutEvent</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private int</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#totalTime">totalTime</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#view">view</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> @@ -121,7 +170,8 @@ Count-down timer used to limit the turn time <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#TurnTimer(jrummikub.view.IView)">TurnTimer</A></B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</CODE> +<TD><CODE><B><A HREF="../../jrummikub/control/TurnTimer.html#TurnTimer(jrummikub.view.IView, int)">TurnTimer</A></B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view, + int totalTime)</CODE> <BR> Create a new timer using a given view to display the current time left</TD> @@ -181,6 +231,65 @@ Count-down timer used to limit the turn time <P> +<!-- ============ FIELD DETAIL =========== --> + +<A NAME="field_detail"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> +<B>Field Detail</B></FONT></TH> +</TR> +</TABLE> + +<A NAME="view"><!-- --></A><H3> +view</H3> +<PRE> +private <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> <B>view</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="timeLeft"><!-- --></A><H3> +timeLeft</H3> +<PRE> +private int <B>timeLeft</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="totalTime"><!-- --></A><H3> +totalTime</H3> +<PRE> +private int <B>totalTime</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="timer"><!-- --></A><H3> +timer</H3> +<PRE> +private javax.swing.Timer <B>timer</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="timeRunOutEvent"><!-- --></A><H3> +timeRunOutEvent</H3> +<PRE> +private <A HREF="../../jrummikub/util/Event.html" title="class in jrummikub.util">Event</A> <B>timeRunOutEvent</B></PRE> +<DL> +<DL> +</DL> +</DL> + <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> @@ -191,15 +300,16 @@ Count-down timer used to limit the turn time </TR> </TABLE> -<A NAME="TurnTimer(jrummikub.view.IView)"><!-- --></A><H3> +<A NAME="TurnTimer(jrummikub.view.IView, int)"><!-- --></A><H3> TurnTimer</H3> <PRE> -public <B>TurnTimer</B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view)</PRE> +public <B>TurnTimer</B>(<A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view, + int totalTime)</PRE> <DL> <DD>Create a new timer using a given view to display the current time left <P> <DL> -<DT><B>Parameters:</B><DD><CODE>view</CODE> - view to display</DL> +<DT><B>Parameters:</B><DD><CODE>view</CODE> - view to display<DD><CODE>totalTime</CODE> - total time for turn</DL> </DL> <!-- ============ METHOD DETAIL ========== --> @@ -307,7 +417,7 @@ public <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub. <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/control/TurnControl.HandStonePositionComparator.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> + <A HREF="../../jrummikub/control/SettingsControl.html" title="class in jrummikub.control"><B>PREV CLASS</B></A> NEXT CLASS</FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/TurnTimer.html" target="_top"><B>FRAMES</B></A> @@ -328,9 +438,9 @@ public <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub. </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> diff --git a/doc/jrummikub/control/class-use/ApplicationControl.html b/doc/jrummikub/control/class-use/ApplicationControl.html index 66a799a..1ff6a66 100644 --- a/doc/jrummikub/control/class-use/ApplicationControl.html +++ b/doc/jrummikub/control/class-use/ApplicationControl.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Wed Jun 22 11:34:50 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Class jrummikub.control.ApplicationControl </TITLE> -<META NAME="date" CONTENT="2011-06-22"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> @@ -37,7 +37,8 @@ function windowTitle() <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> - <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../jrummikub/control/package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> @@ -82,7 +83,58 @@ function windowTitle() <H2> <B>Uses of Class<br>jrummikub.control.ApplicationControl</B></H2> </CENTER> -No usage of jrummikub.control.ApplicationControl + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Packages that use <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD> +<TD> </TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A> in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> declared as <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A></CODE></FONT></TD> +<TD><CODE><B>LoginControl.</B><B><A HREF="../../../jrummikub/control/LoginControl.html#appControl">appControl</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> with parameters of type <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><CODE><B><A HREF="../../../jrummikub/control/LoginControl.html#LoginControl(jrummikub.view.IView, jrummikub.control.ApplicationControl)">LoginControl</A></B>(<A HREF="../../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view, + <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A> applicationControl)</CODE> + +<BR> + Constructor for login Control</TD> +</TR> +</TABLE> + <P> <HR> @@ -96,7 +148,8 @@ No usage of jrummikub.control.ApplicationControl <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> - <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../jrummikub/control/package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> + <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> diff --git a/doc/jrummikub/control/class-use/GameControl.html b/doc/jrummikub/control/class-use/GameControl.html index ddc8911..15980ba 100644 --- a/doc/jrummikub/control/class-use/GameControl.html +++ b/doc/jrummikub/control/class-use/GameControl.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Class jrummikub.control.GameControl </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> @@ -83,7 +83,88 @@ function windowTitle() <H2> <B>Uses of Class<br>jrummikub.control.GameControl</B></H2> </CENTER> -No usage of jrummikub.control.GameControl + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Packages that use <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD> +<TD> </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.network"><B>jrummikub.control.network</B></A></TD> +<TD> </TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> declared as <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A></CODE></FONT></TD> +<TD><CODE><B>ApplicationControl.</B><B><A HREF="../../../jrummikub/control/ApplicationControl.html#gameControl">gameControl</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> with parameters of type <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private void</CODE></FONT></TD> +<TD><CODE><B>ApplicationControl.</B><B><A HREF="../../../jrummikub/control/ApplicationControl.html#addGameControlListeners(jrummikub.control.GameControl)">addGameControlListeners</A></B>(<A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> gameControl)</CODE> + +<BR> + Adds events listeners to game control events</TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control.network"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A> in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> class</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../../jrummikub/control/network/NetworkGameControl.html" title="class in jrummikub.control.network">NetworkGameControl</A></B></CODE> + +<BR> + Class controlling network games</TD> +</TR> +</TABLE> + <P> <HR> diff --git a/doc/jrummikub/control/class-use/ITurnTimer.html b/doc/jrummikub/control/class-use/ITurnTimer.html index bf6b79f..296fb37 100644 --- a/doc/jrummikub/control/class-use/ITurnTimer.html +++ b/doc/jrummikub/control/class-use/ITurnTimer.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Interface jrummikub.control.ITurnTimer </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> @@ -93,6 +93,10 @@ Packages that use <A HREF="../../../jrummikub/control/ITurnTimer.html" title="in <TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD> <TD> </TD> </TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.turn"><B>jrummikub.control.turn</B></A></TD> +<TD> </TD> +</TR> </TABLE> <P> @@ -121,16 +125,38 @@ Uses of <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in </TABLE> <P> +<A NAME="jrummikub.control.turn"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A> in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A> declared as <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A></CODE></FONT></TD> +<TD><CODE><B>AbstractTurnControl.</B><B><A HREF="../../../jrummikub/control/turn/AbstractTurnControl.html#timer">timer</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + +<P> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> -<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> with parameters of type <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A></FONT></TH> +<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A> with parameters of type <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD><CODE><B><A HREF="../../../jrummikub/control/TurnControl.html#TurnControl(jrummikub.model.IHand, jrummikub.model.ITable, jrummikub.view.IView, jrummikub.control.ITurnTimer)">TurnControl</A></B>(<A HREF="../../../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A> hand, - <A HREF="../../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> table, - <A HREF="../../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A> view, - <A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A> testTimer)</CODE> +<TD><CODE><B><A HREF="../../../jrummikub/control/turn/HumanTurnControl.html#HumanTurnControl(jrummikub.control.ITurnTimer)">HumanTurnControl</A></B>(<A HREF="../../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A> testTimer)</CODE> <BR> Test only constructor</TD> diff --git a/doc/jrummikub/control/class-use/RoundControl.html b/doc/jrummikub/control/class-use/RoundControl.html index eb8d850..ff58ab9 100644 --- a/doc/jrummikub/control/class-use/RoundControl.html +++ b/doc/jrummikub/control/class-use/RoundControl.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Class jrummikub.control.RoundControl </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> @@ -83,7 +83,104 @@ function windowTitle() <H2> <B>Uses of Class<br>jrummikub.control.RoundControl</B></H2> </CENTER> -No usage of jrummikub.control.RoundControl + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Packages that use <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD> +<TD> </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.network"><B>jrummikub.control.network</B></A></TD> +<TD> </TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A> in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> declared as <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></CODE></FONT></TD> +<TD><CODE><B>GameControl.</B><B><A HREF="../../../jrummikub/control/GameControl.html#roundControl">roundControl</A></B></CODE> + +<BR> + </TD> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> that return <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></CODE></FONT></TD> +<TD><CODE><B>GameControl.</B><B><A HREF="../../../jrummikub/control/GameControl.html#createRoundControl(jrummikub.model.IRoundState)">createRoundControl</A></B>(<A HREF="../../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</CODE> + +<BR> + Creates a new round control with the specified round state</TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control.network"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A> in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A> in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> class</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../../jrummikub/control/network/NetworkRoundControl.html" title="class in jrummikub.control.network">NetworkRoundControl</A></B></CODE> + +<BR> + Round control for network games</TD> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A> that return <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>protected <A HREF="../../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></CODE></FONT></TD> +<TD><CODE><B>NetworkGameControl.</B><B><A HREF="../../../jrummikub/control/network/NetworkGameControl.html#createRoundControl(jrummikub.model.IRoundState)">createRoundControl</A></B>(<A HREF="../../../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A> roundState)</CODE> + +<BR> + </TD> +</TR> +</TABLE> + <P> <HR> diff --git a/doc/jrummikub/control/class-use/TurnTimer.html b/doc/jrummikub/control/class-use/TurnTimer.html index 16b27db..fec7a3a 100644 --- a/doc/jrummikub/control/class-use/TurnTimer.html +++ b/doc/jrummikub/control/class-use/TurnTimer.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:06 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Class jrummikub.control.TurnTimer </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> diff --git a/doc/jrummikub/control/package-frame.html b/doc/jrummikub/control/package-frame.html index 002929f..f230cef 100644 --- a/doc/jrummikub/control/package-frame.html +++ b/doc/jrummikub/control/package-frame.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> jrummikub.control </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -34,18 +34,37 @@ Interfaces</FONT> Classes</FONT> <FONT CLASS="FrameItemFont"> <BR> +<A HREF="AbstractSettingsControl.html" title="class in jrummikub.control" target="classFrame">AbstractSettingsControl</A> +<BR> +<A HREF="ApplicationControl.html" title="class in jrummikub.control" target="classFrame">ApplicationControl</A> +<BR> <A HREF="GameControl.html" title="class in jrummikub.control" target="classFrame">GameControl</A> <BR> +<A HREF="LoginControl.html" title="class in jrummikub.control" target="classFrame">LoginControl</A> +<BR> <A HREF="RoundControl.html" title="class in jrummikub.control" target="classFrame">RoundControl</A> <BR> -<A HREF="TurnControl.html" title="class in jrummikub.control" target="classFrame">TurnControl</A> +<A HREF="RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control" target="classFrame">RoundControl.InvalidTurnInfo</A> +<BR> +<A HREF="SaveControl.html" title="class in jrummikub.control" target="classFrame">SaveControl</A> <BR> -<A HREF="TurnControl.HandStonePositionComparator.html" title="class in jrummikub.control" target="classFrame">TurnControl.HandStonePositionComparator</A> +<A HREF="SettingsControl.html" title="class in jrummikub.control" target="classFrame">SettingsControl</A> <BR> <A HREF="TurnTimer.html" title="class in jrummikub.control" target="classFrame">TurnTimer</A></FONT></TD> </TR> </TABLE> +<TABLE BORDER="0" WIDTH="100%" SUMMARY=""> +<TR> +<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont"> +Enums</FONT> +<FONT CLASS="FrameItemFont"> +<BR> +<A HREF="RoundControl.InvalidTurnType.html" title="enum in jrummikub.control" target="classFrame">RoundControl.InvalidTurnType</A></FONT></TD> +</TR> +</TABLE> + + </BODY> </HTML> diff --git a/doc/jrummikub/control/package-summary.html b/doc/jrummikub/control/package-summary.html index 1091c76..ca6f66d 100644 --- a/doc/jrummikub/control/package-summary.html +++ b/doc/jrummikub/control/package-summary.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> jrummikub.control </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -55,8 +55,8 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/package-summary.html"><B>PREV PACKAGE</B></A> - <A HREF="../../jrummikub/model/package-summary.html"><B>NEXT PACKAGE</B></A></FONT></TD> + <A HREF="../../jrummikub/ai/package-summary.html"><B>PREV PACKAGE</B></A> + <A HREF="../../jrummikub/control/network/package-summary.html"><B>NEXT PACKAGE</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/package-summary.html" target="_top"><B>FRAMES</B></A> <A HREF="package-summary.html" target="_top"><B>NO FRAMES</B></A> @@ -103,20 +103,39 @@ Package jrummikub.control <B>Class Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/AbstractSettingsControl.html" title="class in jrummikub.control">AbstractSettingsControl</A></B></TD> +<TD>Abstract control class managing joined methods and attributes of all + different (network, default...) settings controls</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A></B></TD> +<TD>The application control controls the settings for a new games and create the + game control</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> <TD WIDTH="15%"><B><A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A></B></TD> <TD>Controls a Game, at some point including all Rounds, starts new Rounds</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control">LoginControl</A></B></TD> +<TD>Control checking and processing login data for network game</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> <TD WIDTH="15%"><B><A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A></B></TD> <TD>Controller that manages a single round of rummikub</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/TurnControl.html" title="class in jrummikub.control">TurnControl</A></B></TD> -<TD>Controller for a single turn made by a human player</TD> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A></B></TD> +<TD>Table, stone sets and type of an invalid turn to allow a user to track his + own errors</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A></B></TD> +<TD>The save control is responsible for loading and saving game and round states</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> -<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/TurnControl.HandStonePositionComparator.html" title="class in jrummikub.control">TurnControl.HandStonePositionComparator</A></B></TD> -<TD> </TD> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/SettingsControl.html" title="class in jrummikub.control">SettingsControl</A></B></TD> +<TD>The settings control controls the settings panel</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD WIDTH="15%"><B><A HREF="../../jrummikub/control/TurnTimer.html" title="class in jrummikub.control">TurnTimer</A></B></TD> @@ -126,6 +145,21 @@ Package jrummikub.control <P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Enum Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD WIDTH="15%"><B><A HREF="../../jrummikub/control/RoundControl.InvalidTurnType.html" title="enum in jrummikub.control">RoundControl.InvalidTurnType</A></B></TD> +<TD>Enum summarizing the different types of invalid turns to set the correct + panel message</TD> +</TR> +</TABLE> + + +<P> <DL> </DL> <HR> @@ -158,8 +192,8 @@ Package jrummikub.control <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/package-summary.html"><B>PREV PACKAGE</B></A> - <A HREF="../../jrummikub/model/package-summary.html"><B>NEXT PACKAGE</B></A></FONT></TD> + <A HREF="../../jrummikub/ai/package-summary.html"><B>PREV PACKAGE</B></A> + <A HREF="../../jrummikub/control/network/package-summary.html"><B>NEXT PACKAGE</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/package-summary.html" target="_top"><B>FRAMES</B></A> <A HREF="package-summary.html" target="_top"><B>NO FRAMES</B></A> diff --git a/doc/jrummikub/control/package-tree.html b/doc/jrummikub/control/package-tree.html index 59c2f2a..b89ea75 100644 --- a/doc/jrummikub/control/package-tree.html +++ b/doc/jrummikub/control/package-tree.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> jrummikub.control Class Hierarchy </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -55,8 +55,8 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/package-tree.html"><B>PREV</B></A> - <A HREF="../../jrummikub/model/package-tree.html"><B>NEXT</B></A></FONT></TD> + <A HREF="../../jrummikub/ai/package-tree.html"><B>PREV</B></A> + <A HREF="../../jrummikub/control/network/package-tree.html"><B>NEXT</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/package-tree.html" target="_top"><B>FRAMES</B></A> <A HREF="package-tree.html" target="_top"><B>NO FRAMES</B></A> @@ -92,8 +92,10 @@ Class Hierarchy </H2> <UL> <LI TYPE="circle">java.lang.Object<UL> -<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>GameControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control"><B>RoundControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/TurnControl.html" title="class in jrummikub.control"><B>TurnControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/TurnControl.HandStonePositionComparator.html" title="class in jrummikub.control"><B>TurnControl.HandStonePositionComparator</B></A> (implements java.util.Comparator<T>) -<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/TurnTimer.html" title="class in jrummikub.control"><B>TurnTimer</B></A> (implements java.awt.event.ActionListener, jrummikub.control.<A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A>) +<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/AbstractSettingsControl.html" title="class in jrummikub.control"><B>AbstractSettingsControl</B></A><UL> +<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/SettingsControl.html" title="class in jrummikub.control"><B>SettingsControl</B></A></UL> +<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control"><B>ApplicationControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>GameControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/LoginControl.html" title="class in jrummikub.control"><B>LoginControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/RoundControl.html" title="class in jrummikub.control"><B>RoundControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control"><B>RoundControl.InvalidTurnInfo</B></A> (implements java.io.Serializable) +<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/SaveControl.html" title="class in jrummikub.control"><B>SaveControl</B></A><LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/TurnTimer.html" title="class in jrummikub.control"><B>TurnTimer</B></A> (implements java.awt.event.ActionListener, jrummikub.control.<A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A>) </UL> </UL> <H2> @@ -101,6 +103,16 @@ Interface Hierarchy </H2> <UL> <LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control"><B>ITurnTimer</B></A></UL> +<H2> +Enum Hierarchy +</H2> +<UL> +<LI TYPE="circle">java.lang.Object<UL> +<LI TYPE="circle">java.lang.Enum<E> (implements java.lang.Comparable<T>, java.io.Serializable) +<UL> +<LI TYPE="circle">jrummikub.control.<A HREF="../../jrummikub/control/RoundControl.InvalidTurnType.html" title="enum in jrummikub.control"><B>RoundControl.InvalidTurnType</B></A></UL> +</UL> +</UL> <HR> @@ -131,8 +143,8 @@ Interface Hierarchy <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - <A HREF="../../jrummikub/package-tree.html"><B>PREV</B></A> - <A HREF="../../jrummikub/model/package-tree.html"><B>NEXT</B></A></FONT></TD> + <A HREF="../../jrummikub/ai/package-tree.html"><B>PREV</B></A> + <A HREF="../../jrummikub/control/network/package-tree.html"><B>NEXT</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/control/package-tree.html" target="_top"><B>FRAMES</B></A> <A HREF="package-tree.html" target="_top"><B>NO FRAMES</B></A> diff --git a/doc/jrummikub/control/package-use.html b/doc/jrummikub/control/package-use.html index 39dddbe..924169b 100644 --- a/doc/jrummikub/control/package-use.html +++ b/doc/jrummikub/control/package-use.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:06 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Package jrummikub.control </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -93,6 +93,14 @@ Packages that use <A HREF="../../jrummikub/control/package-summary.html">jrummik <TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD> <TD> </TD> </TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.network"><B>jrummikub.control.network</B></A></TD> +<TD> </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.turn"><B>jrummikub.control.turn</B></A></TD> +<TD> </TD> +</TR> </TABLE> <P> @@ -103,11 +111,132 @@ Packages that use <A HREF="../../jrummikub/control/package-summary.html">jrummik Classes in <A HREF="../../jrummikub/control/package-summary.html">jrummikub.control</A> used by <A HREF="../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/AbstractSettingsControl.html#jrummikub.control"><B>AbstractSettingsControl</B></A></B> + +<BR> + Abstract control class managing joined methods and attributes of all + different (network, default...) settings controls</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/ApplicationControl.html#jrummikub.control"><B>ApplicationControl</B></A></B> + +<BR> + The application control controls the settings for a new games and create the + game control</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/GameControl.html#jrummikub.control"><B>GameControl</B></A></B> + +<BR> + Controls a Game, at some point including all Rounds, starts new Rounds</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> <TD><B><A HREF="../../jrummikub/control/class-use/ITurnTimer.html#jrummikub.control"><B>ITurnTimer</B></A></B> <BR> Interface for the <A HREF="../../jrummikub/control/TurnTimer.html" title="class in jrummikub.control"><CODE>TurnTimer</CODE></A></TD> </TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/LoginControl.html#jrummikub.control"><B>LoginControl</B></A></B> + +<BR> + Control checking and processing login data for network game</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/RoundControl.html#jrummikub.control"><B>RoundControl</B></A></B> + +<BR> + Controller that manages a single round of rummikub</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/RoundControl.InvalidTurnInfo.html#jrummikub.control"><B>RoundControl.InvalidTurnInfo</B></A></B> + +<BR> + Table, stone sets and type of an invalid turn to allow a user to track his + own errors</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/RoundControl.InvalidTurnType.html#jrummikub.control"><B>RoundControl.InvalidTurnType</B></A></B> + +<BR> + Enum summarizing the different types of invalid turns to set the correct + panel message</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/SaveControl.html#jrummikub.control"><B>SaveControl</B></A></B> + +<BR> + The save control is responsible for loading and saving game and round states</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/SettingsControl.html#jrummikub.control"><B>SettingsControl</B></A></B> + +<BR> + The settings control controls the settings panel</TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control.network"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Classes in <A HREF="../../jrummikub/control/package-summary.html">jrummikub.control</A> used by <A HREF="../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/AbstractSettingsControl.html#jrummikub.control.network"><B>AbstractSettingsControl</B></A></B> + +<BR> + Abstract control class managing joined methods and attributes of all + different (network, default...) settings controls</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/GameControl.html#jrummikub.control.network"><B>GameControl</B></A></B> + +<BR> + Controls a Game, at some point including all Rounds, starts new Rounds</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/RoundControl.html#jrummikub.control.network"><B>RoundControl</B></A></B> + +<BR> + Controller that manages a single round of rummikub</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/RoundControl.InvalidTurnInfo.html#jrummikub.control.network"><B>RoundControl.InvalidTurnInfo</B></A></B> + +<BR> + Table, stone sets and type of an invalid turn to allow a user to track his + own errors</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/SaveControl.html#jrummikub.control.network"><B>SaveControl</B></A></B> + +<BR> + The save control is responsible for loading and saving game and round states</TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control.turn"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Classes in <A HREF="../../jrummikub/control/package-summary.html">jrummikub.control</A> used by <A HREF="../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/ITurnTimer.html#jrummikub.control.turn"><B>ITurnTimer</B></A></B> + +<BR> + Interface for the <A HREF="../../jrummikub/control/TurnTimer.html" title="class in jrummikub.control"><CODE>TurnTimer</CODE></A></TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><B><A HREF="../../jrummikub/control/class-use/RoundControl.InvalidTurnInfo.html#jrummikub.control.turn"><B>RoundControl.InvalidTurnInfo</B></A></B> + +<BR> + Table, stone sets and type of an invalid turn to allow a user to track his + own errors</TD> +</TR> </TABLE> <P> |