diff options
author | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-07-06 16:36:06 +0200 |
---|---|---|
committer | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-07-06 16:36:06 +0200 |
commit | 51b7fbe822bd9a3804c061f0b844884769d7ddba (patch) | |
tree | 152d79321131936d1bc49e959d2a7a2628c592cb /doc/jrummikub/model/GameState.html | |
parent | 3193477354fc63477a3f42c94023fa84c129adf1 (diff) | |
download | JRummikub-master.tar JRummikub-master.zip |
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@609 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'doc/jrummikub/model/GameState.html')
-rw-r--r-- | doc/jrummikub/model/GameState.html | 255 |
1 files changed, 170 insertions, 85 deletions
diff --git a/doc/jrummikub/model/GameState.html b/doc/jrummikub/model/GameState.html index b99ddf5..4a9e6ae 100644 --- a/doc/jrummikub/model/GameState.html +++ b/doc/jrummikub/model/GameState.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:04:57 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:55 CEST 2011 --> <TITLE> GameState </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> @@ -55,7 +55,7 @@ function windowTitle() <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - PREV CLASS + <A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model"><B>PREV CLASS</B></A> <A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/model/GameState.html" target="_top"><B>FRAMES</B></A> @@ -76,9 +76,9 @@ function windowTitle() </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> @@ -96,22 +96,65 @@ java.lang.Object <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>jrummikub.model.GameState</B> </PRE> <DL> -<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></DD> +<DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD> </DL> <HR> <DL> -<DT><PRE>public class <B>GameState</B><DT>extends java.lang.Object<DT>implements <A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></DL> +<DT><PRE>public class <B>GameState</B><DT>extends java.lang.Object<DT>implements java.io.Serializable</DL> </PRE> <P> -Class managing the overall and momentary GameState +Class that stores information for a game of multiple rounds <P> <P> +<DL> +<DT><B>See Also:</B><DD><A HREF="../../serialized-form.html#jrummikub.model.GameState">Serialized Form</A></DL> <HR> <P> +<!-- =========== FIELD SUMMARY =========== --> + +<A NAME="field_summary"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +<B>Field Summary</B></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private int</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#firstRoundFirstPlayer">firstRoundFirstPlayer</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private <A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#lastPlayerRedealed">lastPlayerRedealed</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private java.util.ArrayList<<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#scores">scores</A></B></CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>private static long</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#serialVersionUID">serialVersionUID</A></B></CODE> +<BR> + </TD> +</TR> +</TABLE> + <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> @@ -124,7 +167,7 @@ Class managing the overall and momentary GameState <TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#GameState()">GameState</A></B>()</CODE> <BR> - Create a new GameState with an empty table and (currently) 4 new players.</TD> + </TD> </TR> </TABLE> @@ -138,59 +181,60 @@ Class managing the overall and momentary GameState </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE> <A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A></CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getActivePlayer()">getActivePlayer</A></B>()</CODE> +<CODE> <A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getAccumulatedScore()">getAccumulatedScore</A></B>()</CODE> <BR> - Returns the currently active player</TD> + Calculated the accumulated score over the played rounds</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE> <A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A></CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getGameHeap()">getGameHeap</A></B>()</CODE> +<CODE> int</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getFirstRoundFirstPlayer()">getFirstRoundFirstPlayer</A></B>()</CODE> <BR> - Returns the heap of stones to draw from</TD> + Gets the number of the first player of the first round</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE> <A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A></CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getNthNextPlayer(int)">getNthNextPlayer</A></B>(int i)</CODE> +<CODE> <A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getLastPlayerRedealed()">getLastPlayerRedealed</A></B>()</CODE> <BR> - Returns the player that would be the active player after i turns</TD> + Returns the player that has redealed last</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE> int</CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getPlayerCount()">getPlayerCount</A></B>()</CODE> +<CODE> java.util.List<<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>></CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getScores()">getScores</A></B>()</CODE> <BR> - Returns the number of players</TD> + Returns the list of players' scores in the rounds played before</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> -<CODE> <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A></CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getTable()">getTable</A></B>()</CODE> +<CODE>private java.lang.Boolean[]</CODE></FONT></TD> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getWinners(java.lang.Integer[], int[])">getWinners</A></B>(java.lang.Integer[] points, + int[] wins)</CODE> <BR> - Get the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A></TD> + Returns whether players have won</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#nextPlayer()">nextPlayer</A></B>()</CODE> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#setFirstRoundFirstPlayer(int)">setFirstRoundFirstPlayer</A></B>(int firstRoundFirstPlayer)</CODE> <BR> - Changes the activePlayer to the next <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> in the list</TD> + Sets the number of the first player of the first round</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> -<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#setTable(jrummikub.model.ITable)">setTable</A></B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> table)</CODE> +<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#setLastPlayerRedealed(jrummikub.model.PlayerSettings)">setLastPlayerRedealed</A></B>(<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> lastPlayerRedealed)</CODE> <BR> - Sets the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A></TD> + Sets the player that has redealed last</TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> @@ -205,6 +249,55 @@ Class managing the overall and momentary GameState <P> +<!-- ============ FIELD DETAIL =========== --> + +<A NAME="field_detail"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> +<B>Field Detail</B></FONT></TH> +</TR> +</TABLE> + +<A NAME="serialVersionUID"><!-- --></A><H3> +serialVersionUID</H3> +<PRE> +private static final long <B>serialVersionUID</B></PRE> +<DL> +<DL> +<DT><B>See Also:</B><DD><A HREF="../../constant-values.html#jrummikub.model.GameState.serialVersionUID">Constant Field Values</A></DL> +</DL> +<HR> + +<A NAME="firstRoundFirstPlayer"><!-- --></A><H3> +firstRoundFirstPlayer</H3> +<PRE> +private int <B>firstRoundFirstPlayer</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="scores"><!-- --></A><H3> +scores</H3> +<PRE> +private java.util.ArrayList<<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>> <B>scores</B></PRE> +<DL> +<DL> +</DL> +</DL> +<HR> + +<A NAME="lastPlayerRedealed"><!-- --></A><H3> +lastPlayerRedealed</H3> +<PRE> +private <A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> <B>lastPlayerRedealed</B></PRE> +<DL> +<DL> +</DL> +</DL> + <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> @@ -220,8 +313,6 @@ GameState</H3> <PRE> public <B>GameState</B>()</PRE> <DL> -<DD>Create a new GameState with an empty table and (currently) 4 new players. -<P> </DL> <!-- ============ METHOD DETAIL ========== --> @@ -234,126 +325,120 @@ public <B>GameState</B>()</PRE> </TR> </TABLE> -<A NAME="getTable()"><!-- --></A><H3> -getTable</H3> +<A NAME="getFirstRoundFirstPlayer()"><!-- --></A><H3> +getFirstRoundFirstPlayer</H3> <PRE> -public <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> <B>getTable</B>()</PRE> +public int <B>getFirstRoundFirstPlayer</B>()</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getTable()">IGameState</A></CODE></B></DD> -<DD>Get the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> +<DD>Gets the number of the first player of the first round <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getTable()">getTable</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> -<DT><B>Returns:</B><DD>The current Table</DL> +<DT><B>Returns:</B><DD>the number of the first player of the first round</DL> </DD> </DL> <HR> -<A NAME="setTable(jrummikub.model.ITable)"><!-- --></A><H3> -setTable</H3> +<A NAME="setFirstRoundFirstPlayer(int)"><!-- --></A><H3> +setFirstRoundFirstPlayer</H3> <PRE> -public void <B>setTable</B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> table)</PRE> +public void <B>setFirstRoundFirstPlayer</B>(int firstRoundFirstPlayer)</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#setTable(jrummikub.model.ITable)">IGameState</A></CODE></B></DD> -<DD>Sets the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> +<DD>Sets the number of the first player of the first round <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#setTable(jrummikub.model.ITable)">setTable</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> -<DT><B>Parameters:</B><DD><CODE>table</CODE> - The new Table</DL> +<DT><B>Parameters:</B><DD><CODE>firstRoundFirstPlayer</CODE> - the number of the first player of the first round</DL> </DD> </DL> <HR> -<A NAME="getPlayerCount()"><!-- --></A><H3> -getPlayerCount</H3> +<A NAME="setLastPlayerRedealed(jrummikub.model.PlayerSettings)"><!-- --></A><H3> +setLastPlayerRedealed</H3> <PRE> -public int <B>getPlayerCount</B>()</PRE> +public void <B>setLastPlayerRedealed</B>(<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> lastPlayerRedealed)</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getPlayerCount()">IGameState</A></CODE></B></DD> -<DD>Returns the number of players +<DD>Sets the player that has redealed last <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getPlayerCount()">getPlayerCount</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> - -<DT><B>Returns:</B><DD>number of players</DL> +<DT><B>Parameters:</B><DD><CODE>lastPlayerRedealed</CODE> - the player to set</DL> </DD> </DL> <HR> -<A NAME="nextPlayer()"><!-- --></A><H3> -nextPlayer</H3> +<A NAME="getLastPlayerRedealed()"><!-- --></A><H3> +getLastPlayerRedealed</H3> <PRE> -public void <B>nextPlayer</B>()</PRE> +public <A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> <B>getLastPlayerRedealed</B>()</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#nextPlayer()">IGameState</A></CODE></B></DD> -<DD>Changes the activePlayer to the next <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> in the list +<DD>Returns the player that has redealed last <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#nextPlayer()">nextPlayer</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> -</DL> + +<DT><B>Returns:</B><DD>the player</DL> </DD> </DL> <HR> -<A NAME="getNthNextPlayer(int)"><!-- --></A><H3> -getNthNextPlayer</H3> +<A NAME="getScores()"><!-- --></A><H3> +getScores</H3> <PRE> -public <A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A> <B>getNthNextPlayer</B>(int i)</PRE> +public java.util.List<<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>> <B>getScores</B>()</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getNthNextPlayer(int)">IGameState</A></CODE></B></DD> -<DD>Returns the player that would be the active player after i turns +<DD>Returns the list of players' scores in the rounds played before <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getNthNextPlayer(int)">getNthNextPlayer</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> -<DT><B>Parameters:</B><DD><CODE>i</CODE> - number of turns -<DT><B>Returns:</B><DD>player active after i turns</DL> + +<DT><B>Returns:</B><DD>the list of scores</DL> </DD> </DL> <HR> -<A NAME="getActivePlayer()"><!-- --></A><H3> -getActivePlayer</H3> +<A NAME="getWinners(java.lang.Integer[], int[])"><!-- --></A><H3> +getWinners</H3> <PRE> -public <A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A> <B>getActivePlayer</B>()</PRE> +private java.lang.Boolean[] <B>getWinners</B>(java.lang.Integer[] points, + int[] wins)</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getActivePlayer()">IGameState</A></CODE></B></DD> -<DD>Returns the currently active player +<DD>Returns whether players have won <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getActivePlayer()">getActivePlayer</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> - -<DT><B>Returns:</B><DD>currently active player</DL> +<DT><B>Parameters:</B><DD><CODE>points</CODE> - the player's points<DD><CODE>wins</CODE> - the number of wins per player +<DT><B>Returns:</B><DD>whether a player has won</DL> </DD> </DL> <HR> -<A NAME="getGameHeap()"><!-- --></A><H3> -getGameHeap</H3> +<A NAME="getAccumulatedScore()"><!-- --></A><H3> +getAccumulatedScore</H3> <PRE> -public <A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A> <B>getGameHeap</B>()</PRE> +public <A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A> <B>getAccumulatedScore</B>()</PRE> <DL> -<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getGameHeap()">IGameState</A></CODE></B></DD> -<DD>Returns the heap of stones to draw from +<DD>Calculated the accumulated score over the played rounds <P> <DD><DL> -<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getGameHeap()">getGameHeap</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL> +</DL> </DD> <DD><DL> -<DT><B>Returns:</B><DD>heap of stones</DL> +<DT><B>Returns:</B><DD>the accumulated score</DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> @@ -387,7 +472,7 @@ public <A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub. <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> - PREV CLASS + <A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model"><B>PREV CLASS</B></A> <A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?jrummikub/model/GameState.html" target="_top"><B>FRAMES</B></A> @@ -408,9 +493,9 @@ public <A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub. </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> - SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> + SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> -DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> +DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> |