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authorIda Massow <massow@informatik.uni-luebeck.de>2011-06-13 16:29:09 +0200
committerIda Massow <massow@informatik.uni-luebeck.de>2011-06-13 16:29:09 +0200
commitce7d43e3654f7f33357c51e578378a7b996bd587 (patch)
treefbfa3c1941e257b3f80ad82df446170d662b9403 /src/jrummikub/control/GameControl.java
parent6ac71b62e309ec04feb7ebda41dd795df678e1e4 (diff)
downloadJRummikub-ce7d43e3654f7f33357c51e578378a7b996bd587.tar
JRummikub-ce7d43e3654f7f33357c51e578378a7b996bd587.zip
Viele viele Kommentare, einige zu lange oder zu komplexe Methoden gefixt
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@417 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/control/GameControl.java')
-rw-r--r--src/jrummikub/control/GameControl.java22
1 files changed, 18 insertions, 4 deletions
diff --git a/src/jrummikub/control/GameControl.java b/src/jrummikub/control/GameControl.java
index e00f136..d52b4ef 100644
--- a/src/jrummikub/control/GameControl.java
+++ b/src/jrummikub/control/GameControl.java
@@ -33,11 +33,11 @@ public class GameControl {
* Constructor
*
* @param gameSettings
- * the game settings
+ * the game settings
* @param saveControl
- * the save control
+ * the save control
* @param view
- * the view
+ * the view
*/
public GameControl(GameSettings gameSettings, SaveControl saveControl,
IView view) {
@@ -100,6 +100,14 @@ public class GameControl {
startRound();
}
+ /**
+ * Continues game after loading
+ *
+ * @param gameState
+ * the saved GameState (Players, startplayer, points)
+ * @param roundState
+ * the saved RoundState (activePlayer, Table, heap etc)
+ */
public void continueGame(GameState gameState, IRoundState roundState) {
this.gameState = gameState;
if (roundState == null) {
@@ -110,6 +118,11 @@ public class GameControl {
}
}
+ /**
+ * Clean abortion of a running game when another one is loaded or when a new
+ * one is started
+ *
+ */
public void abortGame() {
removeListeners();
if (roundControl != null) {
@@ -174,7 +187,8 @@ public class GameControl {
view.getScorePanel().setPlayers(gameSettings.getPlayerList());
view.getScorePanel().setScores(gameState.getScores());
- view.getScorePanel().setAccumulatedScore(gameState.getAccumulatedScore());
+ view.getScorePanel().setAccumulatedScore(
+ gameState.getAccumulatedScore());
view.getScorePanel().update();
view.showScorePanel(true);
}