summaryrefslogtreecommitdiffstats
path: root/src/jrummikub/control/RoundControl.java
diff options
context:
space:
mode:
authorMatthias Schiffer <mschiffer@universe-factory.net>2011-05-10 05:53:30 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2011-05-10 05:53:30 +0200
commit32d07341a5399f83968c698bb0fac3d8349caf57 (patch)
treeb6f93f54f27c88093cc145b9085192f87e34d20b /src/jrummikub/control/RoundControl.java
parent8f47c06e3175e7b2a6b0c27c96c0ed4d950b8ead (diff)
downloadJRummikub-32d07341a5399f83968c698bb0fac3d8349caf57.tar
JRummikub-32d07341a5399f83968c698bb0fac3d8349caf57.zip
Define hand size constants in model
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@225 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/control/RoundControl.java')
-rw-r--r--src/jrummikub/control/RoundControl.java17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java
index bb07964..7cea255 100644
--- a/src/jrummikub/control/RoundControl.java
+++ b/src/jrummikub/control/RoundControl.java
@@ -5,6 +5,7 @@ import java.util.HashSet;
import java.util.List;
import java.util.Set;
+import jrummikub.model.Hand;
import jrummikub.model.IGameState;
import jrummikub.model.IHand;
import jrummikub.model.ITable;
@@ -32,9 +33,9 @@ public class RoundControl {
* Create a new RoundControl using the given gameState and view
*
* @param gameState
- * initial game state
+ * initial game state
* @param view
- * view used for user interaction
+ * view used for user interaction
*/
public RoundControl(IGameState gameState, IView view) {
this.gameState = gameState;
@@ -98,17 +99,14 @@ public class RoundControl {
for (int i = 0; i < gameState.getPlayerCount(); i++) {
IHand hand = gameState.getNthNextPlayer(i).getHand();
for (int j = 0; j < 7; j++) {
- hand.drop(gameState.getGameHeap().drawStone(), new Position(j,
- 0));
- hand.drop(gameState.getGameHeap().drawStone(), new Position(j,
- 1));
+ hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 0));
+ hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 1));
}
}
}
private void endOfTurn() {
- Set<Stone> tableDiff = tableDifference(gameState.getTable(),
- clonedTable);
+ Set<Stone> tableDiff = tableDifference(gameState.getTable(), clonedTable);
if (!tableDiff.isEmpty()) { // Player has made a move
if (clonedTable.isValid()) {
@@ -156,8 +154,7 @@ public class RoundControl {
.getActivePlayer()
.getHand()
.drop(gameState.getGameHeap().drawStone(),
- new Position(GameControl.HAND_WIDTH - 1,
- GameControl.HAND_HEIGHT - 1));
+ new Position(Hand.WIDTH - 1, Hand.HEIGHT - 1));
}
private void dealPenalty(int count) {