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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2011-06-07 16:59:06 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2011-06-07 16:59:06 +0200 |
commit | 244abb7e7320355d0c4aad4a7ba267f11d358563 (patch) | |
tree | dd612c5022132d77a9b4f7f1c85f95ce83e2789a /src/jrummikub/model | |
parent | af3661fea084df6e089c2597dc4b311c77f39e4f (diff) | |
download | JRummikub-244abb7e7320355d0c4aad4a7ba267f11d358563.tar JRummikub-244abb7e7320355d0c4aad4a7ba267f11d358563.zip |
Make model fully serializable
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@381 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/model')
-rw-r--r-- | src/jrummikub/model/GameSettings.java | 31 | ||||
-rw-r--r-- | src/jrummikub/model/GameState.java | 7 | ||||
-rw-r--r-- | src/jrummikub/model/Hand.java | 21 | ||||
-rw-r--r-- | src/jrummikub/model/IPlayer.java | 4 | ||||
-rw-r--r-- | src/jrummikub/model/IRoundState.java | 26 | ||||
-rw-r--r-- | src/jrummikub/model/IStoneTray.java | 4 | ||||
-rw-r--r-- | src/jrummikub/model/Player.java | 2 | ||||
-rw-r--r-- | src/jrummikub/model/PlayerSettings.java | 16 | ||||
-rw-r--r-- | src/jrummikub/model/Position.java | 5 | ||||
-rw-r--r-- | src/jrummikub/model/RoundState.java | 5 | ||||
-rw-r--r-- | src/jrummikub/model/Score.java | 18 | ||||
-rw-r--r-- | src/jrummikub/model/Stone.java | 25 | ||||
-rw-r--r-- | src/jrummikub/model/StoneHeap.java | 13 | ||||
-rw-r--r-- | src/jrummikub/model/StoneTray.java | 1 | ||||
-rw-r--r-- | src/jrummikub/model/Table.java | 13 |
15 files changed, 110 insertions, 81 deletions
diff --git a/src/jrummikub/model/GameSettings.java b/src/jrummikub/model/GameSettings.java index 2a8ae0b..671b57c 100644 --- a/src/jrummikub/model/GameSettings.java +++ b/src/jrummikub/model/GameSettings.java @@ -2,6 +2,7 @@ package jrummikub.model; import static jrummikub.model.StoneColor.*; +import java.io.Serializable; import java.util.ArrayList; import java.util.Arrays; import java.util.HashSet; @@ -11,8 +12,10 @@ import java.util.Set; /** * The overall game settings */ -public class GameSettings { - private List<PlayerSettings> players = new ArrayList<PlayerSettings>(); +public class GameSettings implements Serializable { + private static final long serialVersionUID = -7221346125938175643L; + + private ArrayList<PlayerSettings> players = new ArrayList<PlayerSettings>(); private int initialMeldThreshold; private int jokerPoints; @@ -21,7 +24,7 @@ public class GameSettings { private int stoneSetNumber; private int numberOfStonesDealt; private boolean noLimits; - private Set<StoneColor> stoneColors; + private HashSet<StoneColor> stoneColors; /** * Creates new GameSettings with default values @@ -34,8 +37,8 @@ public class GameSettings { stoneSetNumber = 2; numberOfStonesDealt = 14; noLimits = false; - stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, - ORANGE, RED)); + stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, ORANGE, + RED)); } /** @@ -51,7 +54,7 @@ public class GameSettings { * Sets the initial meld threshold * * @param value - * the value to set + * the value to set */ public void setInitialMeldThreshold(int value) { initialMeldThreshold = value; @@ -70,7 +73,7 @@ public class GameSettings { * Sets the points counted for a joker * * @param value - * the value to set + * the value to set */ public void setJokerPoints(int value) { jokerPoints = value; @@ -89,7 +92,7 @@ public class GameSettings { * Sets the number of jokers in game * * @param value - * how many jokers will be used + * how many jokers will be used */ public void setJokerNumber(int value) { jokerNumber = value; @@ -117,7 +120,7 @@ public class GameSettings { * Set the highest stone value in use * * @param highestValue - * highest stone value + * highest stone value */ public void setHighestValue(int highestValue) { this.highestValue = highestValue; @@ -136,7 +139,7 @@ public class GameSettings { * Set the number of sets of stones in use * * @param stoneSets - * sets of stones in use + * sets of stones in use */ public void setStoneSetNumber(int stoneSets) { this.stoneSetNumber = stoneSets; @@ -155,7 +158,7 @@ public class GameSettings { * Set whether "No-Limits" rules are used * * @param noLimits - * use no limit rules + * use no limit rules */ public void setNoLimits(boolean noLimits) { this.noLimits = noLimits; @@ -174,10 +177,10 @@ public class GameSettings { * Set stone colors used * * @param stoneColors - * used stone colors + * used stone colors */ public void setStoneColors(Set<StoneColor> stoneColors) { - this.stoneColors = stoneColors; + this.stoneColors = new HashSet<StoneColor>(stoneColors); } /** @@ -193,7 +196,7 @@ public class GameSettings { * Set number of stones dealt at game start * * @param number - * how many Stones will be dealt initially + * how many Stones will be dealt initially */ public void setNumberOfStonesDealt(int number) { numberOfStonesDealt = number; diff --git a/src/jrummikub/model/GameState.java b/src/jrummikub/model/GameState.java index 35de4f1..8311977 100644 --- a/src/jrummikub/model/GameState.java +++ b/src/jrummikub/model/GameState.java @@ -1,5 +1,6 @@ package jrummikub.model; +import java.io.Serializable; import java.util.ArrayList; import java.util.Arrays; import java.util.List; @@ -7,9 +8,11 @@ import java.util.List; /** * Class that stores information for a game of multiple rounds */ -public class GameState { +public class GameState implements Serializable { + private static final long serialVersionUID = -5787975403310108391L; + private int firstRoundFirstPlayer; - private List<Score> scores = new ArrayList<Score>(); + private ArrayList<Score> scores = new ArrayList<Score>(); /** * Gets the number of the first player of the first round diff --git a/src/jrummikub/model/Hand.java b/src/jrummikub/model/Hand.java index 812a4e4..681241a 100644 --- a/src/jrummikub/model/Hand.java +++ b/src/jrummikub/model/Hand.java @@ -1,7 +1,6 @@ package jrummikub.model; -import static jrummikub.model.StoneTray.Direction.LEFT; -import static jrummikub.model.StoneTray.Direction.RIGHT; +import static jrummikub.model.StoneTray.Direction.*; import java.util.ArrayList; import java.util.Iterator; @@ -13,6 +12,8 @@ import jrummikub.util.Pair; /** Class managing a {@link Player}'s {@link Stone}s */ public class Hand extends StoneTray<Stone> implements IHand { + private static final long serialVersionUID = 192210056255744909L; + /** * The width of the hand */ @@ -43,8 +44,8 @@ public class Hand extends StoneTray<Stone> implements IHand { } @Override - protected Pair<Position, Direction> fixInvalidDrop(Stone stone, - Position pos, Direction dir) { + protected Pair<Position, Direction> fixInvalidDrop(Stone stone, Position pos, + Direction dir) { double x = pos.getX(); double y = pos.getY(); @@ -55,11 +56,9 @@ public class Hand extends StoneTray<Stone> implements IHand { return new Pair<Position, Direction>(new Position(0, y), RIGHT); } else { if (getFreeRowSpace((int) y) == 0) { - return new Pair<Position, Direction>(new Position(0, y + 1), - RIGHT); + return new Pair<Position, Direction>(new Position(0, y + 1), RIGHT); } else { - return new Pair<Position, Direction>( - new Position(WIDTH - 1, y), LEFT); + return new Pair<Position, Direction>(new Position(WIDTH - 1, y), LEFT); } } } @@ -85,8 +84,7 @@ public class Hand extends StoneTray<Stone> implements IHand { List<Stone> stones = new ArrayList<Stone>(); - for (Iterator<Pair<Stone, Position>> iter = this.iterator(); iter - .hasNext();) { + for (Iterator<Pair<Stone, Position>> iter = this.iterator(); iter.hasNext();) { stones.add(iter.next().getFirst()); } @@ -104,8 +102,7 @@ public class Hand extends StoneTray<Stone> implements IHand { public int getIdenticalStoneCount() { List<Stone> stones = new ArrayList<Stone>(); - for (Iterator<Pair<Stone, Position>> iter = this.iterator(); iter - .hasNext();) { + for (Iterator<Pair<Stone, Position>> iter = this.iterator(); iter.hasNext();) { stones.add(iter.next().getFirst()); } diff --git a/src/jrummikub/model/IPlayer.java b/src/jrummikub/model/IPlayer.java index 03b5da4..25471b8 100644 --- a/src/jrummikub/model/IPlayer.java +++ b/src/jrummikub/model/IPlayer.java @@ -1,9 +1,11 @@ package jrummikub.model; +import java.io.Serializable; + /** * Interface for {@link Player} model */ -public interface IPlayer { +public interface IPlayer extends Serializable { /** * Get the current hand of the player diff --git a/src/jrummikub/model/IRoundState.java b/src/jrummikub/model/IRoundState.java index 1f6da15..d394694 100644 --- a/src/jrummikub/model/IRoundState.java +++ b/src/jrummikub/model/IRoundState.java @@ -1,9 +1,11 @@ package jrummikub.model; +import java.io.Serializable; + /** * Interface for {@link RoundState} model */ -public interface IRoundState { +public interface IRoundState extends Serializable { /** * Get the current {@link GameSettings} @@ -23,7 +25,7 @@ public interface IRoundState { * Sets the current {@link Table} * * @param table - * The new Table + * The new Table */ public void setTable(ITable table); @@ -55,7 +57,7 @@ public interface IRoundState { * Returns the player that would be the active player after i turns * * @param i - * number of turns + * number of turns * @return player active after i turns */ public IPlayer getNthNextPlayer(int i); @@ -64,25 +66,25 @@ public interface IRoundState { * Returns the nth player * * @param i - * player number + * player number * @return nth player */ public IPlayer getNthPlayer(int i); /** - * Sets the player that will make the last turn before the round ends when - * the heap is empty + * Sets the player that will make the last turn before the round ends when the + * heap is empty * * @return the last player */ public abstract IPlayer getLastPlayer(); /** - * Gets the player that will make the last turn before the round ends when - * the heap is empty + * Gets the player that will make the last turn before the round ends when the + * heap is empty * * @param lastPlayer - * the last player + * the last player */ public abstract void setLastPlayer(IPlayer lastPlayer); @@ -90,13 +92,13 @@ public interface IRoundState { * Makes the player with number i the active player * * @param i - * number of the player to make active + * number of the player to make active */ public void setActivePlayerNumber(int i); /** - * Gets the number of the current turn. Numbers smaller than one indicate - * hand inspection turns + * Gets the number of the current turn. Numbers smaller than one indicate hand + * inspection turns * * @return current turn number */ diff --git a/src/jrummikub/model/IStoneTray.java b/src/jrummikub/model/IStoneTray.java index f9c9d88..d286484 100644 --- a/src/jrummikub/model/IStoneTray.java +++ b/src/jrummikub/model/IStoneTray.java @@ -1,5 +1,7 @@ package jrummikub.model;
+import java.io.Serializable;
+
import jrummikub.util.Pair;
/**
@@ -9,7 +11,7 @@ import jrummikub.util.Pair; * Objects held by the IStoneTray
*/
public interface IStoneTray<E extends Sizeable> extends
- Iterable<Pair<E, Position>>, Cloneable {
+ Iterable<Pair<E, Position>>, Cloneable, Serializable {
/**
* Adds object to the tray
diff --git a/src/jrummikub/model/Player.java b/src/jrummikub/model/Player.java index 6f7885b..00469c5 100644 --- a/src/jrummikub/model/Player.java +++ b/src/jrummikub/model/Player.java @@ -2,6 +2,8 @@ package jrummikub.model; /** Class managing player data. No methods in release 1 */ public class Player implements IPlayer { + private static final long serialVersionUID = 2588861964190952815L; + private PlayerSettings settings; private IHand hand; private boolean laidOut; diff --git a/src/jrummikub/model/PlayerSettings.java b/src/jrummikub/model/PlayerSettings.java index b38d746..17e521c 100644 --- a/src/jrummikub/model/PlayerSettings.java +++ b/src/jrummikub/model/PlayerSettings.java @@ -1,25 +1,27 @@ package jrummikub.model; import java.awt.Color; +import java.io.Serializable; import jrummikub.control.turn.TurnControlFactory; /** * The settings of a player */ -public class PlayerSettings { +public class PlayerSettings implements Serializable { + private static final long serialVersionUID = 1963640115089275992L; + private String name; private Color color; private TurnControlFactory.Type turnControlType; - /** * Create a new human player * * @param name - * the player's name + * the player's name * @param color - * the player's color + * the player's color */ public PlayerSettings(String name, Color color) { this.name = name; @@ -49,7 +51,7 @@ public class PlayerSettings { * Sets the player's color * * @param color - * the new color + * the new color */ public void setColor(Color color) { this.color = color; @@ -59,7 +61,7 @@ public class PlayerSettings { * Sets the player's name * * @param name - * the new name + * the new name */ public void setName(String name) { this.name = name; @@ -69,7 +71,7 @@ public class PlayerSettings { * Set the player's TurnControlFactory type * * @param turnControlType - * player's TurnControlFactory type + * player's TurnControlFactory type */ public void setTurnControlType(TurnControlFactory.Type turnControlType) { this.turnControlType = turnControlType; diff --git a/src/jrummikub/model/Position.java b/src/jrummikub/model/Position.java index 47c6c89..b41d8fa 100644 --- a/src/jrummikub/model/Position.java +++ b/src/jrummikub/model/Position.java @@ -1,11 +1,14 @@ package jrummikub.model; +import java.io.Serializable; + /** * {@link Stone} Position class to determine positions on {@link Table} or * {@link Hand} */ -public class Position { +public class Position implements Serializable { + private static final long serialVersionUID = -582497930480638380L; private double x; private double y; diff --git a/src/jrummikub/model/RoundState.java b/src/jrummikub/model/RoundState.java index fd7dc15..e2125a7 100644 --- a/src/jrummikub/model/RoundState.java +++ b/src/jrummikub/model/RoundState.java @@ -1,14 +1,15 @@ package jrummikub.model; import java.util.ArrayList; -import java.util.List; /** Class managing the overall and momentary RoundState */ public class RoundState implements IRoundState { + private static final long serialVersionUID = 8678490099871939059L; + private GameSettings gameSettings; private ITable table; - private List<Player> players; + private ArrayList<Player> players; private int activePlayer; private StoneHeap gameHeap; private IPlayer lastPlayer; diff --git a/src/jrummikub/model/Score.java b/src/jrummikub/model/Score.java index 7020edc..ad530f6 100644 --- a/src/jrummikub/model/Score.java +++ b/src/jrummikub/model/Score.java @@ -1,25 +1,29 @@ package jrummikub.model; +import java.io.Serializable; +import java.util.ArrayList; import java.util.List; /** * Score of a single round */ -public class Score { - private List<Boolean> winners; - private List<Integer> points; +public class Score implements Serializable { + private static final long serialVersionUID = 2200041688506962025L; + + private ArrayList<Boolean> winners; + private ArrayList<Integer> points; /** * Create a new round score * * @param winners - * set for each player among the winners + * set for each player among the winners * @param points - * points of each player + * points of each player */ public Score(List<Boolean> winners, List<Integer> points) { - this.winners = winners; - this.points = points; + this.winners = new ArrayList<Boolean>(winners); + this.points = new ArrayList<Integer>(points); } /** diff --git a/src/jrummikub/model/Stone.java b/src/jrummikub/model/Stone.java index 800425e..a6d62c4 100644 --- a/src/jrummikub/model/Stone.java +++ b/src/jrummikub/model/Stone.java @@ -1,18 +1,21 @@ package jrummikub.model; +import java.io.Serializable; + /** Basic Rummikub Stone */ -public class Stone implements Sizeable { +public class Stone implements Sizeable, Serializable { + private static final long serialVersionUID = 7032593080727812277L; + private int value; private StoneColor color; private final boolean joker; /** - * Creates a joker of the given color. The color is only used for - * displaying. + * Creates a joker of the given color. The color is only used for displaying. * * @param color - * joker color + * joker color */ public Stone(StoneColor color) { this.value = 0; @@ -24,9 +27,9 @@ public class Stone implements Sizeable { * Creates a normal stone of a given color and value * * @param value - * stone value + * stone value * @param color - * stone color + * stone color */ public Stone(int value, StoneColor color) { this.value = value; @@ -73,10 +76,10 @@ public class Stone implements Sizeable { @Override public String toString() { - if (joker) { - return "Stone[joker,color=" + color + "]"; - } else { - return "Stone[value=" + value + ",color=" + color + "]"; - } + if (joker) { + return "Stone[joker,color=" + color + "]"; + } else { + return "Stone[value=" + value + ",color=" + color + "]"; + } } } diff --git a/src/jrummikub/model/StoneHeap.java b/src/jrummikub/model/StoneHeap.java index b3c5fbe..d49bede 100644 --- a/src/jrummikub/model/StoneHeap.java +++ b/src/jrummikub/model/StoneHeap.java @@ -1,5 +1,6 @@ package jrummikub.model; +import java.io.Serializable; import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; @@ -11,15 +12,17 @@ import java.util.Random; * players to draw one or more random Stones. */ -public class StoneHeap { - List<Stone> heap; +public class StoneHeap implements Serializable { + private static final long serialVersionUID = -5247740086907775125L; + + ArrayList<Stone> heap; private Random generator = new Random(); /** * Creates 106 Stones according to standard rules * * @param gameSettings - * (for number of sets/jokers, colors etc.) + * (for number of sets/jokers, colors etc.) * */ public StoneHeap(GameSettings gameSettings) { heap = new ArrayList<Stone>(); @@ -69,7 +72,7 @@ public class StoneHeap { * Removes several {@link Stone}s from the heap and returns them * * @param number - * number of requested Stones + * number of requested Stones * @return list of drawn stones */ public List<Stone> drawStones(int number) { @@ -94,7 +97,7 @@ public class StoneHeap { * Put stones back on the heap * * @param stones - * collection of stones to put back + * collection of stones to put back */ public void putBack(Collection<Stone> stones) { heap.addAll(stones); diff --git a/src/jrummikub/model/StoneTray.java b/src/jrummikub/model/StoneTray.java index 1f59afa..b0a824d 100644 --- a/src/jrummikub/model/StoneTray.java +++ b/src/jrummikub/model/StoneTray.java @@ -13,6 +13,7 @@ import jrummikub.util.Pair; * @param <E> * Type of positioned objects (must implement Sizeable) */ +@SuppressWarnings("serial") public class StoneTray<E extends Sizeable> implements IStoneTray<E> { protected HashMap<E, Pair<E, Position>> objects = new HashMap<E, Pair<E, Position>>(); diff --git a/src/jrummikub/model/Table.java b/src/jrummikub/model/Table.java index 1ac31a9..1f07f97 100644 --- a/src/jrummikub/model/Table.java +++ b/src/jrummikub/model/Table.java @@ -5,6 +5,8 @@ import jrummikub.util.Pair; /** Class administering the {@link Stone}s on the game-Table */ public class Table extends StoneTray<StoneSet> implements ITable { + private static final long serialVersionUID = 2433091681355019937L; + private GameSettings gameSettings; private static class StoneInfo { @@ -23,7 +25,7 @@ public class Table extends StoneTray<StoneSet> implements ITable { * Constructor for a table * * @param settings - * GameSettings + * GameSettings */ public Table(GameSettings settings) { gameSettings = settings; @@ -33,7 +35,7 @@ public class Table extends StoneTray<StoneSet> implements ITable { * Removes {@link Stone} from the Table * * @param stone - * stone to pick up + * stone to pick up */ @Override public void pickUpStone(Stone stone) { @@ -84,8 +86,7 @@ public class Table extends StoneTray<StoneSet> implements ITable { pickUp(set); Pair<StoneSet, StoneSet> firstSplit = set.splitAt(stonePosition); - Pair<StoneSet, StoneSet> secondSplit = firstSplit.getSecond() - .splitAt(1); + Pair<StoneSet, StoneSet> secondSplit = firstSplit.getSecond().splitAt(1); StoneSet leftSet = firstSplit.getFirst(); StoneSet rightSet = secondSplit.getSecond(); @@ -93,8 +94,8 @@ public class Table extends StoneTray<StoneSet> implements ITable { if (set.classify(gameSettings).getFirst() == StoneSet.Type.RUN) { Position leftPosition, rightPosition; leftPosition = setPosition; - rightPosition = new Position( - setPosition.getX() + stonePosition + 1, setPosition.getY()); + rightPosition = new Position(setPosition.getX() + stonePosition + 1, + setPosition.getY()); drop(leftSet, leftPosition); drop(rightSet, rightPosition); |