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authorJannis Harder <harder@informatik.uni-luebeck.de>2011-05-24 01:51:56 +0200
committerJannis Harder <harder@informatik.uni-luebeck.de>2011-05-24 01:51:56 +0200
commit4a98975b0da4baa4158140ba85f39ffa669ba7a8 (patch)
tree6fc390ed5b983ac8f7a70fc76967d68a3145e8f4 /src/jrummikub/model
parent92d110995488380778bd378f4297032a325dc385 (diff)
downloadJRummikub-4a98975b0da4baa4158140ba85f39ffa669ba7a8.tar
JRummikub-4a98975b0da4baa4158140ba85f39ffa669ba7a8.zip
Calculate points on hand
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@264 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/model')
-rw-r--r--src/jrummikub/model/GameSettings.java23
-rw-r--r--src/jrummikub/model/Hand.java20
-rw-r--r--src/jrummikub/model/IHand.java9
-rw-r--r--src/jrummikub/model/Player.java4
-rw-r--r--src/jrummikub/model/RoundState.java4
5 files changed, 54 insertions, 6 deletions
diff --git a/src/jrummikub/model/GameSettings.java b/src/jrummikub/model/GameSettings.java
index b5079d4..7d525c6 100644
--- a/src/jrummikub/model/GameSettings.java
+++ b/src/jrummikub/model/GameSettings.java
@@ -10,12 +10,14 @@ public class GameSettings {
private List<PlayerSettings> players = new ArrayList<PlayerSettings>();
private int initialMeldThreshold;
+ private int jokerPoints;
/**
* Creates new GameSettings with default values
*/
public GameSettings() {
initialMeldThreshold = 30;
+ jokerPoints = 50;
}
/**
@@ -31,7 +33,7 @@ public class GameSettings {
* Sets the initial meld threshold
*
* @param value
- * the value to set
+ * the value to set
*/
public void setInitialMeldThreshold(int value) {
initialMeldThreshold = value;
@@ -45,4 +47,23 @@ public class GameSettings {
public int getInitialMeldThreshold() {
return initialMeldThreshold;
}
+
+ /**
+ * Sets the points counted for a joker
+ *
+ * @param value
+ * the value to set
+ */
+ public void setJokerPoints(int value) {
+ jokerPoints = value;
+ }
+
+ /**
+ * Returns the points counted for a joker
+ *
+ * @return the points
+ */
+ public int getJokerPoints() {
+ return jokerPoints;
+ }
}
diff --git a/src/jrummikub/model/Hand.java b/src/jrummikub/model/Hand.java
index ab5eb19..35ea49f 100644
--- a/src/jrummikub/model/Hand.java
+++ b/src/jrummikub/model/Hand.java
@@ -10,6 +10,12 @@ public class Hand extends StoneTray<Stone> implements IHand {
* The width of the hand
*/
public final static int WIDTH = 14;
+
+ private GameSettings settings;
+
+ public Hand(GameSettings settings) {
+ this.settings = settings;
+ }
@Override
public int getFreeRowSpace(int row) {
@@ -54,4 +60,18 @@ public class Hand extends StoneTray<Stone> implements IHand {
}
}
}
+
+ public int getStonePoints() {
+ int points = 0;
+
+ for (Pair<Stone, Position> entry : this) {
+ if (entry.getFirst().isJoker()) {
+ points += settings.getJokerPoints();
+ } else {
+ points += entry.getFirst().getValue();
+ }
+ }
+
+ return points;
+ }
}
diff --git a/src/jrummikub/model/IHand.java b/src/jrummikub/model/IHand.java
index dafa9c7..ec49489 100644
--- a/src/jrummikub/model/IHand.java
+++ b/src/jrummikub/model/IHand.java
@@ -16,8 +16,15 @@ public interface IHand extends IStoneTray<Stone> {
* Gets the amount of free space in a hand row
*
* @param row
- * the row number
+ * the row number
* @return the number of stones that can fit into the row
*/
int getFreeRowSpace(int row);
+
+ /**
+ * Get the accumulated number of points of stones in the hand
+ *
+ * @return points
+ */
+ int getStonePoints();
}
diff --git a/src/jrummikub/model/Player.java b/src/jrummikub/model/Player.java
index d10992e..6d3e6d6 100644
--- a/src/jrummikub/model/Player.java
+++ b/src/jrummikub/model/Player.java
@@ -12,10 +12,10 @@ public class Player implements IPlayer {
* @param settings
* the player settings
*/
- public Player(PlayerSettings settings) {
+ public Player(PlayerSettings settings, GameSettings gameSettings) {
this.settings = settings;
- hand = new Hand();
+ hand = new Hand(gameSettings);
laidOut = false;
}
diff --git a/src/jrummikub/model/RoundState.java b/src/jrummikub/model/RoundState.java
index 076fd00..c32c3c0 100644
--- a/src/jrummikub/model/RoundState.java
+++ b/src/jrummikub/model/RoundState.java
@@ -26,7 +26,7 @@ public class RoundState implements IRoundState {
players = new ArrayList<Player>();
for (PlayerSettings playerSettings : gameSettings.getPlayerList()) {
- players.add(new Player(playerSettings));
+ players.add(new Player(playerSettings, gameSettings));
}
activePlayer = 0;
@@ -52,7 +52,7 @@ public class RoundState implements IRoundState {
public void nextPlayer() {
activePlayer = (activePlayer + 1) % players.size();
}
-
+
@Override
public void setActivePlayerNumber(int i) {
int j = i % players.size();