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author | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-05-30 19:08:33 +0200 |
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committer | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-05-30 19:08:33 +0200 |
commit | ae9ce59d36eed2b133977d37ab5e73a844ef334c (patch) | |
tree | a64d467c9e1852b6df663c72878285c02850ffa5 /src/jrummikub/model | |
parent | 498c2529bdd1b35406412a4b1c96f887871646f6 (diff) | |
download | JRummikub-ae9ce59d36eed2b133977d37ab5e73a844ef334c.tar JRummikub-ae9ce59d36eed2b133977d37ab5e73a844ef334c.zip |
Warnings tauchen auf, wenn man beim Einstellen Unfug macht
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@325 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/model')
-rw-r--r-- | src/jrummikub/model/GameSettings.java | 32 |
1 files changed, 26 insertions, 6 deletions
diff --git a/src/jrummikub/model/GameSettings.java b/src/jrummikub/model/GameSettings.java index 193188f..d571a93 100644 --- a/src/jrummikub/model/GameSettings.java +++ b/src/jrummikub/model/GameSettings.java @@ -17,7 +17,8 @@ public class GameSettings { private int jokerPoints; private int jokerNumber; private int highestCard; - private int stoneSets; + private int stoneSetNumber; + private int numberOfStonesDealt; private boolean noLimits; private Set<StoneColor> stoneColors; @@ -29,7 +30,8 @@ public class GameSettings { jokerPoints = 50; jokerNumber = 2; highestCard = 13; - stoneSets = 2; + stoneSetNumber = 2; + numberOfStonesDealt = 14; noLimits = false; stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, ORANGE, RED)); @@ -124,8 +126,8 @@ public class GameSettings { * * @return sets of stones in use */ - public int getStoneSets() { - return stoneSets; + public int getStoneSetNumber() { + return stoneSetNumber; } /** @@ -134,8 +136,8 @@ public class GameSettings { * @param stoneSets * sets of stones in use */ - public void setStoneSets(int stoneSets) { - this.stoneSets = stoneSets; + public void setStoneSetNumber(int stoneSets) { + this.stoneSetNumber = stoneSets; } /** @@ -175,4 +177,22 @@ public class GameSettings { public void setStoneColors(Set<StoneColor> stoneColors) { this.stoneColors = stoneColors; } + + /** + * Get number of stones dealt at game start + * + * @return numberOfStonesDealt + */ + public int getNumberOfStonesDealt() { + return numberOfStonesDealt; + } + + /** + * Set number of stones dealt at game start + * + * @param number + */ + public void setNumberOfStonesDealt(int number) { + numberOfStonesDealt = number; + } } |