diff options
author | Matthias Schiffer <mschiffer@universe-factory.net> | 2011-05-03 17:29:52 +0200 |
---|---|---|
committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2011-05-03 17:29:52 +0200 |
commit | bcc3f95847eafa1b61bb32dac047101c7adc0e64 (patch) | |
tree | 992c9f7d3569f3598cf8e1a0f14fa647974bb5e7 /src/jrummikub/view/IStonePanel.java | |
parent | 7edb66d4ff069a40471258a66ef56dac36598665 (diff) | |
download | JRummikub-bcc3f95847eafa1b61bb32dac047101c7adc0e64.tar JRummikub-bcc3f95847eafa1b61bb32dac047101c7adc0e64.zip |
Make StonePanel emit Stone click events
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@80 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/view/IStonePanel.java')
-rw-r--r-- | src/jrummikub/view/IStonePanel.java | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/jrummikub/view/IStonePanel.java b/src/jrummikub/view/IStonePanel.java new file mode 100644 index 0000000..6720902 --- /dev/null +++ b/src/jrummikub/view/IStonePanel.java @@ -0,0 +1,38 @@ +package jrummikub.view; + +import jrummikub.model.Stone; +import jrummikub.util.IEvent2; + +/** + * An interface for view elements that can emit click events for clicks on stones + */ +public interface IStonePanel { + /** + * the click event is emitted when the player clicks on the table/hand/etc. + * + * @return the event; the first parameter is the position of the click in grid + * coordinates, the second is true when the player wants to add stones + * to his selection instead of replacing them + */ + public IEvent2<Stone, Boolean> getStoneClickEvent(); + + /** + * the range click event is emitted when the player clicks on the table/hand/ + * etc. and wants to select a range instead of a single stone + * + * @return the event; the first parameter is the position of the click in grid + * coordinates, the second is true when the player wants to add stones + * to his selection instead of replacing them + */ + public IEvent2<Stone, Boolean> getRangeClickEvent(); + + /** + * the set click event is emitted when the player clicks on the table/hand/ + * etc. and wants to select a whole set instead of a single stone + * + * @return the event; the first parameter is the position of the click in grid + * coordinates, the second is true when the player wants to add stones + * to his selection instead of replacing them + */ + public IEvent2<Stone, Boolean> getSetClickEvent(); +} |