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author | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-06-11 00:02:42 +0200 |
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committer | Ida Massow <massow@informatik.uni-luebeck.de> | 2011-06-11 00:02:42 +0200 |
commit | cc4797fd8b894cc7e02346dc93f891cccb4c0a09 (patch) | |
tree | cfa8d3777d8b07ce488573a80ae04ff5aeed1775 /src/jrummikub/view/impl/View.java | |
parent | 9c553786f2e0e395149a5ef5e27d24d7d944fe3e (diff) | |
download | JRummikub-cc4797fd8b894cc7e02346dc93f891cccb4c0a09.tar JRummikub-cc4797fd8b894cc7e02346dc93f891cccb4c0a09.zip |
Netzwerk hat Panel mit laufenden Spielen und einem funktionierenden Abbrechen-Button
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@406 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/view/impl/View.java')
-rw-r--r-- | src/jrummikub/view/impl/View.java | 72 |
1 files changed, 47 insertions, 25 deletions
diff --git a/src/jrummikub/view/impl/View.java b/src/jrummikub/view/impl/View.java index 99e8924..01623d2 100644 --- a/src/jrummikub/view/impl/View.java +++ b/src/jrummikub/view/impl/View.java @@ -31,6 +31,7 @@ import jrummikub.util.IEvent; import jrummikub.util.IEvent1; import jrummikub.util.IListener; import jrummikub.util.Pair; +import jrummikub.view.IGameListPanel; import jrummikub.view.IHandPanel; import jrummikub.view.ILoginPanel; import jrummikub.view.IPlayerPanel; @@ -60,6 +61,7 @@ public class View extends JFrame implements IView { private SettingsPanel settingsPanel; private LoginPanel loginPanel; private ScorePanel scorePanel; + private GameListPanel gameListPanel; private BottomPanelType bottomPanelType; @@ -107,6 +109,11 @@ public class View extends JFrame implements IView { } @Override + public IGameListPanel getGameListPanel() { + return gameListPanel; + } + + @Override public IEvent getMenuNewGameEvent() { return menuNewGameEvent; } @@ -146,7 +153,9 @@ public class View extends JFrame implements IView { showScorePanel(false); showSettingsPanel(false); showLoginPanel(false); - getHandPanel().setStones(Collections.<Pair<Stone, Position>> emptyList()); + showGameListPanel(false); + getHandPanel().setStones( + Collections.<Pair<Stone, Position>> emptyList()); getTablePanel().setStoneSets( Collections.<Pair<StoneSet, Position>> emptyList()); setSelectedStones(Collections.<Stone> emptyList()); @@ -249,6 +258,12 @@ public class View extends JFrame implements IView { layeredPane.setLayer(loginPanel, JLayeredPane.POPUP_LAYER); layeredPane.add(loginPanel); + gameListPanel = new GameListPanel(); + gameListPanel.setVisible(false); + + layeredPane.setLayer(gameListPanel, JLayeredPane.POPUP_LAYER); + layeredPane.add(gameListPanel); + scorePanel = new ScorePanel(); scorePanel.setVisible(false); layeredPane.setLayer(scorePanel, JLayeredPane.POPUP_LAYER); @@ -291,8 +306,8 @@ public class View extends JFrame implements IView { mainLayer.add(table); playerPanel = new PlayerPanel(); - playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0, 0, - Color.BLACK)); + playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0, + 0, Color.BLACK)); mainLayer.add(playerPanel); startTurnPanel = new StartTurnPanel(); @@ -340,6 +355,7 @@ public class View extends JFrame implements IView { settingsPanel.setBounds(width / 4, height / 4, width / 2, height / 2); scorePanel.setBounds(width / 8, height / 4, width * 3 / 4, height / 2); loginPanel.setBounds(width / 3, height / 3, width / 3, height / 3); + gameListPanel.setBounds(width / 4, height / 4, width / 2, height / 2); } @Override @@ -363,6 +379,11 @@ public class View extends JFrame implements IView { } @Override + public void showGameListPanel(boolean show) { + gameListPanel.setVisible(show); + } + + @Override public void showScorePanel(boolean show) { scorePanel.setVisible(show); } @@ -406,24 +427,24 @@ public class View extends JFrame implements IView { @SuppressWarnings("unchecked") private List<Pair<Stone, Position>> createDecorationStones() { - Pair<Stone, Position> stoneJ = new Pair<Stone, Position>(new Stone(-'J', - StoneColor.BLACK), new Position(2.5f, 0)); - Pair<Stone, Position> stoneR = new Pair<Stone, Position>(new Stone(-'R', - StoneColor.ORANGE), new Position(3.5f, 0)); - Pair<Stone, Position> stoneu1 = new Pair<Stone, Position>(new Stone(-'u', - StoneColor.BLUE), new Position(4.5f, 0)); - Pair<Stone, Position> stonem1 = new Pair<Stone, Position>(new Stone(-'m', - StoneColor.RED), new Position(5.5f, 0)); - Pair<Stone, Position> stonem2 = new Pair<Stone, Position>(new Stone(-'m', - StoneColor.GREEN), new Position(6.5f, 0)); - Pair<Stone, Position> stonei = new Pair<Stone, Position>(new Stone(-'i', - StoneColor.VIOLET), new Position(7.5f, 0)); - Pair<Stone, Position> stonek = new Pair<Stone, Position>(new Stone(-'k', - StoneColor.AQUA), new Position(8.5f, 0)); - Pair<Stone, Position> stoneu2 = new Pair<Stone, Position>(new Stone(-'u', - StoneColor.GRAY), new Position(9.5f, 0)); - Pair<Stone, Position> stoneb = new Pair<Stone, Position>(new Stone(-'b', - StoneColor.BLACK), new Position(10.5f, 0)); + Pair<Stone, Position> stoneJ = new Pair<Stone, Position>(new Stone( + -'J', StoneColor.BLACK), new Position(2.5f, 0)); + Pair<Stone, Position> stoneR = new Pair<Stone, Position>(new Stone( + -'R', StoneColor.ORANGE), new Position(3.5f, 0)); + Pair<Stone, Position> stoneu1 = new Pair<Stone, Position>(new Stone( + -'u', StoneColor.BLUE), new Position(4.5f, 0)); + Pair<Stone, Position> stonem1 = new Pair<Stone, Position>(new Stone( + -'m', StoneColor.RED), new Position(5.5f, 0)); + Pair<Stone, Position> stonem2 = new Pair<Stone, Position>(new Stone( + -'m', StoneColor.GREEN), new Position(6.5f, 0)); + Pair<Stone, Position> stonei = new Pair<Stone, Position>(new Stone( + -'i', StoneColor.VIOLET), new Position(7.5f, 0)); + Pair<Stone, Position> stonek = new Pair<Stone, Position>(new Stone( + -'k', StoneColor.AQUA), new Position(8.5f, 0)); + Pair<Stone, Position> stoneu2 = new Pair<Stone, Position>(new Stone( + -'u', StoneColor.GRAY), new Position(9.5f, 0)); + Pair<Stone, Position> stoneb = new Pair<Stone, Position>(new Stone( + -'b', StoneColor.BLACK), new Position(10.5f, 0)); Pair<Stone, Position> stone1 = new Pair<Stone, Position>(new Stone( StoneColor.RED), new Position(2, 1)); @@ -438,9 +459,9 @@ public class View extends JFrame implements IView { Pair<Stone, Position> stone6 = new Pair<Stone, Position>(new Stone( StoneColor.BLACK), new Position(11, 1)); - return Arrays - .asList(stoneJ, stoneR, stoneu1, stonem1, stonem2, stonei, stonek, - stoneu2, stoneb, stone1, stone2, stone3, stone4, stone5, stone6); + return Arrays.asList(stoneJ, stoneR, stoneu1, stonem1, stonem2, stonei, + stonek, stoneu2, stoneb, stone1, stone2, stone3, stone4, + stone5, stone6); } @Override @@ -457,7 +478,8 @@ public class View extends JFrame implements IView { && type != BottomPanelType.WIN_PANEL && type != null); if (type == BottomPanelType.START_GAME_PANEL) { - table.setStoneSets(Collections.<Pair<StoneSet, Position>> emptyList()); + table.setStoneSets(Collections + .<Pair<StoneSet, Position>> emptyList()); playerPanel.getHandPanel().setStones(createDecorationStones()); } |