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authorJannis Harder <harder@informatik.uni-luebeck.de>2011-06-20 03:19:02 +0200
committerJannis Harder <harder@informatik.uni-luebeck.de>2011-06-20 03:19:02 +0200
commit8a3e4c3e26cba022dfaf06f8c7cd31b33b0889e9 (patch)
tree3b32ee8a52f84138a05a2d3eef74cec1a3c15a2d /src/jrummikub
parent4df5c0e665991dd19a2f25ee513c3ff85a672c55 (diff)
downloadJRummikub-8a3e4c3e26cba022dfaf06f8c7cd31b33b0889e9.tar
JRummikub-8a3e4c3e26cba022dfaf06f8c7cd31b33b0889e9.zip
Finished side panel info
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@501 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub')
-rw-r--r--src/jrummikub/control/GameControl.java2
-rw-r--r--src/jrummikub/control/RoundControl.java60
-rw-r--r--src/jrummikub/model/IPlayer.java10
-rw-r--r--src/jrummikub/model/Player.java22
-rw-r--r--src/jrummikub/view/impl/SidePanel.java32
5 files changed, 94 insertions, 32 deletions
diff --git a/src/jrummikub/control/GameControl.java b/src/jrummikub/control/GameControl.java
index 7e95c08..66a96b6 100644
--- a/src/jrummikub/control/GameControl.java
+++ b/src/jrummikub/control/GameControl.java
@@ -97,7 +97,6 @@ public class GameControl {
* Game gets started by initializing the first Round
*/
public void startGame() {
- view.showSidePanel(true);
startRound();
}
@@ -184,6 +183,7 @@ public class GameControl {
}
private void showScorePanel() {
+ view.showSidePanel(false);
view.setBottomPanel(BottomPanelType.WIN_PANEL);
view.getScorePanel().setPlayers(gameSettings.getPlayerList());
diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java
index e18ce2e..ac3acf3 100644
--- a/src/jrummikub/control/RoundControl.java
+++ b/src/jrummikub/control/RoundControl.java
@@ -56,9 +56,9 @@ public class RoundControl {
* Create a new RoundControl using the given gameState and view
*
* @param roundState
- * initial round state
+ * initial round state
* @param view
- * view used for user interaction
+ * view used for user interaction
*/
public RoundControl(IRoundState roundState, IView view) {
this.roundState = roundState;
@@ -93,7 +93,7 @@ public class RoundControl {
* Continue a saved round after loading
*/
public void continueRound() {
-
+
connections.add(view.getStartTurnEvent().add(new IListener() {
@Override
public void handle() {
@@ -144,7 +144,7 @@ public class RoundControl {
protected void doPrepareTurn() {
updateSidePanel();
-
+
boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getType() == HUMAN;
boolean oneHuman = roundState.getGameSettings().oneHuman();
@@ -160,11 +160,12 @@ public class RoundControl {
}
view.getTablePanel().setStoneSets(clonedTable.clone());
- view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
- .getName());
- view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
- .getColor());
- view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
+ view.setCurrentPlayerName(roundState.getActivePlayer()
+ .getPlayerSettings().getName());
+ view.setCurrentPlayerColor(roundState.getActivePlayer()
+ .getPlayerSettings().getColor());
+ view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
+ .getLaidOut());
turnControl = createTurnControl(roundState.getActivePlayer()
.getPlayerSettings());
@@ -193,8 +194,8 @@ public class RoundControl {
}
turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
- roundState.getActivePlayer().getLaidOut(), turnMode), roundState
- .getGameSettings(), view);
+ roundState.getActivePlayer().getLaidOut(), turnMode),
+ roundState.getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable newTable) {
@@ -211,16 +212,17 @@ public class RoundControl {
turnControl.startTurn();
}
-
+
private void updateSidePanel() {
view.showSidePanel(true);
view.getSidePanel().setGameSettings(roundState.getGameSettings());
List<IPlayer> players = new ArrayList<IPlayer>();
- for (int i = 1; i < roundState.getPlayerCount(); i ++) {
+ for (int i = 1; i < roundState.getPlayerCount(); i++) {
players.add(roundState.getNthNextPlayer(-i));
}
view.getSidePanel().setPlayers(players);
- view.getSidePanel().setHeapCapacity(roundState.getGameSettings().getTotalStones());
+ view.getSidePanel().setHeapCapacity(
+ roundState.getGameSettings().getTotalStones());
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
}
@@ -235,11 +237,13 @@ public class RoundControl {
void deal() {
for (int i = 0; i < roundState.getPlayerCount(); i++) {
IHand hand = roundState.getNthNextPlayer(i).getHand();
- for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
- hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
+ for (int j = 0; j < roundState.getGameSettings()
+ .getNumberOfStonesDealt(); j++) {
+ hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
+ 0));
}
}
-
+
}
private boolean laidOutValidPoints() {
@@ -248,11 +252,13 @@ public class RoundControl {
int totalValue = 0;
for (StoneSet set : newSets) {
- totalValue += set.classify(roundState.getGameSettings()).getSecond();
+ totalValue += set.classify(roundState.getGameSettings())
+ .getSecond();
}
return totalValue == 0
- || totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
+ || totalValue >= roundState.getGameSettings()
+ .getInitialMeldThreshold();
}
protected void endOfTurn(ITable newTable) {
@@ -261,6 +267,11 @@ public class RoundControl {
turnControl = null;
+ roundState.getActivePlayer().setLastTurnInvalid(false);
+ roundState.getActivePlayer().setLastTurnStoneCount(
+ roundState.getActivePlayer().getHand().getSize()
+ - clonedHand.getSize());
+
roundState.getActivePlayer().setHand(clonedHand);
boolean goToNextPlayer = true;
lastTurnNotEnoughPoints = false;
@@ -278,8 +289,8 @@ public class RoundControl {
if (lastTurnNotEnoughPoints) {
view.setInitialMeldError(roundState.getGameSettings()
.getInitialMeldThreshold());
- view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
- newTable));
+ view.setInvalidStoneSets(tableSetDifference(
+ roundState.getTable(), newTable));
} else if (lastTurnMeldError) {
view.setInitialMeldFirstError();
view.setInvalidStoneSets(touchedStoneSets(newTable));
@@ -379,6 +390,7 @@ public class RoundControl {
Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
// deal penalty, reset
roundState.getGameHeap().putBack(tableDiff);
+ roundState.getActivePlayer().setLastTurnInvalid(true);
dealPenalty(tableDiff.size());
}
@@ -471,10 +483,12 @@ public class RoundControl {
stonePoints = playerHand.isInitialMeldPossible(roundState
.getGameSettings()) ? 200 : 100;
} else {
- stonePoints = playerHand.getStonePoints(roundState.getGameSettings());
+ stonePoints = playerHand.getStonePoints(roundState
+ .getGameSettings());
}
- bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize());
+ bestScore = updateBestScore(bestScore, -stonePoints,
+ playerHand.getSize());
points.add(-stonePoints);
pointSum += stonePoints;
diff --git a/src/jrummikub/model/IPlayer.java b/src/jrummikub/model/IPlayer.java
index 9df3741..a72b002 100644
--- a/src/jrummikub/model/IPlayer.java
+++ b/src/jrummikub/model/IPlayer.java
@@ -43,5 +43,13 @@ public interface IPlayer extends Serializable {
* the player laid out
*
*/
- void setLaidOut(boolean laidOut);
+ public void setLaidOut(boolean laidOut);
+
+ public boolean wasLastTurnInvalid();
+
+ public void setLastTurnInvalid(boolean value);
+
+ public int getLastTurnStoneCount();
+
+ public void setLastTurnStoneCount(int value);
} \ No newline at end of file
diff --git a/src/jrummikub/model/Player.java b/src/jrummikub/model/Player.java
index 00469c5..eccac15 100644
--- a/src/jrummikub/model/Player.java
+++ b/src/jrummikub/model/Player.java
@@ -7,6 +7,8 @@ public class Player implements IPlayer {
private PlayerSettings settings;
private IHand hand;
private boolean laidOut;
+ private boolean lastTurnInvalid;
+ private int lastTurnStoneCount;
/**
* Create a new player with a given name and color
@@ -45,4 +47,24 @@ public class Player implements IPlayer {
public PlayerSettings getPlayerSettings() {
return settings;
}
+
+ @Override
+ public boolean wasLastTurnInvalid() {
+ return lastTurnInvalid;
+ }
+
+ @Override
+ public void setLastTurnInvalid(boolean value) {
+ lastTurnInvalid = value;
+ }
+
+ @Override
+ public int getLastTurnStoneCount() {
+ return lastTurnStoneCount;
+ }
+
+ @Override
+ public void setLastTurnStoneCount(int value) {
+ lastTurnStoneCount = value;
+ }
}
diff --git a/src/jrummikub/view/impl/SidePanel.java b/src/jrummikub/view/impl/SidePanel.java
index a4e0e43..88f5d64 100644
--- a/src/jrummikub/view/impl/SidePanel.java
+++ b/src/jrummikub/view/impl/SidePanel.java
@@ -63,7 +63,7 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridx = 0;
c.gridy = 0;
c.weightx = 1;
- c.fill = GridBagConstraints.BOTH;
+ c.fill = GridBagConstraints.HORIZONTAL;
infoPanel.setBorder(new MatteBorder(0, 0, 1, 0, Color.GRAY));
add(infoPanel, c);
@@ -159,7 +159,9 @@ class SidePanel extends JPanel implements ISidePanel {
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.WEST;
- panel.add(new JLabel(name + ": "), c);
+ JLabel nameLabel = new JLabel(name + ": ");
+ nameLabel.setPreferredSize(new Dimension(0,nameLabel.getPreferredSize().height));
+ panel.add(nameLabel, c);
JLabel label = new JLabel("");
label.setHorizontalAlignment(SwingConstants.RIGHT);
c.weightx = 0;
@@ -321,7 +323,6 @@ class SidePanel extends JPanel implements ISidePanel {
JLabel playerName;
JLabel playerStatus;
JLabel playerColor;
-
public PlayerListItem(IPlayer player) {
setLayout(new GridBagLayout());
@@ -343,18 +344,35 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridheight = 1;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
- c.insets = new Insets(2,2,2,2);
+ c.insets = new Insets(2, 2, 2, 2);
playerName = new JLabel(settings.getName());
playerName.putClientProperty("html.disable", Boolean.TRUE);
add(playerName, c);
-
+
c.gridx = 1;
c.gridy = 1;
- playerStatus = new JLabel(player.getLaidOut() ? "rausgekommen" : "nicht rausgekommen");
+
+ String status = "Stein gezogen";
+
+ if (player.wasLastTurnInvalid()) {
+ status = "ungültiger Zug";
+ if (!player.getLaidOut()) {
+ status = "ungültig, nicht rausgekommen";
+ }
+ } else {
+ if (!player.getLaidOut()) {
+ status = "nicht rausgekommen";
+ } else if (player.getLastTurnStoneCount() == 1) {
+ status = "1 Stein abgelegt";
+ } else if (player.getLastTurnStoneCount() > 1) {
+ status = player.getLastTurnStoneCount() + " Steine abgelegt";
+ }
+ }
+
+ playerStatus = new JLabel(status);
add(playerStatus, c);
}
-
}
class PlayerListPanel extends JPanel {