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-rw-r--r--src/jrummikub/control/TurnControl.java146
-rw-r--r--src/jrummikub/view/impl/PlayerPanel.java4
-rw-r--r--test/jrummikub/control/TurnControlTest.java106
3 files changed, 183 insertions, 73 deletions
diff --git a/src/jrummikub/control/TurnControl.java b/src/jrummikub/control/TurnControl.java
index 0f8f776..686d923 100644
--- a/src/jrummikub/control/TurnControl.java
+++ b/src/jrummikub/control/TurnControl.java
@@ -10,6 +10,7 @@ import jrummikub.model.IHand;
import jrummikub.model.ITable;
import jrummikub.model.Position;
import jrummikub.model.Stone;
+import jrummikub.model.StoneColor;
import jrummikub.model.StoneSet;
import jrummikub.util.Connection;
import jrummikub.util.Event;
@@ -21,27 +22,6 @@ import jrummikub.util.Pair;
import jrummikub.view.IView;
public class TurnControl {
- static class HandStonePositionComparator implements
- Comparator<Pair<Stone, Position>> {
- @Override
- public int compare(Pair<Stone, Position> pair1, Pair<Stone, Position> pair2) {
- Position pos1 = pair1.getSecond(), pos2 = pair2.getSecond();
- if (pos1.getY() < pos2.getY()) {
- return -1;
- } else if (pos1.getY() > pos2.getY()) {
- return 1;
- } else {
- if (pos1.getX() < pos2.getX()) {
- return -1;
- } else if (pos1.getX() > pos2.getX()) {
- return 1;
- } else {
- return 0;
- }
- }
- }
- }
-
private IHand hand;
private ITable table;
private ITurnTimer timer;
@@ -181,12 +161,41 @@ public class TurnControl {
timer.startTimer();
}
- private void sortByRuns() {
+ private void sortStones(Comparator<Stone> comparator) {
+ List<Stone> stones = new ArrayList<Stone>();
+ for (Pair<Stone, Position> entry : hand) {
+ stones.add(entry.getFirst());
+ }
+ for (Stone stone : stones) {
+ hand.pickUp(stone);
+ }
+
+ Collections.sort(stones, comparator);
+
+ int x = 0, y = 0;
+ for (Stone stone : stones) {
+ hand.drop(stone, new Position(x, y));
+ x++;
+ if (x >= RoundControl.HAND_WIDTH) {
+ x = 0;
+ y++;
+
+ if (y >= RoundControl.HAND_HEIGHT) {
+ throw new ArrayIndexOutOfBoundsException(); // TODO We can't handle
+ // this yet...
+ }
+ }
+ }
+ view.getPlayerPanel().getHandPanel().setStones(hand);
}
- private void sortByGroups() {
+ private void sortByRuns() {
+ sortStones(new RunComparator());
+ }
+ private void sortByGroups() {
+ sortStones(new GroupComparator());
}
private void stoneClick(Stone stone, boolean collect) {
@@ -377,4 +386,95 @@ public class TurnControl {
public IEvent getEndOfTurnEvent() {
return endOfTurnEvent;
}
+
+ static private int compareJokers(Stone s1, Stone s2) {
+ if (!s1.isJoker() && s2.isJoker()) {
+ return -1;
+ } else if (s1.isJoker() && !s2.isJoker()) {
+ return 1;
+ } else {
+ return 0;
+ }
+ }
+
+ static private int compareColors(Stone s1, Stone s2) {
+ if (s1.getColor() == s2.getColor())
+ return 0;
+
+ for (StoneColor color : StoneColor.values()) {
+ if (s1.getColor() == color) {
+ return -1;
+ } else if (s2.getColor() == color) {
+ return 1;
+ }
+ }
+
+ return 0;
+ }
+
+ static private int compareValues(Stone s1, Stone s2) {
+ if (s1.getValue() < s2.getValue()) {
+ return -1;
+ } else if (s1.getValue() > s2.getValue()) {
+ return 1;
+ } else {
+ return 0;
+ }
+ }
+
+ private static class RunComparator implements Comparator<Stone> {
+ @Override
+ public int compare(Stone s1, Stone s2) {
+ int jokerCompare = compareJokers(s1, s2);
+ if (jokerCompare != 0) {
+ return jokerCompare;
+ }
+
+ int colorCompare = compareColors(s1, s2);
+ if (colorCompare != 0) {
+ return colorCompare;
+ }
+
+ return compareValues(s1, s2);
+ }
+ }
+
+ private static class GroupComparator implements Comparator<Stone> {
+ @Override
+ public int compare(Stone s1, Stone s2) {
+ int jokerCompare = compareJokers(s1, s2);
+ if (jokerCompare != 0) {
+ return jokerCompare;
+ }
+
+ int valueCompare = compareValues(s1, s2);
+ if (valueCompare != 0) {
+ return valueCompare;
+ }
+
+ return compareColors(s1, s2);
+ }
+ }
+
+ static class HandStonePositionComparator implements
+ Comparator<Pair<Stone, Position>> {
+ @Override
+ public int compare(Pair<Stone, Position> pair1, Pair<Stone, Position> pair2) {
+ Position pos1 = pair1.getSecond(), pos2 = pair2.getSecond();
+ if (pos1.getY() < pos2.getY()) {
+ return -1;
+ } else if (pos1.getY() > pos2.getY()) {
+ return 1;
+ } else {
+ if (pos1.getX() < pos2.getX()) {
+ return -1;
+ } else if (pos1.getX() > pos2.getX()) {
+ return 1;
+ } else {
+ return 0;
+ }
+ }
+ }
+ }
+
}
diff --git a/src/jrummikub/view/impl/PlayerPanel.java b/src/jrummikub/view/impl/PlayerPanel.java
index 9c12a80..ce8b8ec 100644
--- a/src/jrummikub/view/impl/PlayerPanel.java
+++ b/src/jrummikub/view/impl/PlayerPanel.java
@@ -101,7 +101,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
currentPlayerNameLabel.setVerticalTextPosition(JLabel.CENTER);
leftPanel.add(currentPlayerNameLabel);
- sortByGroupsButton = new JButton("<html><center>Nach Gruppen sortieren");
+ sortByGroupsButton = new JButton("<html><center>Nach Sammlungen sortieren");
sortByGroupsButton.setFont(sortByGroupsButton.getFont().deriveFont(0));
sortByGroupsButton.setMargin(new Insets(0, 0, 0, 0));
sortByGroupsButton.addActionListener(new ActionListener() {
@@ -208,7 +208,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
int firstLineHeight = (int) ((height - SIDE_PANEL_SEPARATOR) * SIDE_PANEL_FIRST_LINE_HEIGHT);
int buttonWidth = (width - SIDE_PANEL_SEPARATOR) / 2;
int buttonHeight = height - SIDE_PANEL_SEPARATOR - firstLineHeight;
- float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 5;
+ float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 6;
if (fontSize > MAX_BUTTON_FONT_SIZE)
fontSize = MAX_BUTTON_FONT_SIZE;
diff --git a/test/jrummikub/control/TurnControlTest.java b/test/jrummikub/control/TurnControlTest.java
index b4766b6..44b7729 100644
--- a/test/jrummikub/control/TurnControlTest.java
+++ b/test/jrummikub/control/TurnControlTest.java
@@ -112,10 +112,9 @@ public class TurnControlTest {
public void showInitialHand() {
mockView.displayStartTurnPanel = true;
- List<Pair<Stone, Position>> stones = Arrays
- .asList(new Pair<Stone, Position>(new Stone(RED), new Position(
- 0, 0)), new Pair<Stone, Position>(new Stone(BLACK),
- new Position(1, 0)));
+ List<Pair<Stone, Position>> stones = Arrays.asList(
+ new Pair<Stone, Position>(new Stone(RED), new Position(0, 0)),
+ new Pair<Stone, Position>(new Stone(BLACK), new Position(1, 0)));
mockHand.iterable = stones;
@@ -241,8 +240,8 @@ public class TurnControlTest {
mockView.playerPanel.handPanel.stoneClickEvent.emit(firstStone, true);
mockView.playerPanel.handPanel.stoneClickEvent.emit(secondStone, true);
- mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
- firstStone, false);
+ mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(firstStone,
+ false);
assertCollection(Arrays.asList(secondStone));
}
@@ -257,8 +256,8 @@ public class TurnControlTest {
mockView.playerPanel.handPanel.stoneClickEvent.emit(firstStone, true);
mockView.playerPanel.handPanel.stoneClickEvent.emit(secondStone, true);
- mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
- firstStone, true);
+ mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(firstStone,
+ true);
assertCollection(Arrays.asList(secondStone, firstStone));
}
@@ -273,8 +272,8 @@ public class TurnControlTest {
mockView.playerPanel.handPanel.stoneClickEvent.emit(firstStone, true);
mockView.playerPanel.handPanel.stoneClickEvent.emit(secondStone, true);
- mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
- firstStone, true);
+ mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(firstStone,
+ true);
mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(firstStone,
true);
@@ -376,8 +375,7 @@ public class TurnControlTest {
Stone stone2 = new Stone(2, StoneColor.RED);
Stone stone3 = new Stone(3, StoneColor.RED);
Stone stone4 = new Stone(4, StoneColor.RED);
- StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3,
- stone4));
+ StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3, stone4));
mockTable.findStoneSet.put(stone1, set1);
mockTable.findStoneSet.put(stone3, set1);
@@ -397,8 +395,7 @@ public class TurnControlTest {
Stone stone2 = new Stone(2, StoneColor.RED);
Stone stone3 = new Stone(3, StoneColor.RED);
Stone stone4 = new Stone(4, StoneColor.RED);
- StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3,
- stone4));
+ StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3, stone4));
mockTable.findStoneSet.put(stone1, set1);
mockTable.findStoneSet.put(stone3, set1);
@@ -420,8 +417,7 @@ public class TurnControlTest {
Stone stone2 = new Stone(2, StoneColor.RED);
Stone stone3 = new Stone(3, StoneColor.RED);
Stone stone4 = new Stone(4, StoneColor.RED);
- StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3,
- stone4));
+ StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3, stone4));
mockTable.findStoneSet.put(stone1, set1);
mockTable.findStoneSet.put(stone3, set1);
@@ -608,10 +604,10 @@ public class TurnControlTest {
Stone blackThree = new Stone(3, BLACK);
Stone blackFour = new Stone(4, BLACK);
Stone blackFive = new Stone(5, BLACK);
- StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
- blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
- StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
- blackFive));
+ StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
+ redTwo, redThree, redFour, blackTwo, blackThree));
+ StoneSet oldSet2 = new StoneSet(
+ Arrays.asList(blueTwo, blackFour, blackFive));
table.drop(oldSet1, new Position(0, 0));
table.drop(oldSet2, new Position(0, 0));
mockHand.drop(blueThree, new Position(0, 0));
@@ -724,10 +720,10 @@ public class TurnControlTest {
Stone blackThree = new Stone(3, BLACK);
Stone blackFour = new Stone(4, BLACK);
Stone blackFive = new Stone(5, BLACK);
- StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
- blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
- StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
- blackFive));
+ StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
+ redTwo, redThree, redFour, blackTwo, blackThree));
+ StoneSet oldSet2 = new StoneSet(
+ Arrays.asList(blueTwo, blackFour, blackFive));
table.drop(oldSet1, new Position(0, 0));
table.drop(oldSet2, new Position(0, 0));
mockHand.drop(blueThree, new Position(0, 0));
@@ -840,10 +836,10 @@ public class TurnControlTest {
Stone blackThree = new Stone(3, BLACK);
Stone blackFour = new Stone(4, BLACK);
Stone blackFive = new Stone(5, BLACK);
- StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
- blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
- StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
- blackFive));
+ StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
+ redTwo, redThree, redFour, blackTwo, blackThree));
+ StoneSet oldSet2 = new StoneSet(
+ Arrays.asList(blueTwo, blackFour, blackFive));
table.drop(oldSet1, new Position(0, 0));
table.drop(oldSet2, new Position(0, 0));
mockHand.drop(blueThree, new Position(0, 0));
@@ -910,9 +906,11 @@ public class TurnControlTest {
checkTableDisplay(table);
checkHandDisplay(mockHand);
}
-
+
@Test
public void testSortByGroups() {
+ testControl.startTurn();
+
Stone red1 = new Stone(1, StoneColor.RED);
Stone blue2 = new Stone(2, StoneColor.BLUE);
Stone red4 = new Stone(4, StoneColor.RED);
@@ -939,22 +937,25 @@ public class TurnControlTest {
mockHand.drop(orange13, new Position(0, 0));
mockHand.drop(red11, new Position(0, 0));
mockHand.drop(black10, new Position(0, 0));
-
+
mockView.playerPanel.sortByGroupsEvent.emit();
-
- List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(mockHand.stones);
+
+ List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
+ mockHand.stones);
Collections.sort(stones, new TurnControl.HandStonePositionComparator());
-
+
assertEquals(stones.size(), 13);
-
+
assertSame(stones.get(0).getFirst(), blue1);
assertSame(stones.get(1).getFirst(), red1);
assertSame(stones.get(2).getFirst(), blue2);
assertSame(stones.get(3).getFirst(), red3);
-
- assertTrue(stones.get(4).getFirst() == blue4 || stones.get(4).getFirst() == blue4a);
- assertTrue(stones.get(5).getFirst() == blue4 || stones.get(5).getFirst() == blue4a);
-
+
+ assertTrue(stones.get(4).getFirst() == blue4
+ || stones.get(4).getFirst() == blue4a);
+ assertTrue(stones.get(5).getFirst() == blue4
+ || stones.get(5).getFirst() == blue4a);
+
assertSame(stones.get(6).getFirst(), red4);
assertSame(stones.get(7).getFirst(), black5);
assertSame(stones.get(8).getFirst(), black10);
@@ -962,10 +963,14 @@ public class TurnControlTest {
assertSame(stones.get(10).getFirst(), red11);
assertSame(stones.get(11).getFirst(), orange13);
assertSame(stones.get(12).getFirst(), joker);
+
+ checkHandDisplay(mockHand);
}
-
+
@Test
public void testSortByRuns() {
+ testControl.startTurn();
+
Stone red1 = new Stone(1, StoneColor.RED);
Stone blue2 = new Stone(2, StoneColor.BLUE);
Stone red4 = new Stone(4, StoneColor.RED);
@@ -992,28 +997,33 @@ public class TurnControlTest {
mockHand.drop(orange13, new Position(0, 0));
mockHand.drop(red11, new Position(0, 0));
mockHand.drop(black10, new Position(0, 0));
-
+
mockView.playerPanel.sortByRunsEvent.emit();
-
- List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(mockHand.stones);
+
+ List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
+ mockHand.stones);
Collections.sort(stones, new TurnControl.HandStonePositionComparator());
-
+
assertEquals(stones.size(), 13);
-
+
assertSame(stones.get(0).getFirst(), black5);
assertSame(stones.get(1).getFirst(), black10);
assertSame(stones.get(2).getFirst(), orange10);
assertSame(stones.get(3).getFirst(), orange13);
assertSame(stones.get(4).getFirst(), blue1);
assertSame(stones.get(5).getFirst(), blue2);
-
- assertTrue(stones.get(6).getFirst() == blue4 || stones.get(6).getFirst() == blue4a);
- assertTrue(stones.get(7).getFirst() == blue4 || stones.get(7).getFirst() == blue4a);
-
+
+ assertTrue(stones.get(6).getFirst() == blue4
+ || stones.get(6).getFirst() == blue4a);
+ assertTrue(stones.get(7).getFirst() == blue4
+ || stones.get(7).getFirst() == blue4a);
+
assertSame(stones.get(8).getFirst(), red1);
assertSame(stones.get(9).getFirst(), red3);
assertSame(stones.get(10).getFirst(), red4);
assertSame(stones.get(11).getFirst(), red11);
assertSame(stones.get(12).getFirst(), joker);
+
+ checkHandDisplay(mockHand);
}
}