summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--mock/jrummikub/model/MockPlayer.java5
-rw-r--r--src/jrummikub/control/RoundControl.java11
-rw-r--r--src/jrummikub/control/turn/AbstractTurnControl.java13
-rw-r--r--src/jrummikub/control/turn/BaseAIControl.java16
-rw-r--r--src/jrummikub/control/turn/HumanTurnControl.java56
-rw-r--r--src/jrummikub/control/turn/ITurnControl.java81
-rw-r--r--src/jrummikub/model/IPlayer.java7
-rw-r--r--src/jrummikub/model/Player.java5
-rw-r--r--test/jrummikub/control/RoundControlTest.java26
-rw-r--r--test/jrummikub/control/turn/BaseAIControlTest.java6
-rw-r--r--test/jrummikub/control/turn/TurnControlTest.java15
11 files changed, 157 insertions, 84 deletions
diff --git a/mock/jrummikub/model/MockPlayer.java b/mock/jrummikub/model/MockPlayer.java
index 9bd1036..0f83528 100644
--- a/mock/jrummikub/model/MockPlayer.java
+++ b/mock/jrummikub/model/MockPlayer.java
@@ -42,4 +42,9 @@ public class MockPlayer implements IPlayer {
public void setLaidOut(boolean laidOut) {
this.laidOut = laidOut;
}
+
+ @Override
+ public void setHand(IHand hand) {
+ this.hand = hand;
+ }
}
diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java
index 4819aad..5e85167 100644
--- a/src/jrummikub/control/RoundControl.java
+++ b/src/jrummikub/control/RoundControl.java
@@ -36,6 +36,7 @@ public class RoundControl {
IRoundState roundState;
private IView view;
private ITable clonedTable;
+ IHand clonedHand;
private Event restartRoundEvent = new Event();
private Event1<Score> endOfRoundEvent = new Event1<Score>();
private List<Connection> connections = new ArrayList<Connection>();
@@ -84,6 +85,7 @@ public class RoundControl {
boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getTurnControlType() == HUMAN;
clonedTable = (ITable) roundState.getTable().clone();
+ clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
: BottomPanelType.COMPUTER_HAND_PANEL);
@@ -109,7 +111,7 @@ public class RoundControl {
if (roundState.getTurnNumber() < 1) {
turnMode = TurnMode.INSPECT_ONLY;
- if (roundState.getActivePlayer().getHand().getIdenticalStoneCount() >= 3) {
+ if (clonedHand.getIdenticalStoneCount() >= 3) {
turnMode = TurnMode.MAY_REDEAL;
}
}
@@ -120,8 +122,9 @@ public class RoundControl {
turnControl = TurnControlFactory.getFactory(
roundState.getActivePlayer().getPlayerSettings().getTurnControlType())
.create();
- turnControl.setup(roundState.getGameSettings(),
- roundState.getActivePlayer(), clonedTable, view, turnMode);
+ turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
+ roundState.getActivePlayer().getLaidOut(), turnMode), roundState
+ .getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(new IListener() {
@Override
public void handle() {
@@ -189,6 +192,8 @@ public class RoundControl {
}
private void checkTurn() {
+ roundState.getActivePlayer().setHand(clonedHand);
+
if (!clonedTable.isValid()) {
rejectMove();
return;
diff --git a/src/jrummikub/control/turn/AbstractTurnControl.java b/src/jrummikub/control/turn/AbstractTurnControl.java
index 404862a..554db61 100644
--- a/src/jrummikub/control/turn/AbstractTurnControl.java
+++ b/src/jrummikub/control/turn/AbstractTurnControl.java
@@ -1,8 +1,6 @@
package jrummikub.control.turn;
import jrummikub.model.GameSettings;
-import jrummikub.model.IPlayer;
-import jrummikub.model.ITable;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.view.IView;
@@ -14,11 +12,9 @@ public abstract class AbstractTurnControl implements ITurnControl {
protected Event endOfTurnEvent = new Event();
protected Event redealEvent = new Event();
+ protected TurnInfo turnInfo;
protected GameSettings settings;
- protected IPlayer player;
- protected ITable table;
protected IView view;
- protected TurnMode turnMode;
@Override
public IEvent getEndOfTurnEvent() {
@@ -31,13 +27,10 @@ public abstract class AbstractTurnControl implements ITurnControl {
}
@Override
- public void setup(GameSettings settings, IPlayer player, ITable table,
- IView view, TurnMode turnMode) {
+ public void setup(TurnInfo info, GameSettings settings, IView view) {
+ turnInfo = info;
this.settings = settings;
- this.player = player;
- this.table = table;
this.view = view;
- this.turnMode = turnMode;
}
} \ No newline at end of file
diff --git a/src/jrummikub/control/turn/BaseAIControl.java b/src/jrummikub/control/turn/BaseAIControl.java
index d06e263..dabdc81 100644
--- a/src/jrummikub/control/turn/BaseAIControl.java
+++ b/src/jrummikub/control/turn/BaseAIControl.java
@@ -63,7 +63,7 @@ public class BaseAIControl extends AbstractTurnControl {
}
private void compute() {
- switch (turnMode) {
+ switch (turnInfo.getTurnMode()) {
case MAY_REDEAL:
emitRedeal();
break;
@@ -77,14 +77,14 @@ public class BaseAIControl extends AbstractTurnControl {
}
private Stone findMatchingStone(Stone target) {
- for (Pair<Stone, Position> entry : player.getHand()) {
+ for (Pair<Stone, Position> entry : turnInfo.getHand()) {
Stone stone = entry.getFirst();
if (stone.getValue() == target.getValue()
&& stone.getColor() == target.getColor()) {
return stone;
}
}
- for (Pair<Stone, Position> entry : player.getHand()) {
+ for (Pair<Stone, Position> entry : turnInfo.getHand()) {
Stone stone = entry.getFirst();
if (stone.isJoker()) {
return stone;
@@ -95,14 +95,14 @@ public class BaseAIControl extends AbstractTurnControl {
private Stone pickUpMatchingStone(Stone target) {
Stone match = findMatchingStone(target);
- player.getHand().pickUp(match);
+ turnInfo.getHand().pickUp(match);
return match;
}
private void turn() {
List<Stone> stones = new ArrayList<Stone>();
- for (Pair<Stone, Position> entry : player.getHand()) {
+ for (Pair<Stone, Position> entry : turnInfo.getHand()) {
stones.add(entry.getFirst());
}
@@ -115,7 +115,7 @@ public class BaseAIControl extends AbstractTurnControl {
Math.max(30, settings.getInitialMeldThreshold() * 2),
counts.getFirst(), counts.getSecond());
- if (!player.getLaidOut()
+ if (!turnInfo.getLaidOut()
&& result.getSecond() < settings.getInitialMeldThreshold()) {
emitEndOfTurn();
return;
@@ -126,7 +126,7 @@ public class BaseAIControl extends AbstractTurnControl {
for (Stone stone : set) {
handStones.add(pickUpMatchingStone(stone));
}
- table.drop(new StoneSet(handStones), new Position(
+ turnInfo.getTable().drop(new StoneSet(handStones), new Position(
(float) Math.random() * 30 - 15, (float) Math.random() * 6 - 3));
}
@@ -148,7 +148,7 @@ public class BaseAIControl extends AbstractTurnControl {
private void emitEndOfTurn() {
long timeElapsed = System.currentTimeMillis() - startTime;
long timeNeeded = Math.min((long) (1000 + Math.random()
- * player.getHand().getSize() * 100), 50000);
+ * turnInfo.getHand().getSize() * 100), 50000);
long waitTime = timeNeeded - timeElapsed;
if (waitTime > 0) {
diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java
index f13b3a2..3bedc1a 100644
--- a/src/jrummikub/control/turn/HumanTurnControl.java
+++ b/src/jrummikub/control/turn/HumanTurnControl.java
@@ -73,11 +73,11 @@ public class HumanTurnControl extends AbstractTurnControl {
addHandPanelHandlers();
addStoneCollectionHandlers();
- if (turnMode == TurnMode.NORMAL_TURN) {
+ if (turnInfo.getTurnMode() == TurnMode.NORMAL_TURN) {
addTablePanelHandlers();
}
- view.getHandPanel().setStones(player.getHand().clone());
+ view.getHandPanel().setStones(turnInfo.getHand().clone());
view.getHandPanel().resetCurrentRow();
view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
@@ -227,7 +227,7 @@ public class HumanTurnControl extends AbstractTurnControl {
private void handClick(Position pos) {
List<Stone> handStones = new ArrayList<Stone>();
for (Stone s : selectedStones) {
- if (player.getHand().pickUp(s)) {
+ if (turnInfo.getHand().pickUp(s)) {
handStones.add(s);
}
}
@@ -236,28 +236,28 @@ public class HumanTurnControl extends AbstractTurnControl {
for (Stone s : handStones) {
double x = Math.max(0,
Math.min(13, pos.getX() - handStones.size() / 2.0f + i));
- player.getHand().drop(s,
+ turnInfo.getHand().drop(s,
new Position(x, (float) Math.floor(pos.getY())));
selectedStones.remove(s);
i++;
}
view.setSelectedStones(selectedStones);
- view.getHandPanel().setStones(player.getHand());
+ view.getHandPanel().setStones(turnInfo.getHand());
}
private void sortStones(Comparator<Stone> comparator) {
List<Stone> stones = new ArrayList<Stone>();
- for (Pair<Stone, Position> entry : player.getHand()) {
+ for (Pair<Stone, Position> entry : turnInfo.getHand()) {
stones.add(entry.getFirst());
}
for (Stone stone : stones) {
- player.getHand().pickUp(stone);
+ turnInfo.getHand().pickUp(stone);
}
Collections.sort(stones, comparator);
int x = 0, y = 0;
for (Stone stone : stones) {
- player.getHand().drop(stone, new Position(x, y));
+ turnInfo.getHand().drop(stone, new Position(x, y));
x++;
if (x >= Hand.WIDTH) {
x = 0;
@@ -265,7 +265,7 @@ public class HumanTurnControl extends AbstractTurnControl {
}
}
- view.getHandPanel().setStones(player.getHand());
+ view.getHandPanel().setStones(turnInfo.getHand());
}
private void sortByRuns() {
@@ -306,8 +306,8 @@ public class HumanTurnControl extends AbstractTurnControl {
private void pickUpSelectedStones() {
for (Stone stone : selectedStones) {
- player.getHand().pickUp(stone);
- table.pickUpStone(stone);
+ turnInfo.getHand().pickUp(stone);
+ turnInfo.getTable().pickUpStone(stone);
}
}
@@ -317,12 +317,12 @@ public class HumanTurnControl extends AbstractTurnControl {
}
pickUpSelectedStones();
- table.drop(new StoneSet(selectedStones), new Position(position.getX()
+ turnInfo.getTable().drop(new StoneSet(selectedStones), new Position(position.getX()
- selectedStones.size() * 0.5f, position.getY() - 0.5f));
selectedStones.clear();
- view.getTablePanel().setStoneSets(table);
- view.getHandPanel().setStones(player.getHand());
+ view.getTablePanel().setStoneSets(turnInfo.getTable());
+ view.getHandPanel().setStones(turnInfo.getHand());
view.setSelectedStones(selectedStones);
}
@@ -330,7 +330,7 @@ public class HumanTurnControl extends AbstractTurnControl {
if (!collect) {
selectedStones.clear();
}
- StoneSet selectedSet = table.findStoneSet(stone);
+ StoneSet selectedSet = turnInfo.getTable().findStoneSet(stone);
for (Stone setStone : selectedSet) {
selectedStones.remove(setStone);
selectedStones.add(setStone);
@@ -344,8 +344,8 @@ public class HumanTurnControl extends AbstractTurnControl {
return;
}
Stone lastStone = selectedStones.get(selectedStones.size() - 1);
- StoneSet lastSet = table.findStoneSet(lastStone);
- StoneSet selectedSet = table.findStoneSet(stone);
+ StoneSet lastSet = turnInfo.getTable().findStoneSet(lastStone);
+ StoneSet selectedSet = turnInfo.getTable().findStoneSet(stone);
if (lastSet != selectedSet) {
stoneClick(stone, true);
return;
@@ -376,13 +376,13 @@ public class HumanTurnControl extends AbstractTurnControl {
return;
}
Stone lastStone = selectedStones.get(selectedStones.size() - 1);
- StoneSet lastSet = table.findStoneSet(lastStone);
+ StoneSet lastSet = turnInfo.getTable().findStoneSet(lastStone);
if (lastSet != null) {
stoneClick(stone, true);
return;
}
List<Pair<Stone, Position>> handPairs = new ArrayList<Pair<Stone, Position>>();
- for (Pair<Stone, Position> entry : player.getHand()) {
+ for (Pair<Stone, Position> entry : turnInfo.getHand()) {
handPairs.add(entry);
}
@@ -410,7 +410,7 @@ public class HumanTurnControl extends AbstractTurnControl {
private void connectorClick(StoneSet set, boolean right) {
List<Stone> stones = new LinkedList<Stone>();
- Position pos = table.getPosition(set);
+ Position pos = turnInfo.getTable().getPosition(set);
for (Stone stone : set) {
stones.add(stone);
}
@@ -421,24 +421,24 @@ public class HumanTurnControl extends AbstractTurnControl {
pickUpSelectedStones();
StoneSet newSet = null;
for (Stone stone : stones) {
- newSet = table.findStoneSet(stone);
+ newSet = turnInfo.getTable().findStoneSet(stone);
if (newSet != null) {
break;
}
}
if (newSet != null) {
- Position newPos = table.getPosition(newSet);
- table.pickUp(newSet);
+ Position newPos = turnInfo.getTable().getPosition(newSet);
+ turnInfo.getTable().pickUp(newSet);
if (right) {
StoneSet joinedSet = newSet.join(new StoneSet(selectedStones));
- table.drop(joinedSet, newPos);
+ turnInfo.getTable().drop(joinedSet, newPos);
} else {
StoneSet joinedSet = new StoneSet(selectedStones).join(newSet);
- table.drop(joinedSet, new Position(newPos.getX()
+ turnInfo.getTable().drop(joinedSet, new Position(newPos.getX()
- selectedStones.size(), newPos.getY()));
}
} else {
- table.drop(
+ turnInfo.getTable().drop(
new StoneSet(selectedStones),
new Position(pos.getX()
+ (set.getSize() - selectedStones.size()) * 0.5f,
@@ -447,8 +447,8 @@ public class HumanTurnControl extends AbstractTurnControl {
selectedStones.clear();
- view.getTablePanel().setStoneSets(table);
- view.getHandPanel().setStones(player.getHand());
+ view.getTablePanel().setStoneSets(turnInfo.getTable());
+ view.getHandPanel().setStones(turnInfo.getHand());
view.setSelectedStones(selectedStones);
}
diff --git a/src/jrummikub/control/turn/ITurnControl.java b/src/jrummikub/control/turn/ITurnControl.java
index 2dfe2ab..b8a39ce 100644
--- a/src/jrummikub/control/turn/ITurnControl.java
+++ b/src/jrummikub/control/turn/ITurnControl.java
@@ -1,7 +1,7 @@
package jrummikub.control.turn;
import jrummikub.model.GameSettings;
-import jrummikub.model.IPlayer;
+import jrummikub.model.IHand;
import jrummikub.model.ITable;
import jrummikub.util.IEvent;
import jrummikub.view.IView;
@@ -14,19 +14,15 @@ public interface ITurnControl {
/**
* Start the turn
*
+ * @param info
+ * the current turn state
+ *
* @param settings
* the game settings
- * @param player
- * the active player
- * @param table
- * current table
* @param view
* view for user interaction.
- * @param turnMode
- * whether it is turn zero and if one may redeal
*/
- public void setup(GameSettings settings, IPlayer player, ITable table,
- IView view, TurnMode turnMode);
+ public void setup(TurnInfo info, GameSettings settings, IView view);
/**
* Get the event that is emitted when the turn is over
@@ -45,6 +41,71 @@ public interface ITurnControl {
/**
* Start the turn
*/
- public abstract void startTurn();
+ public void startTurn();
+
+ /**
+ * The TurnInfo class encapsulates all information concerning the current turn
+ */
+ public class TurnInfo {
+ private ITable table;
+ private IHand hand;
+ private boolean hasLaidOut;
+ private TurnMode turnMode;
+
+ /**
+ * Creates a new TurnInfo instance
+ *
+ * @param table
+ * the current table
+ * @param hand
+ * the current player's hand
+ * @param hasLaidOut
+ * has the player laid out yet?
+ * @param turnMode
+ * the turn mode
+ */
+ public TurnInfo(ITable table, IHand hand, boolean hasLaidOut,
+ TurnMode turnMode) {
+ this.table = table;
+ this.hand = hand;
+ this.hasLaidOut = hasLaidOut;
+ this.turnMode = turnMode;
+ }
+
+ /**
+ * Gets the current table
+ *
+ * @return the table
+ */
+ public ITable getTable() {
+ return table;
+ }
+
+ /**
+ * Gets the current player's hand
+ *
+ * @return the hand
+ */
+ public IHand getHand() {
+ return hand;
+ }
+
+ /**
+ * Returns if the current player has laid out yet
+ *
+ * @return if the player has laid out
+ */
+ public boolean getLaidOut() {
+ return hasLaidOut;
+ }
+ /**
+ * Gets the current turn's mode
+ *
+ * @return the turn mode
+ */
+ public TurnMode getTurnMode() {
+ return turnMode;
+ }
+ }
} \ No newline at end of file
diff --git a/src/jrummikub/model/IPlayer.java b/src/jrummikub/model/IPlayer.java
index 0545352..03b5da4 100644
--- a/src/jrummikub/model/IPlayer.java
+++ b/src/jrummikub/model/IPlayer.java
@@ -13,6 +13,13 @@ public interface IPlayer {
public IHand getHand();
/**
+ * Set the current hand of the player
+ *
+ * @param hand the new hand
+ */
+ public void setHand(IHand hand);
+
+ /**
* Has the player laid out yet?
*
* @return if the player has laid out
diff --git a/src/jrummikub/model/Player.java b/src/jrummikub/model/Player.java
index 38d2587..6f7885b 100644
--- a/src/jrummikub/model/Player.java
+++ b/src/jrummikub/model/Player.java
@@ -25,6 +25,11 @@ public class Player implements IPlayer {
}
@Override
+ public void setHand(IHand hand) {
+ this.hand = hand;
+ }
+
+ @Override
public boolean getLaidOut() {
return laidOut;
}
diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java
index d709b6b..f726a38 100644
--- a/test/jrummikub/control/RoundControlTest.java
+++ b/test/jrummikub/control/RoundControlTest.java
@@ -147,7 +147,7 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
hand.drop(blueOne, new Position(0, 0));
hand.drop(blueTwo, new Position(0, 0));
hand.drop(blueThree, new Position(0, 0));
@@ -177,7 +177,7 @@ public class RoundControlTest {
}
view.startTurnEvent.emit();
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
assertFalse(roundState.getActivePlayer().getLaidOut());
@@ -202,7 +202,7 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
hand.drop(blueOne, new Position(0, 0));
hand.drop(blueTwo, new Position(0, 0));
hand.drop(blueThree, new Position(0, 0));
@@ -255,7 +255,7 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
hand.drop(blueOne, new Position(0, 0));
hand.drop(blueTwo, new Position(0, 0));
hand.drop(blueThree, new Position(0, 0));
@@ -286,7 +286,7 @@ public class RoundControlTest {
Stone redNine = new Stone(9, RED);
Stone redTen = new Stone(10, RED);
- hand = roundState.getActivePlayer().getHand();
+ hand = roundControl.clonedHand;
hand.drop(redEight, new Position(0, 0));
hand.drop(redNine, new Position(0, 0));
hand.drop(redTen, new Position(0, 0));
@@ -326,7 +326,7 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
hand.drop(blueOne, new Position(0, 0));
hand.drop(blueTwo, new Position(0, 0));
hand.drop(blueThree, new Position(0, 0));
@@ -358,7 +358,7 @@ public class RoundControlTest {
Stone redTen = new Stone(10, RED);
Stone redEleven = new Stone(11, RED);
- hand = roundState.getActivePlayer().getHand();
+ hand = roundControl.clonedHand;
hand.drop(redEight, new Position(0, 0));
hand.drop(redNine, new Position(0, 0));
hand.drop(redTen, new Position(0, 0));
@@ -400,7 +400,7 @@ public class RoundControlTest {
Stone blueSix = new Stone(6, BLUE);
Stone blueSeven = new Stone(7, BLUE);
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
hand.drop(blueFive, new Position(0, 0));
hand.drop(blueSix, new Position(0, 0));
hand.drop(blueSeven, new Position(0, 0));
@@ -427,7 +427,7 @@ public class RoundControlTest {
assertEquals(2, roundState.getTable().getSize());
view.startTurnEvent.emit();
- hand = roundState.getActivePlayer().getHand();
+ hand = roundControl.clonedHand;
view.tablePanel.stoneClickEvent.emit(blueFour, false);
view.tablePanel.stoneClickEvent.emit(blueFive, true);
@@ -464,7 +464,7 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
- IHand hand = roundState.getActivePlayer().getHand();
+ IHand hand = roundControl.clonedHand;
hand.drop(blueOne, new Position(0, 0));
hand.drop(blueTwo, new Position(0, 0));
hand.drop(blueThree, new Position(0, 0));
@@ -573,7 +573,7 @@ public class RoundControlTest {
view.startTurnEvent.emit();
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
- IHand hand = testRoundState.players.get(0).hand;
+ IHand hand = testRound.clonedHand;
Stone stone = hand.iterator().next().getFirst();
hand.pickUp(stone);
testTable.drop(new StoneSet(stone), new Position(0, 0));
@@ -658,7 +658,7 @@ public class RoundControlTest {
view.startTurnEvent.emit();
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
- IHand hand = testRoundState.players.get(0).hand;
+ IHand hand = testRound.clonedHand;
Stone blueEight = new Stone(8, BLUE);
Stone blackEight = new Stone(8, BLACK);
@@ -680,6 +680,7 @@ public class RoundControlTest {
for (int i = 0; i < 4; i++) {
testRoundState.players.get(i).hand = new Hand();
}
+ testRound.clonedHand = (IHand) testRoundState.players.get(3).hand.clone();
resetTurnStart();
assertFalse(roundEnded);
@@ -952,6 +953,7 @@ public class RoundControlTest {
hand.drop(new Stone(i / 2, RED), new Position(0, 0));
}
testRoundState.players.get(0).hand = hand;
+ testRound.clonedHand = (IHand) hand.clone();
view.startTurnEvent.emit();
assertEquals(view.playerPanel.turnMode, TurnMode.MAY_REDEAL);
for (int i = 0; i < 4; i++) {
diff --git a/test/jrummikub/control/turn/BaseAIControlTest.java b/test/jrummikub/control/turn/BaseAIControlTest.java
index 2c7b1fe..fe06398 100644
--- a/test/jrummikub/control/turn/BaseAIControlTest.java
+++ b/test/jrummikub/control/turn/BaseAIControlTest.java
@@ -75,7 +75,7 @@ public class BaseAIControlTest {
*/
@Test(timeout = 10000)
public void testTurnZeroRedealing() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.MAY_REDEAL);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view);
aiControl.startTurn();
while (!redealt) {
Thread.sleep(100);
@@ -89,7 +89,7 @@ public class BaseAIControlTest {
*/
@Test(timeout = 10000)
public void testTurnZeroNotMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.INSPECT_ONLY);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.INSPECT_ONLY), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
@@ -103,7 +103,7 @@ public class BaseAIControlTest {
*/
@Test(timeout = 10000)
public void testNormalTurnMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.NORMAL_TURN);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
diff --git a/test/jrummikub/control/turn/TurnControlTest.java b/test/jrummikub/control/turn/TurnControlTest.java
index ed0b758..bebfff5 100644
--- a/test/jrummikub/control/turn/TurnControlTest.java
+++ b/test/jrummikub/control/turn/TurnControlTest.java
@@ -110,8 +110,7 @@ public class TurnControlTest {
mockPlayer = new MockPlayer(null, null);
mockPlayer.hand = mockHand;
testControl = new HumanTurnControl(mockTimer);
- testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView,
- TurnMode.NORMAL_TURN);
+ testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
}
/** */
@@ -135,8 +134,7 @@ public class TurnControlTest {
mockHand.iterable = stones;
testControl = new HumanTurnControl(mockTimer);
- testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView,
- TurnMode.NORMAL_TURN);
+ testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
testControl.startTurn();
int i = 0;
@@ -629,8 +627,7 @@ public class TurnControlTest {
public void testAddLeft() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
- turnControl.setup(new GameSettings(), mockPlayer, table, mockView,
- TurnMode.NORMAL_TURN);
+ turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.startTurn();
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);
@@ -747,8 +744,7 @@ public class TurnControlTest {
public void testAddRight() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
- turnControl.setup(new GameSettings(), mockPlayer, table, mockView,
- TurnMode.NORMAL_TURN);
+ turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.startTurn();
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);
@@ -865,8 +861,7 @@ public class TurnControlTest {
public void testAddNewSet() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
- turnControl.setup(new GameSettings(), mockPlayer, table, mockView,
- TurnMode.NORMAL_TURN);
+ turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.startTurn();
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);