diff options
Diffstat (limited to 'doc/jrummikub/util/class-use/IEvent.html')
-rw-r--r-- | doc/jrummikub/util/class-use/IEvent.html | 655 |
1 files changed, 637 insertions, 18 deletions
diff --git a/doc/jrummikub/util/class-use/IEvent.html b/doc/jrummikub/util/class-use/IEvent.html index 5f813a8..3dfbd98 100644 --- a/doc/jrummikub/util/class-use/IEvent.html +++ b/doc/jrummikub/util/class-use/IEvent.html @@ -2,12 +2,12 @@ <!--NewPage--> <HTML> <HEAD> -<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:05:05 CEST 2011 --> +<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:52:00 CEST 2011 --> <TITLE> Uses of Interface jrummikub.util.IEvent </TITLE> -<META NAME="date" CONTENT="2011-05-10"> +<META NAME="date" CONTENT="2011-07-05"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> @@ -94,6 +94,14 @@ Packages that use <A HREF="../../../jrummikub/util/IEvent.html" title="interface <TD> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.network"><B>jrummikub.control.network</B></A></TD> +<TD> </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD><A HREF="#jrummikub.control.turn"><B>jrummikub.control.turn</B></A></TD> +<TD> </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> <TD><A HREF="#jrummikub.util"><B>jrummikub.util</B></A></TD> <TD> </TD> </TR> @@ -125,18 +133,18 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B>TurnControl.</B><B><A HREF="../../../jrummikub/control/TurnControl.html#getEndOfTurnEvent()">getEndOfTurnEvent</A></B>()</CODE> +<TD><CODE><B>LoginControl.</B><B><A HREF="../../../jrummikub/control/LoginControl.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> <BR> - Get the event that is emitted when the turn is over</TD> + Getter for cancelEvent</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B>RoundControl.</B><B><A HREF="../../../jrummikub/control/RoundControl.html#getEndRoundEvent()">getEndRoundEvent</A></B>()</CODE> +<TD><CODE><B>GameControl.</B><B><A HREF="../../../jrummikub/control/GameControl.html#getEndOfGameEvent()">getEndOfGameEvent</A></B>()</CODE> <BR> - End the round</TD> + Is emitted when the user ends the game and start a new one</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> @@ -157,6 +165,202 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi </TABLE> <P> +<A NAME="jrummikub.control.network"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>AbstractGameBeginControl.</B><B><A HREF="../../../jrummikub/control/network/AbstractGameBeginControl.html#getBackEvent()">getBackEvent</A></B>()</CODE> + +<BR> + The back event is emitted when the player wants to go back to the previous + control and panel</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>NetworkControl.</B><B><A HREF="../../../jrummikub/control/network/NetworkControl.html#getBackToLoginEvent()">getBackToLoginEvent</A></B>()</CODE> + +<BR> + The back to login event is emitted when the player aborted the connecting + process or when a connection error has occured and been acknowledged</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getConnectedEvent()">getConnectedEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getConnectedEvent()">getConnectedEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getConnectionLostEvent()">getConnectionLostEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getConnectionLostEvent()">getConnectionLostEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getGameStartEvent()">getGameStartEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getGameStartEvent()">getGameStartEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getNextPlayerEvent()">getNextPlayerEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getNextPlayerEvent()">getNextPlayerEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getRoundStartEvent()">getRoundStartEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getRoundStartEvent()">getRoundStartEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>GameJoinControl.</B><B><A HREF="../../../jrummikub/control/network/GameJoinControl.html#getStartGameEvent()">getStartGameEvent</A></B>()</CODE> + +<BR> + The event that is emitted when the game is started</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>NetworkControl.</B><B><A HREF="../../../jrummikub/control/network/NetworkControl.html#getStopNetworkEvent()">getStopNetworkEvent</A></B>()</CODE> + +<BR> + Getter for stopNetworkEvent</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getTurnStartEvent()">getTurnStartEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getTurnStartEvent()">getTurnStartEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +</TABLE> + +<P> +<A NAME="jrummikub.control.turn"><!-- --></A> +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> +<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> +Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A></FONT></TH> +</TR> +</TABLE> + +<P> + +<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> +<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"> +<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>AbstractTurnControl.</B><B><A HREF="../../../jrummikub/control/turn/AbstractTurnControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ITurnControl.</B><B><A HREF="../../../jrummikub/control/turn/ITurnControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE> + +<BR> + Emitted when the round is aborted and needs to be restarted</TD> +</TR> +</TABLE> + +<P> <A NAME="jrummikub.util"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> @@ -199,6 +403,91 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE> + +<BR> + The acknoledge connection lost event is emitted when the user has + acknowledged that the network connection was lost</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE> + +<BR> + The start turn event is emitted when the player knows what invalid stones + he played</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getAddPlayerEvent()">getAddPlayerEvent</A></B>()</CODE> + +<BR> + The add player event is emitted when the user wants to add a player to the + player list</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getBackEvent()">getBackEvent</A></B>()</CODE> + +<BR> + Emitted when the user wants to go back to the panel before</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IConnectPanel.</B><B><A HREF="../../../jrummikub/view/IConnectPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + Is emitted when the user wants to abort connecting or has acknowledged + the error</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ILoginPanel.</B><B><A HREF="../../../jrummikub/view/ILoginPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + Emitted when the user cancels the login process</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IQuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/IQuitWarningPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + Is emitted if the user selected quit by mistake</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IGameListPanel.</B><B><A HREF="../../../jrummikub/view/IGameListPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + Emitted when the network game is canceled</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE> + +<BR> + The end pause event is emitted when the user wants to sresume the game + after a pause</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE> + +<BR> + The quit event is emitted when the player wants to quit the game</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> <TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getEndTurnEvent()">getEndTurnEvent</A></B>()</CODE> <BR> @@ -207,10 +496,77 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getLoadEvent()">getLoadEvent</A></B>()</CODE> + +<BR> + The load event is emitted when the user wants to load a previously saved + game state</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getMenuNewGameEvent()">getMenuNewGameEvent</A></B>()</CODE> + +<BR> + The menu new game event is emitted when the user selects the new game menu + entry</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE> + +<BR> + The network game event is emitted when the user chooses a network game</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> <TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE> <BR> - The new game event is emitted when the player wants to start a new game</TD> + Is emitted if the player wants to end the game and start a new one</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE> + +<BR> + The new round event is emitted when the player wants to start a new round</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getOfferGameEvent()">getOfferGameEvent</A></B>()</CODE> + +<BR> + The offer new game event is emitted when a new game is started and looking + for players</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IGameListPanel.</B><B><A HREF="../../../jrummikub/view/IGameListPanel.html#getOpenNewGameEvent()">getOpenNewGameEvent</A></B>()</CODE> + +<BR> + Emitted when a new game is offered</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getPauseEvent()">getPauseEvent</A></B>()</CODE> + +<BR> + The pause event is emitted when the user wants to pause the current turn</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IQuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/IQuitWarningPanel.html#getQuitEvent()">getQuitEvent</A></B>()</CODE> + +<BR> + Is emitted if the user is positive about quitting</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> @@ -218,7 +574,31 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getQuitEvent()">getQuitEvent</A></B>()</CODE> <BR> - The quit event is emitted when the player wants to quit the game</TD> + The quit event is emitted when the user wants to leave the application</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getRedealEvent()">getRedealEvent</A></B>()</CODE> + +<BR> + The redeal event is emitted when the player wants to get new stones</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getSetVariantChildrenEvent()">getSetVariantChildrenEvent</A></B>()</CODE> + +<BR> + Emitted when the children variant is chosen</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getSetVariantDefaultEvent()">getSetVariantDefaultEvent</A></B>()</CODE> + +<BR> + Emitted when the variables are reset to the default values</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> @@ -235,8 +615,16 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getSortByRunsEvent()">getSortByRunsEvent</A></B>()</CODE> <BR> - The sort by runs event is emitted when the player wants to sort his stones - by runs</TD> + The sort by runs event is emitted when the player wants to sort his + stones by runs</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getStartGameEvent()">getStartGameEvent</A></B>()</CODE> + +<BR> + the start game event is emitted when the user wants to start the game</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> @@ -265,6 +653,118 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>StartTurnPanel.</B><B><A HREF="../../../jrummikub/view/impl/StartTurnPanel.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>StartTurnPanel.</B><B><A HREF="../../../jrummikub/view/impl/StartTurnPanel.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getAddPlayerEvent()">getAddPlayerEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getBackEvent()">getBackEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>QuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/impl/QuitWarningPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>ConnectPanel.</B><B><A HREF="../../../jrummikub/view/impl/ConnectPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>LoginPanel.</B><B><A HREF="../../../jrummikub/view/impl/LoginPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>GameListPanel.</B><B><A HREF="../../../jrummikub/view/impl/GameListPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>PausePanel.</B><B><A HREF="../../../jrummikub/view/impl/PausePanel.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>RoundEndPanel.</B><B><A HREF="../../../jrummikub/view/impl/RoundEndPanel.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE> + +<BR> + The end program is emitted when the player wants to quit the program</TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> <TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getEndTurnEvent()">getEndTurnEvent</A></B>()</CODE> @@ -274,6 +774,54 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getLoadEvent()">getLoadEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getLoadGameEvent()">getLoadGameEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getMenuNewGameEvent()">getMenuNewGameEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>RoundEndPanel.</B><B><A HREF="../../../jrummikub/view/impl/RoundEndPanel.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> <TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE> <BR> @@ -282,15 +830,31 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B>WinPanel.</B><B><A HREF="../../../jrummikub/view/impl/WinPanel.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE> +<TD><CODE><B>RoundEndPanel.</B><B><A HREF="../../../jrummikub/view/impl/RoundEndPanel.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE> <BR> - The new game event is emitted when the player wants to start a new game</TD> + The new round event is emitted when the player wants to start a new round</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getQuitEvent()">getQuitEvent</A></B>()</CODE> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getOfferGameEvent()">getOfferGameEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>GameListPanel.</B><B><A HREF="../../../jrummikub/view/impl/GameListPanel.html#getOpenNewGameEvent()">getOpenNewGameEvent</A></B>()</CODE> <BR> </TD> @@ -298,10 +862,58 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>(package private) <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B>WinPanel.</B><B><A HREF="../../../jrummikub/view/impl/WinPanel.html#getQuitEvent()">getQuitEvent</A></B>()</CODE> +<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getPauseEvent()">getPauseEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getPauseEvent()">getPauseEvent</A></B>()</CODE> <BR> - The quit event is emitted when the player wants to quit the program</TD> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>QuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/impl/QuitWarningPanel.html#getQuitEvent()">getQuitEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getQuitEvent()">getQuitEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getRedealEvent()">getRedealEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getSetVariantChildrenEvent()">getSetVariantChildrenEvent</A></B>()</CODE> + +<BR> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getSetVariantDefaultEvent()">getSetVariantDefaultEvent</A></B>()</CODE> + +<BR> + </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> @@ -322,7 +934,7 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> -<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE> +<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getStartGameEvent()">getStartGameEvent</A></B>()</CODE> <BR> </TD> @@ -333,8 +945,15 @@ Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummi <TD><CODE><B>StartTurnPanel.</B><B><A HREF="../../../jrummikub/view/impl/StartTurnPanel.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE> <BR> - The start turn event is emitted when the current player has clicked the - start turn button</TD> + </TD> +</TR> +<TR BGCOLOR="white" CLASS="TableRowColor"> +<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> +<CODE> <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD> +<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE> + +<BR> + </TD> </TR> </TABLE> |