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-rw-r--r--src/jrummikub/control/network/ConnectionControl.java20
-rw-r--r--src/jrummikub/control/network/NetworkControl.java8
-rw-r--r--src/jrummikub/control/network/NetworkSettingsControl.java5
3 files changed, 10 insertions, 23 deletions
diff --git a/src/jrummikub/control/network/ConnectionControl.java b/src/jrummikub/control/network/ConnectionControl.java
index 171c15d..56dac8c 100644
--- a/src/jrummikub/control/network/ConnectionControl.java
+++ b/src/jrummikub/control/network/ConnectionControl.java
@@ -4,6 +4,7 @@ import java.util.UUID;
import javax.swing.SwingUtilities;
+import jrummikub.model.GameSettings;
import jrummikub.util.Event;
import jrummikub.util.Event1;
import jrummikub.util.IEvent;
@@ -24,6 +25,7 @@ import org.jivesoftware.smack.packet.Packet;
import org.jivesoftware.smack.packet.PacketExtension;
import org.jivesoftware.smack.packet.XMPPError;
import org.jivesoftware.smack.packet.XMPPError.Type;
+import org.jivesoftware.smack.util.Base64;
import org.jivesoftware.smackx.muc.DiscussionHistory;
import org.jivesoftware.smackx.muc.MultiUserChat;
@@ -120,14 +122,10 @@ class ConnectionControl {
host = host.substring(host.indexOf('/') + 1);
UUID uuid = UUID.fromString(extension.getValue("uuid"));
- int currentPlayerCount = Integer.parseInt(extension
- .getValue("currentPlayerCount"));
- int maxPlayerCount = Integer.parseInt(extension
- .getValue("maxPlayerCount"));
-
- GameData gameData = new GameData(uuid, host);
- gameData.setCurrentPlayerCount(currentPlayerCount);
- gameData.setMaxPlayerCount(maxPlayerCount);
+ GameSettings settings = (GameSettings) Base64.decodeToObject(extension
+ .getValue("gameSettings"));
+
+ GameData gameData = new GameData(uuid, settings, host);
gameOfferEvent.emit(gameData);
} else if (messageType.equals("game_withdrawal")) {
gameWithdrawalEvent.emit(UUID.fromString(extension.getValue("uuid")));
@@ -143,10 +141,8 @@ class ConnectionControl {
extension.setValue("messageType", "game_offer");
extension.setValue("uuid", data.getGameID().toString());
- extension.setValue("currentPlayerCount",
- Integer.toString(data.getCurrentPlayerCount()));
- extension.setValue("maxPlayerCount",
- Integer.toString(data.getMaxPlayerCount()));
+ extension.setValue("gameSettings",
+ Base64.encodeObject(data.getGameSettings(), Base64.GZIP));
return createMessage(extension);
}
diff --git a/src/jrummikub/control/network/NetworkControl.java b/src/jrummikub/control/network/NetworkControl.java
index b6dc27e..ed2c8e6 100644
--- a/src/jrummikub/control/network/NetworkControl.java
+++ b/src/jrummikub/control/network/NetworkControl.java
@@ -36,11 +36,6 @@ public class NetworkControl {
public void handle() {
view.getGameListPanel().setChannelName(loginData.getChannelName());
view.showGameListPanel(true);
-
- GameData testData = new GameData(UUID.randomUUID(), "NeoRaider");
- testData.setCurrentPlayerCount(2);
- testData.setMaxPlayerCount(4);
-
}
}));
@@ -63,8 +58,7 @@ public class NetworkControl {
game = value;
gameMap.put(value.getGameID(), value);
} else {
- game.setCurrentPlayerCount(value.getCurrentPlayerCount());
- game.setMaxPlayerCount(value.getMaxPlayerCount());
+ game.setGameSettings(value.getGameSettings());
}
view.getGameListPanel().addGame(game);
diff --git a/src/jrummikub/control/network/NetworkSettingsControl.java b/src/jrummikub/control/network/NetworkSettingsControl.java
index d1a56e6..ff62d14 100644
--- a/src/jrummikub/control/network/NetworkSettingsControl.java
+++ b/src/jrummikub/control/network/NetworkSettingsControl.java
@@ -8,7 +8,7 @@ import jrummikub.view.IGameListPanel.GameData;
import jrummikub.view.IView;
public class NetworkSettingsControl extends SettingsControl {
- private GameData gameData = new GameData(UUID.randomUUID());
+ private GameData gameData = new GameData(UUID.randomUUID(), settings);
private ConnectionControl connectionControl;
public NetworkSettingsControl(ConnectionControl connectionControl, IView view, GameSettings settings) {
@@ -24,9 +24,6 @@ public class NetworkSettingsControl extends SettingsControl {
@Override
protected void update() {
super.update();
-
- gameData.setMaxPlayerCount(settings.getPlayerList().size());
-
connectionControl.offerGame(gameData);
}