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-rw-r--r--src/jrummikub/model/GameSettings.java26
-rw-r--r--src/jrummikub/model/StoneSet.java43
2 files changed, 44 insertions, 25 deletions
diff --git a/src/jrummikub/model/GameSettings.java b/src/jrummikub/model/GameSettings.java
index f52f8cf..2a2b45d 100644
--- a/src/jrummikub/model/GameSettings.java
+++ b/src/jrummikub/model/GameSettings.java
@@ -23,7 +23,7 @@ public class GameSettings implements Serializable {
private int highestValue;
private int stoneSetNumber;
private int numberOfStonesDealt;
- private int time;
+ private int totalTime;
private boolean noLimits;
private HashSet<StoneColor> stoneColors;
@@ -34,6 +34,9 @@ public class GameSettings implements Serializable {
reset();
}
+ /**
+ * Reset the game settings to the default values
+ */
public void reset() {
initialMeldThreshold = 30;
jokerPoints = 50;
@@ -41,7 +44,7 @@ public class GameSettings implements Serializable {
highestValue = 13;
stoneSetNumber = 2;
numberOfStonesDealt = 14;
- time = 60;
+ totalTime = 60;
noLimits = false;
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE,
ORANGE, RED));
@@ -151,12 +154,23 @@ public class GameSettings implements Serializable {
this.stoneSetNumber = stoneSets;
}
- public int getTime() {
- return time;
+ /**
+ * Getter for the time for a turn
+ *
+ * @return time for a turn
+ */
+ public int getTotalTime() {
+ return totalTime;
}
- public void setTime(int time) {
- this.time = time;
+ /**
+ * Setter for the time for a turn
+ *
+ * @param totalTime
+ * for a turn
+ */
+ public void setTotalTime(int totalTime) {
+ this.totalTime = totalTime;
}
/**
diff --git a/src/jrummikub/model/StoneSet.java b/src/jrummikub/model/StoneSet.java
index c1d7a5d..02fd797 100644
--- a/src/jrummikub/model/StoneSet.java
+++ b/src/jrummikub/model/StoneSet.java
@@ -84,25 +84,7 @@ public class StoneSet implements Iterable<Stone>, Sizeable, Serializable {
}
if (nonJoker == -1) {
- if (stones.size() > settings.getHighestValue()
- && stones.size() > settings.getStoneColors().size()
- && !settings.isNoLimits()) {
- return new Pair<Type, Integer>(INVALID, 0);
- } else if (stones.size() > settings.getStoneColors().size()) {
- int value = 0;
- int stoneValue = settings.getHighestValue();
- for (int i = 0; i < stones.size(); i++) {
- value += stoneValue;
- stoneValue--;
- if (stoneValue == 0) {
- stoneValue = settings.getHighestValue();
- }
- }
- return new Pair<Type, Integer>(RUN, value);
- } else {
- return new Pair<Type, Integer>(GROUP, stones.size()
- * settings.getHighestValue());
- }
+ return classifyJokersOnly(settings, nonJoker);
}
int runScore = isValidRun(nonJoker, settings);
@@ -117,6 +99,29 @@ public class StoneSet implements Iterable<Stone>, Sizeable, Serializable {
}
}
+ private Pair<Type, Integer> classifyJokersOnly(GameSettings settings,
+ int nonJoker) {
+ if (stones.size() > settings.getHighestValue()
+ && stones.size() > settings.getStoneColors().size()
+ && !settings.isNoLimits()) {
+ return new Pair<Type, Integer>(INVALID, 0);
+ } else if (stones.size() > settings.getStoneColors().size()) {
+ int value = 0;
+ int stoneValue = settings.getHighestValue();
+ for (int i = 0; i < stones.size(); i++) {
+ value += stoneValue;
+ stoneValue--;
+ if (stoneValue == 0) {
+ stoneValue = settings.getHighestValue();
+ }
+ }
+ return new Pair<Type, Integer>(RUN, value);
+ } else {
+ return new Pair<Type, Integer>(GROUP, stones.size()
+ * settings.getHighestValue());
+ }
+ }
+
/**
* Test for rule conflict within the StoneSet, assuming we have a run
*