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-rw-r--r--src/jrummikub/view/ISettingsPanel.java46
1 files changed, 37 insertions, 9 deletions
diff --git a/src/jrummikub/view/ISettingsPanel.java b/src/jrummikub/view/ISettingsPanel.java
index f1737a9..3e56519 100644
--- a/src/jrummikub/view/ISettingsPanel.java
+++ b/src/jrummikub/view/ISettingsPanel.java
@@ -36,11 +36,17 @@ public interface ISettingsPanel {
new Color(1.0f, 1.0f, 1.0f), // white
};
+ /**
+ * enables the start of a network game at a given point in game
+ *
+ * @param enable
+ * starting a network game
+ */
public void enableNetworkMode(boolean enable);
/**
- * The add player event is emitted when the user wants to add a player to the
- * player list
+ * The add player event is emitted when the user wants to add a player to
+ * the player list
*
* @return the event
*/
@@ -87,8 +93,8 @@ public interface ISettingsPanel {
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
/**
- * The change StoneSet number event is emitted when the user wants to use more
- * or less than 2 StoneSets per color
+ * The change StoneSet number event is emitted when the user wants to use
+ * more or less than 2 StoneSets per color
*
* @return number of SoneSets
*/
@@ -129,7 +135,7 @@ public interface ISettingsPanel {
* Sets an error to display
*
* @param error
- * the kind of error
+ * the kind of error
*/
public void setError(SettingsError error);
@@ -137,7 +143,7 @@ public interface ISettingsPanel {
* Enables or disables the start game button
*
* @param enable
- * specifies if the button is to be enabled or disabled
+ * specifies if the button is to be enabled or disabled
*/
public void enableStartGameButton(boolean enable);
@@ -145,7 +151,7 @@ public interface ISettingsPanel {
* Enables or disables the add player button
*
* @param enable
- * specifies if the button is to be enabled or disabled
+ * specifies if the button is to be enabled or disabled
*/
public void enableAddPlayerButton(boolean enable);
@@ -153,7 +159,7 @@ public interface ISettingsPanel {
* Enables or disables the remove player buttons
*
* @param enable
- * specifies if the buttons are to be enabled or disabled
+ * specifies if the buttons are to be enabled or disabled
*/
public void enableRemovePlayerButtons(List<Boolean> enable);
@@ -162,7 +168,7 @@ public interface ISettingsPanel {
* Sets the game settings to display
*
* @param gameSettings
- * the settings
+ * the settings
*/
public void setGameSettings(GameSettings gameSettings);
@@ -201,12 +207,34 @@ public interface ISettingsPanel {
*/
public IEvent getSetVariantChildrenEvent();
+ /**
+ * Emitted when the user wants to go back to the panel before
+ *
+ * @return the event
+ */
public IEvent getBackEvent();
+ /**
+ * Sets the types of players allowed at the given point in game
+ *
+ * @param choices
+ * list of types for each player
+ */
public void setPlayerTypeChoices(List<List<Type>> choices);
+ /**
+ * Sets the names of players editable if allowed at the given point in game
+ *
+ * @param editable
+ * states if the players name is editable for each player
+ */
public void setPlayerNamesEditable(List<Boolean> editable);
+ /**
+ * Emitted when a new game is started and looking for players
+ *
+ * @return the event
+ */
public IEvent getOfferGameEvent();
/**