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-rw-r--r--src/jrummikub/view/IView.java95
1 files changed, 65 insertions, 30 deletions
diff --git a/src/jrummikub/view/IView.java b/src/jrummikub/view/IView.java
index 9962062..f03b153 100644
--- a/src/jrummikub/view/IView.java
+++ b/src/jrummikub/view/IView.java
@@ -6,10 +6,8 @@ import java.util.Collection;
import jrummikub.model.Stone;
import jrummikub.model.StoneSet;
-import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
-import jrummikub.view.IQuitWarningPanel.QuitMode;
/**
* The top-level view interface
@@ -59,7 +57,7 @@ public interface IView {
* Sets the current player's name
*
* @param playerName
- * the player name
+ * the player name
*/
public void setCurrentPlayerName(String playerName);
@@ -67,7 +65,7 @@ public interface IView {
* Sets the stones that are to be painted selected
*
* @param stones
- * the stones to be painted selected
+ * the stones to be painted selected
*/
public void setSelectedStones(Collection<Stone> stones);
@@ -104,7 +102,7 @@ public interface IView {
* Shows or hides the game settings panel
*
* @param show
- * specifies if the panel shall be shown or hidden
+ * specifies if the panel shall be shown or hidden
*/
public void showSettingsPanel(boolean show);
@@ -112,7 +110,7 @@ public interface IView {
* Shows or hides the score panel
*
* @param show
- * specifies if the panel shall be shown or hidden
+ * specifies if the panel shall be shown or hidden
*/
public void showScorePanel(boolean show);
@@ -121,16 +119,16 @@ public interface IView {
* along with the name
*
* @param color
- * the current player's color
+ * the current player's color
*/
public void setCurrentPlayerColor(Color color);
/**
- * Is used for the PlayerPanel to display if a player has laid out along with
- * the name
+ * Is used for the PlayerPanel to display if a player has laid out along
+ * with the name
*
* @param hasLaidOut
- * specifies if the current player has laid out or not
+ * specifies if the current player has laid out or not
*/
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut);
@@ -145,13 +143,13 @@ public interface IView {
* Sets the bottom panels type
*
* @param type
- * the type of the bottom panel
+ * the type of the bottom panel
*/
public void setBottomPanel(BottomPanelType type);
/**
- * The menu new game event is emitted when the user selects the new game menu
- * entry
+ * The menu new game event is emitted when the user selects the new game
+ * menu entry
*
* @return the event
*/
@@ -226,7 +224,7 @@ public interface IView {
* Show/hide login panel
*
* @param show
- * true = login panel is shown
+ * true = login panel is shown
*/
public void showLoginPanel(boolean show);
@@ -234,7 +232,7 @@ public interface IView {
* Enable/disable pause mode
*
* @param enable
- * true = enable
+ * true = enable
*/
public void enablePauseMode(boolean enable);
@@ -242,7 +240,7 @@ public interface IView {
* Show/hide game list panel
*
* @param show
- * true = show
+ * true = show
*/
public void showGameListPanel(boolean show);
@@ -250,7 +248,7 @@ public interface IView {
* Show/hide side panel
*
* @param show
- * true to show
+ * true to show
*/
void showSidePanel(boolean show);
@@ -258,7 +256,7 @@ public interface IView {
* Is set if a player tried to lay out less than initial meld threshold
*
* @param points
- * initial meld threshold
+ * initial meld threshold
*/
public void setInitialMeldError(int points);
@@ -266,7 +264,7 @@ public interface IView {
* Show stone collection
*
* @param enable
- * showing collection
+ * showing collection
*/
public void setStoneCollectionHidden(boolean enable);
@@ -279,7 +277,7 @@ public interface IView {
* Set invalid sets to enable showing
*
* @param sets
- * invalid sets on table
+ * invalid sets on table
*/
public void setInvalidStoneSets(Collection<StoneSet> sets);
@@ -292,14 +290,61 @@ public interface IView {
* Enables/disables saving in menu bar
*
* @param enable
+ * saving possible
*/
public void enableSave(boolean enable);
+ /**
+ * Sets the quit warning panel visible
+ *
+ * @param show
+ * is visible
+ */
public void showQuitWarningPanel(boolean show);
+ /**
+ * The quit event is emitted when the user wants to leave the application
+ *
+ * @return the event
+ */
public IEvent getQuitEvent();
/**
+ * Getter for quit warning panel
+ *
+ * @return the panel
+ */
+ public IQuitWarningPanel getQuitWarningPanel();
+
+ /**
+ * The load file event is emitted when the user chose to discard the current
+ * game to save another
+ *
+ * @return the event
+ */
+ public IEvent1<File> getLoadFileEvent();
+
+ /**
+ * Loading a game
+ */
+ public void load();
+
+ /**
+ * Set the connect panel visible
+ *
+ * @param show
+ * is visible
+ */
+ public void showConnectPanel(boolean show);
+
+ /**
+ * Getter for connect panel
+ *
+ * @return the panel
+ */
+ public IConnectPanel getConnectPanel();
+
+ /**
* Different types of bottom panels
*/
public enum BottomPanelType {
@@ -316,14 +361,4 @@ public interface IView {
/** */
WIN_PANEL
}
-
- public IQuitWarningPanel getQuitWarningPanel();
-
- public IEvent1<File> getLoadFileEvent();
-
- public void load();
-
- public void showConnectPanel(boolean show);
-
- public IConnectPanel getConnectPanel();
}