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-rw-r--r--src/jrummikub/view/IView.java49
1 files changed, 28 insertions, 21 deletions
diff --git a/src/jrummikub/view/IView.java b/src/jrummikub/view/IView.java
index 5ef7060..8643781 100644
--- a/src/jrummikub/view/IView.java
+++ b/src/jrummikub/view/IView.java
@@ -57,7 +57,7 @@ public interface IView {
* Sets the current player's name
*
* @param playerName
- * the player name
+ * the player name
*/
public void setCurrentPlayerName(String playerName);
@@ -65,7 +65,7 @@ public interface IView {
* Sets the stones that are to be painted selected
*
* @param stones
- * the stones to be painted selected
+ * the stones to be painted selected
*/
public void setSelectedStones(Collection<Stone> stones);
@@ -102,7 +102,7 @@ public interface IView {
* Shows or hides the game settings panel
*
* @param show
- * specifies if the panel shall be shown or hidden
+ * specifies if the panel shall be shown or hidden
*/
public void showSettingsPanel(boolean show);
@@ -110,7 +110,7 @@ public interface IView {
* Shows or hides the score panel
*
* @param show
- * specifies if the panel shall be shown or hidden
+ * specifies if the panel shall be shown or hidden
*/
public void showScorePanel(boolean show);
@@ -119,16 +119,16 @@ public interface IView {
* along with the name
*
* @param color
- * the current player's color
+ * the current player's color
*/
public void setCurrentPlayerColor(Color color);
/**
- * Is used for the PlayerPanel to display if a player has laid out along with
- * the name
+ * Is used for the PlayerPanel to display if a player has laid out along
+ * with the name
*
* @param hasLaidOut
- * specifies if the current player has laid out or not
+ * specifies if the current player has laid out or not
*/
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut);
@@ -143,13 +143,13 @@ public interface IView {
* Sets the bottom panels type
*
* @param type
- * the type of the bottom panel
+ * the type of the bottom panel
*/
public void setBottomPanel(BottomPanelType type);
/**
- * The menu new game event is emitted when the user selects the new game menu
- * entry
+ * The menu new game event is emitted when the user selects the new game
+ * menu entry
*
* @return the event
*/
@@ -217,7 +217,7 @@ public interface IView {
* Show/hide login panel
*
* @param show
- * true = login panel is shown
+ * true = login panel is shown
*/
public void showLoginPanel(boolean show);
@@ -225,7 +225,7 @@ public interface IView {
* Enable/disable pause mode
*
* @param enable
- * true = enable
+ * true = enable
*/
public void enablePauseMode(boolean enable);
@@ -233,7 +233,7 @@ public interface IView {
* Show/hide game list panel
*
* @param show
- * true = show
+ * true = show
*/
public void showGameListPanel(boolean show);
@@ -241,7 +241,7 @@ public interface IView {
* Show/hide side panel
*
* @param show
- * true to show
+ * true to show
*/
void showSidePanel(boolean show);
@@ -249,7 +249,7 @@ public interface IView {
* Is set if a player tried to lay out less than initial meld threshold
*
* @param points
- * initial meld threshold
+ * initial meld threshold
*/
public void setInitialMeldError(int points);
@@ -257,7 +257,7 @@ public interface IView {
* Show stone collection
*
* @param enable
- * showing collection
+ * showing collection
*/
public void setStoneCollectionHidden(boolean enable);
@@ -270,7 +270,7 @@ public interface IView {
* Set invalid sets to enable showing
*
* @param sets
- * invalid sets on table
+ * invalid sets on table
*/
public void setInvalidStoneSets(Collection<StoneSet> sets);
@@ -283,7 +283,7 @@ public interface IView {
* Enables/disables saving in menu bar
*
* @param enable
- * saving possible
+ * saving possible
*/
public void enableSave(boolean enable);
@@ -291,7 +291,7 @@ public interface IView {
* Sets the quit warning panel visible
*
* @param show
- * is visible
+ * is visible
*/
public void showQuitWarningPanel(boolean show);
@@ -326,7 +326,7 @@ public interface IView {
* Set the connect panel visible
*
* @param show
- * is visible
+ * is visible
*/
public void showConnectPanel(boolean show);
@@ -337,6 +337,13 @@ public interface IView {
*/
public IConnectPanel getConnectPanel();
+ /**
+ * Sets the pause button if pausing should be possible in the current
+ * situation
+ *
+ * @param mayPause
+ * pausing possible
+ */
public void setMayPause(boolean mayPause);
/**