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-rw-r--r--src/jrummikub/control/turn/AbstractTurnControl.java3
-rw-r--r--src/jrummikub/control/turn/BaseAIControl.java12
-rw-r--r--src/jrummikub/control/turn/HumanTurnControl.java34
3 files changed, 22 insertions, 27 deletions
diff --git a/src/jrummikub/control/turn/AbstractTurnControl.java b/src/jrummikub/control/turn/AbstractTurnControl.java
index 688e147..088849d 100644
--- a/src/jrummikub/control/turn/AbstractTurnControl.java
+++ b/src/jrummikub/control/turn/AbstractTurnControl.java
@@ -1,7 +1,6 @@
package jrummikub.control.turn;
import jrummikub.model.GameSettings;
-import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
import jrummikub.model.ITable;
import jrummikub.util.Event;
@@ -17,7 +16,6 @@ public abstract class AbstractTurnControl implements ITurnControl {
protected Event redealEvent = new Event();
protected GameSettings settings;
protected IPlayer player;
- protected IHand hand;
protected ITable table;
protected IView view;
protected TurnMode turnMode;
@@ -37,7 +35,6 @@ public abstract class AbstractTurnControl implements ITurnControl {
IView view, TurnMode turnMode) {
this.settings = settings;
this.player = player;
- this.hand = player.getHand();
this.table = table;
this.view = view;
this.turnMode = turnMode;
diff --git a/src/jrummikub/control/turn/BaseAIControl.java b/src/jrummikub/control/turn/BaseAIControl.java
index 3c48341..cd68c37 100644
--- a/src/jrummikub/control/turn/BaseAIControl.java
+++ b/src/jrummikub/control/turn/BaseAIControl.java
@@ -77,14 +77,14 @@ public class BaseAIControl extends AbstractTurnControl {
}
private Stone findMatchingStone(Stone target) {
- for (Pair<Stone, Position> entry : hand) {
+ for (Pair<Stone, Position> entry : player.getHand()) {
Stone stone = entry.getFirst();
if (stone.getValue() == target.getValue()
&& stone.getColor() == target.getColor()) {
return stone;
}
}
- for (Pair<Stone, Position> entry : hand) {
+ for (Pair<Stone, Position> entry : player.getHand()) {
Stone stone = entry.getFirst();
if (stone.isJoker()) {
return stone;
@@ -95,14 +95,14 @@ public class BaseAIControl extends AbstractTurnControl {
private Stone pickUpMatchingStone(Stone target) {
Stone match = findMatchingStone(target);
- hand.pickUp(match);
+ player.getHand().pickUp(match);
return match;
}
private void turn() {
List<Stone> stones = new ArrayList<Stone>();
- for (Pair<Stone, Position> entry : hand) {
+ for (Pair<Stone, Position> entry : player.getHand()) {
stones.add(entry.getFirst());
}
@@ -147,8 +147,8 @@ public class BaseAIControl extends AbstractTurnControl {
private void emitEndOfTurn() {
long timeElapsed = System.currentTimeMillis() - startTime;
- long timeNeeded = Math.min((long) (1000 + Math.random() * hand.getSize()
- * 100), 50000);
+ long timeNeeded = Math.min((long) (1000 + Math.random()
+ * player.getHand().getSize() * 100), 50000);
long waitTime = timeNeeded - timeElapsed;
if (waitTime > 0) {
diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java
index 85f242f..427fe53 100644
--- a/src/jrummikub/control/turn/HumanTurnControl.java
+++ b/src/jrummikub/control/turn/HumanTurnControl.java
@@ -76,8 +76,8 @@ public class HumanTurnControl extends AbstractTurnControl {
if (turnMode == TurnMode.NORMAL_TURN) {
addTablePanelHandlers();
}
-
- view.getHandPanel().setStones(hand.clone());
+
+ view.getHandPanel().setStones(player.getHand().clone());
view.getHandPanel().resetCurrentRow();
view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
@@ -226,7 +226,7 @@ public class HumanTurnControl extends AbstractTurnControl {
private void handClick(Position pos) {
List<Stone> handStones = new ArrayList<Stone>();
for (Stone s : selectedStones) {
- if (hand.pickUp(s)) {
+ if (player.getHand().pickUp(s)) {
handStones.add(s);
}
}
@@ -235,27 +235,27 @@ public class HumanTurnControl extends AbstractTurnControl {
for (Stone s : handStones) {
float x = Math.max(0,
Math.min(13, pos.getX() - handStones.size() / 2.0f + i));
- hand.drop(s, new Position(x, (float) Math.floor(pos.getY())));
+ player.getHand().drop(s, new Position(x, (float) Math.floor(pos.getY())));
selectedStones.remove(s);
i++;
}
view.setSelectedStones(selectedStones);
- view.getHandPanel().setStones(hand);
+ view.getHandPanel().setStones(player.getHand());
}
private void sortStones(Comparator<Stone> comparator) {
List<Stone> stones = new ArrayList<Stone>();
- for (Pair<Stone, Position> entry : hand) {
+ for (Pair<Stone, Position> entry : player.getHand()) {
stones.add(entry.getFirst());
}
for (Stone stone : stones) {
- hand.pickUp(stone);
+ player.getHand().pickUp(stone);
}
Collections.sort(stones, comparator);
int x = 0, y = 0;
for (Stone stone : stones) {
- hand.drop(stone, new Position(x, y));
+ player.getHand().drop(stone, new Position(x, y));
x++;
if (x >= Hand.WIDTH) {
x = 0;
@@ -263,7 +263,7 @@ public class HumanTurnControl extends AbstractTurnControl {
}
}
- view.getHandPanel().setStones(hand);
+ view.getHandPanel().setStones(player.getHand());
}
private void sortByRuns() {
@@ -304,7 +304,7 @@ public class HumanTurnControl extends AbstractTurnControl {
private void pickUpSelectedStones() {
for (Stone stone : selectedStones) {
- hand.pickUp(stone);
+ player.getHand().pickUp(stone);
table.pickUpStone(stone);
}
}
@@ -320,7 +320,7 @@ public class HumanTurnControl extends AbstractTurnControl {
selectedStones.clear();
view.getTablePanel().setStoneSets(table);
- view.getHandPanel().setStones(hand);
+ view.getHandPanel().setStones(player.getHand());
view.setSelectedStones(selectedStones);
}
@@ -380,7 +380,7 @@ public class HumanTurnControl extends AbstractTurnControl {
return;
}
List<Pair<Stone, Position>> handPairs = new ArrayList<Pair<Stone, Position>>();
- for (Pair<Stone, Position> entry : hand) {
+ for (Pair<Stone, Position> entry : player.getHand()) {
handPairs.add(entry);
}
@@ -436,17 +436,15 @@ public class HumanTurnControl extends AbstractTurnControl {
new Position(newPos.getX() - selectedStones.size(), newPos.getY()));
}
} else {
- table.drop(
- new StoneSet(selectedStones),
- new Position(
- pos.getX() + (set.getSize() - selectedStones.size()) * 0.5f, pos
- .getY()));
+ table.drop(new StoneSet(selectedStones),
+ new Position(pos.getX() + (set.getSize() - selectedStones.size())
+ * 0.5f, pos.getY()));
}
selectedStones.clear();
view.getTablePanel().setStoneSets(table);
- view.getHandPanel().setStones(hand);
+ view.getHandPanel().setStones(player.getHand());
view.setSelectedStones(selectedStones);
}