diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/jrummikub/control/ApplicationControl.java | 5 | ||||
-rw-r--r-- | src/jrummikub/control/GameControl.java | 3 | ||||
-rw-r--r-- | src/jrummikub/control/RoundControl.java | 14 | ||||
-rw-r--r-- | src/jrummikub/control/turn/HumanTurnControl.java | 3 | ||||
-rw-r--r-- | src/jrummikub/view/IView.java | 55 | ||||
-rw-r--r-- | src/jrummikub/view/impl/View.java | 45 |
6 files changed, 46 insertions, 79 deletions
diff --git a/src/jrummikub/control/ApplicationControl.java b/src/jrummikub/control/ApplicationControl.java index bcaf437..cf9a8ca 100644 --- a/src/jrummikub/control/ApplicationControl.java +++ b/src/jrummikub/control/ApplicationControl.java @@ -4,6 +4,7 @@ import jrummikub.model.GameSettings; import jrummikub.util.IListener; import jrummikub.util.IListener1; import jrummikub.view.IView; +import jrummikub.view.IView.BottomPanelType; /** * The application control controls the settings for a new games and create the @@ -27,8 +28,7 @@ public class ApplicationControl { */ public void startApplication() { view.showScorePanel(false); - view.enableWinPanel(false); - view.showInterface(false); + view.setBottomPanel(BottomPanelType.START_GAME_PANEL); SettingsControl settingsControl = new SettingsControl(view, new GameSettings()); settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() { @@ -42,7 +42,6 @@ public class ApplicationControl { startApplication(); } }); - view.showInterface(true); gameControl.startGame(); } diff --git a/src/jrummikub/control/GameControl.java b/src/jrummikub/control/GameControl.java index 9eb9fa6..247e67a 100644 --- a/src/jrummikub/control/GameControl.java +++ b/src/jrummikub/control/GameControl.java @@ -14,6 +14,7 @@ import jrummikub.util.IEvent; import jrummikub.util.IListener; import jrummikub.util.IListener1; import jrummikub.view.IView; +import jrummikub.view.IView.BottomPanelType; /** * Controls a Game, at some point including all Rounds, starts new Rounds @@ -128,7 +129,7 @@ public class GameControl { gameState.getScores().add(roundScore); roundControl = null; - view.enableWinPanel(true); + view.setBottomPanel(BottomPanelType.WIN_PANEL); view.getScorePanel().setPlayers(gameSettings.getPlayerList()); view.getScorePanel().setScores(gameState.getScores()); diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java index 40894eb..86f8e05 100644 --- a/src/jrummikub/control/RoundControl.java +++ b/src/jrummikub/control/RoundControl.java @@ -1,5 +1,7 @@ package jrummikub.control; +import static jrummikub.control.turn.TurnControlFactory.Type.*; + import java.util.ArrayList; import java.util.HashSet; import java.util.List; @@ -7,7 +9,6 @@ import java.util.Set; import jrummikub.control.turn.ITurnControl; import jrummikub.control.turn.TurnControlFactory; -import static jrummikub.control.turn.TurnControlFactory.Type.*; import jrummikub.model.Hand; import jrummikub.model.IHand; import jrummikub.model.IPlayer; @@ -25,6 +26,7 @@ import jrummikub.util.IEvent1; import jrummikub.util.IListener; import jrummikub.util.Pair; import jrummikub.view.IView; +import jrummikub.view.IView.BottomPanelType; /** * Controller that manages a single round of rummikub @@ -82,18 +84,15 @@ public class RoundControl { .getTurnControlType() == HUMAN; clonedTable = (ITable) roundState.getTable().clone(); - if (isHuman) { - view.enableStartTurnPanel(true); - } else { - view.enableThinkPanel(true); - } + view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL + : BottomPanelType.COMPUTER_HAND_PANEL); view.getTablePanel().setStoneSets(clonedTable.clone()); view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings() .getName()); view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings() .getColor()); - view.setHasLaidOut(roundState.getActivePlayer().getLaidOut()); + view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut()); if (!isHuman) startTurn(); @@ -156,7 +155,6 @@ public class RoundControl { } private void endOfTurn() { - view.enableThinkPanel(false); turnControl = null; if (roundState.getTurnNumber() >= 1) { checkTurn(); diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java index c49d7ce..d7f7721 100644 --- a/src/jrummikub/control/turn/HumanTurnControl.java +++ b/src/jrummikub/control/turn/HumanTurnControl.java @@ -18,6 +18,7 @@ import jrummikub.util.IListener; import jrummikub.util.IListener1; import jrummikub.util.IListener2; import jrummikub.util.Pair; +import jrummikub.view.IView.BottomPanelType; /** * Controller for a single turn made by a human player @@ -87,7 +88,7 @@ public class HumanTurnControl extends AbstractTurnControl { view.getHandPanel().setStones(hand.clone()); view.getHandPanel().resetCurrentRow(); - view.enableStartTurnPanel(false); + view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL); timer.startTimer(); } diff --git a/src/jrummikub/view/IView.java b/src/jrummikub/view/IView.java index acfd4ac..41dbdf1 100644 --- a/src/jrummikub/view/IView.java +++ b/src/jrummikub/view/IView.java @@ -47,7 +47,7 @@ public interface IView { * Sets the current player's name * * @param playerName - * the player name + * the player name */ public void setCurrentPlayerName(String playerName); @@ -55,19 +55,11 @@ public interface IView { * Sets the stones that are to be painted selected * * @param stones - * the stones to be painted selected + * the stones to be painted selected */ public void setSelectedStones(Collection<Stone> stones); /** - * Enables or disables the player's StartTurnPanel - * - * @param enable - * enable/disable - */ - public void enableStartTurnPanel(boolean enable); - - /** * The start turn event is emitted when the player wants to start his turn * * @return the event @@ -75,14 +67,6 @@ public interface IView { public IEvent getStartTurnEvent(); /** - * Enables or disables the panel shown when a player has won - * - * @param enable - * enable/disable - */ - public void enableWinPanel(boolean enable); - - /** * The quit event is emitted when the player wants to quit the game * * @return the event @@ -100,7 +84,7 @@ public interface IView { * Shows or hides the game settings panel * * @param show - * specifies if the panel shall be shown or hidden + * specifies if the panel shall be shown or hidden */ public void showSettingsPanel(boolean show); @@ -108,7 +92,7 @@ public interface IView { * Shows or hides the score panel * * @param show - * specifies if the panel shall be shown or hidden + * specifies if the panel shall be shown or hidden */ public void showScorePanel(boolean show); @@ -117,40 +101,29 @@ public interface IView { * along with the name * * @param color - * the current player's color + * the current player's color */ public void setCurrentPlayerColor(Color color); /** - * Is used for the PlayerPanel to display if a player has laid out along - * with the name + * Is used for the PlayerPanel to display if a player has laid out along with + * the name * * @param hasLaidOut - * specifies if the current player has laid out or not + * specifies if the current player has laid out or not */ - public void setHasLaidOut(boolean hasLaidOut); + public void setCurrentPlayerHasLaidOut(boolean hasLaidOut); /** * Is emitted if the player wants to end the game and start a new one * * @return newGameEvent */ - IEvent getNewGameEvent(); + public IEvent getNewGameEvent(); - /** - * Enables or disables most parts of the interface - * - * @param enable - * specifies if the interface is to be enabled or disabled - */ - void showInterface(boolean enable); + public void setBottomPanel(BottomPanelType type); - /** - * Enables or disables the panel shown while the computer player is making a - * move - * - * @param b - * specifies if the interface is enabled or disabled - */ - public void enableThinkPanel(boolean b); + public enum BottomPanelType { + START_GAME_PANEL, START_TURN_PANEL, HUMAN_HAND_PANEL, COMPUTER_HAND_PANEL, WIN_PANEL + } } diff --git a/src/jrummikub/view/impl/View.java b/src/jrummikub/view/impl/View.java index 75b2fc6..45f825a 100644 --- a/src/jrummikub/view/impl/View.java +++ b/src/jrummikub/view/impl/View.java @@ -160,19 +160,15 @@ public class View extends JFrame implements IView { playerPanel.getHandPanel().setSelectedStones(stones); } - @Override - public void enableStartTurnPanel(boolean enable) { - playerPanel.setVisible(!enable); - startTurnPanel.setVisible(enable); - winPanel.setVisible(false); - } - - @Override - public void enableWinPanel(boolean enable) { - playerPanel.setVisible(!enable); - startTurnPanel.setVisible(false); - winPanel.setVisible(enable); - } + /* + * @Override public void enableStartTurnPanel(boolean enable) { + * playerPanel.setVisible(!enable); startTurnPanel.setVisible(enable); + * winPanel.setVisible(false); } + * + * @Override public void enableWinPanel(boolean enable) { + * playerPanel.setVisible(!enable); startTurnPanel.setVisible(false); + * winPanel.setVisible(enable); } + */ @Override public void showSettingsPanel(boolean show) { @@ -196,7 +192,7 @@ public class View extends JFrame implements IView { } @Override - public void setHasLaidOut(boolean hasLaidOut) { + public void setCurrentPlayerHasLaidOut(boolean hasLaidOut) { playerPanel.setHasLaidOut(hasLaidOut); } @@ -260,19 +256,18 @@ public class View extends JFrame implements IView { } @Override - public void showInterface(boolean enable) { - if (enable) { - playerPanel.showButtons(true); - } else { - List<Pair<StoneSet, Position>> emptyTable = Collections.emptyList(); - table.setStoneSets(emptyTable); + public void setBottomPanel(BottomPanelType type) { + startTurnPanel.setVisible(type == BottomPanelType.START_TURN_PANEL); + winPanel.setVisible(type == BottomPanelType.WIN_PANEL); + playerPanel.setVisible(type != BottomPanelType.START_TURN_PANEL + && type != BottomPanelType.WIN_PANEL); + + if (type == BottomPanelType.START_GAME_PANEL) { + table.setStoneSets(Collections.<Pair<StoneSet, Position>> emptyList()); playerPanel.getHandPanel().setStones(createDecorationStones()); - playerPanel.showButtons(false); } - } - @Override - public void enableThinkPanel(boolean enable) { - playerPanel.enableButtons(!enable); + playerPanel.showButtons(type != BottomPanelType.START_GAME_PANEL); + playerPanel.enableButtons(type != BottomPanelType.COMPUTER_HAND_PANEL); } } |