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-rw-r--r--test/jrummikub/control/RoundControlTest.java105
1 files changed, 50 insertions, 55 deletions
diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java
index 6b4cb23..a6e1bbb 100644
--- a/test/jrummikub/control/RoundControlTest.java
+++ b/test/jrummikub/control/RoundControlTest.java
@@ -10,6 +10,7 @@ import java.util.List;
import jrummikub.control.turn.TurnMode;
import jrummikub.model.GameSettings;
+import jrummikub.model.GameState;
import jrummikub.model.Hand;
import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
@@ -22,7 +23,6 @@ import jrummikub.model.RoundState;
import jrummikub.model.Score;
import jrummikub.model.Stone;
import jrummikub.model.StoneSet;
-import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.Pair;
import jrummikub.view.IView.BottomPanelType;
@@ -86,8 +86,9 @@ public class RoundControlTest {
public void setup() {
view = new MockView();
testRoundState = new MockRoundState();
+ testRoundState.gameState = new GameState();
testRound = new RoundControl(testRoundState, view);
- Stone stone = testRoundState.getGameHeap().drawStone();
+ Stone stone = testRoundState.getStoneHeap().drawStone();
testRoundState.table.drop(new StoneSet(stone), new Position(5, 0));
testTable = new MockTable();
testTable.sets.add(testRoundState.table.sets.get(0));
@@ -99,24 +100,21 @@ public class RoundControlTest {
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
- gameSettings.getPlayerList().add(
- new PlayerSettings("Jannis", Color.GREEN));
- gameSettings.getPlayerList().add(
- new PlayerSettings("Bennet", Color.BLACK));
- roundState = new RoundState(gameSettings, null);
+ gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
+ gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
+ roundState = new RoundState(gameSettings, new GameState());
roundControl = new RoundControl(roundState, view);
}
private void checkCorrectlyDealt() {
GameSettings settings = testRoundState.getGameSettings();
- int totalStones = settings.getHighestValue()
- * settings.getStoneSetNumber()
+ int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
* settings.getStoneColors().size() + settings.getJokerNumber();
assertEquals(
totalStones - testRoundState.getPlayerCount()
* settings.getNumberOfStonesDealt()
- - testRoundState.table.getSize(), testRoundState
- .getGameHeap().getSize());
+ - testRoundState.table.getSize(), testRoundState.getStoneHeap()
+ .getSize());
for (int i = 0; i < testRoundState.getPlayerCount(); i++) {
assertEquals(settings.getNumberOfStonesDealt(), testRoundState
.getNthNextPlayer(i).getHand().getSize());
@@ -187,8 +185,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
- assertFalse(roundState
- .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
+ assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
+ .getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 6, roundState.getActivePlayer().getHand().getSize());
}
@@ -210,8 +208,7 @@ public class RoundControlTest {
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
- assertEquals(14 + 1, roundState.getNthNextPlayer(-1).getHand()
- .getSize());
+ assertEquals(14 + 1, roundState.getNthNextPlayer(-1).getHand().getSize());
}
/** Threshold=30 */
@@ -248,8 +245,7 @@ public class RoundControlTest {
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
- assertEquals(14 + 9, roundState.getNthNextPlayer(-1).getHand()
- .getSize());
+ assertEquals(14 + 9, roundState.getNthNextPlayer(-1).getHand().getSize());
}
private void dropStonesOnHand(IHand hand, List<Stone> stones) {
@@ -308,8 +304,7 @@ public class RoundControlTest {
view.acknowledgeInvalidEvent.emit();
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
- assertEquals(14 + 6, roundState.getNthNextPlayer(-1).getHand()
- .getSize());
+ assertEquals(14 + 6, roundState.getNthNextPlayer(-1).getHand().getSize());
}
/** Threshold=30 */
@@ -361,8 +356,7 @@ public class RoundControlTest {
view.acknowledgeInvalidEvent.emit();
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
- assertEquals(14 + 7, roundState.getNthNextPlayer(-1).getHand()
- .getSize());
+ assertEquals(14 + 7, roundState.getNthNextPlayer(-1).getHand().getSize());
}
/** */
@@ -415,8 +409,7 @@ public class RoundControlTest {
view.acknowledgeInvalidEvent.emit();
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
- assertEquals(14 + 3, roundState.getNthNextPlayer(-1).getHand()
- .getSize());
+ assertEquals(14 + 3, roundState.getNthNextPlayer(-1).getHand().getSize());
}
/** Threshold=30 */
@@ -499,8 +492,9 @@ public class RoundControlTest {
testTable.valid = true;
testTable.sets.clear();
testTable.drop(
- new StoneSet(Arrays.asList(blueEight, blackEight, redEight,
- orangeEight)), new Position(0, 0));
+ new StoneSet(Arrays
+ .asList(blueEight, blackEight, redEight, orangeEight)),
+ new Position(0, 0));
oldTable.clonedTable = testTable;
view.startTurnEvent.emit();
@@ -529,9 +523,10 @@ public class RoundControlTest {
testTable.valid = false;
testTable.sets.clear();
- testTable.drop(
- new StoneSet(Arrays.asList(blueEight, blackEight, redEight,
- blackFour)), new Position(0, 0));
+ testTable
+ .drop(
+ new StoneSet(Arrays.asList(blueEight, blackEight, redEight,
+ blackFour)), new Position(0, 0));
oldTable.clonedTable = testTable;
view.startTurnEvent.emit();
@@ -587,8 +582,9 @@ public class RoundControlTest {
MockTable oldTable = testRoundState.table;
oldTable.sets.clear();
oldTable.drop(
- new StoneSet(Arrays.asList(blueEight, blackEight, redEight,
- orangeEight)), new Position(0, 0));
+ new StoneSet(Arrays
+ .asList(blueEight, blackEight, redEight, orangeEight)),
+ new Position(0, 0));
testTable.valid = false;
testTable.sets.clear();
@@ -672,7 +668,7 @@ public class RoundControlTest {
}
});
- roundState.getGameHeap().drawStones(106 - 14 * 4 - 1);
+ roundState.getStoneHeap().drawStones(106 - 14 * 4 - 1);
roundControl.startRound();
for (int i = 0; i < 4; i++) {
@@ -713,20 +709,19 @@ public class RoundControlTest {
}
testRoundState.players.get(0).laidOut = true;
- testRoundState.players.get(0).hand.drop(new Stone(1, RED),
- new Position(0, 0));
- testRoundState.players.get(0).hand.drop(new Stone(2, RED),
- new Position(0, 0));
- testRoundState.players.get(1).laidOut = true;
- testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0,
+ testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
+ 0));
+ testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
0));
+ testRoundState.players.get(1).laidOut = true;
+ testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0, 0));
testRoundState.players.get(2).laidOut = false;
- testRoundState.players.get(2).hand.drop(new Stone(9, RED),
- new Position(0, 0));
- testRoundState.players.get(2).hand.drop(new Stone(10, RED),
- new Position(0, 0));
- testRoundState.players.get(2).hand.drop(new Stone(11, RED),
- new Position(0, 0));
+ testRoundState.players.get(2).hand.drop(new Stone(9, RED), new Position(0,
+ 0));
+ testRoundState.players.get(2).hand.drop(new Stone(10, RED), new Position(0,
+ 0));
+ testRoundState.players.get(2).hand.drop(new Stone(11, RED), new Position(0,
+ 0));
testRoundState.players.get(3).laidOut = true;
testRound.endOfRound();
@@ -760,19 +755,19 @@ public class RoundControlTest {
}
testRoundState.players.get(0).laidOut = true;
- testRoundState.players.get(0).hand.drop(new Stone(1, RED),
- new Position(0, 0));
- testRoundState.players.get(0).hand.drop(new Stone(2, RED),
- new Position(0, 0));
+ testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
+ 0));
+ testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
+ 0));
testRoundState.players.get(1).laidOut = true;
- testRoundState.players.get(1).hand.drop(new Stone(3, RED),
- new Position(0, 0));
+ testRoundState.players.get(1).hand.drop(new Stone(3, RED), new Position(0,
+ 0));
testRoundState.players.get(2).laidOut = true;
- testRoundState.players.get(2).hand.drop(new Stone(3, BLUE),
- new Position(0, 0));
+ testRoundState.players.get(2).hand.drop(new Stone(3, BLUE), new Position(0,
+ 0));
testRoundState.players.get(3).laidOut = false;
- testRoundState.players.get(3).hand.drop(new Stone(13, RED),
- new Position(0, 0));
+ testRoundState.players.get(3).hand.drop(new Stone(13, RED), new Position(0,
+ 0));
testRound.endOfRound();
assertTrue(roundEnded);
@@ -810,9 +805,9 @@ public class RoundControlTest {
/** */
@Test
public void testRedeal() {
- testRound.getRestartRoundEvent().add(new IListener() {
+ testRound.getRestartRoundEvent().add(new IListener1<PlayerSettings>() {
@Override
- public void handle() {
+ public void handle(PlayerSettings player) {
roundRestarted = true;
}
});