Age | Commit message (Expand) | Author |
2011-06-20 | Fixed a bunch of network synchronization bugs | Matthias Schiffer |
2011-06-20 | Kommentare, Kommentare | Ida Massow |
2011-06-20 | Fix NetworkRoundControl test | Matthias Schiffer |
2011-06-20 | Added NetworkGameControl | Matthias Schiffer |
2011-06-20 | Add client side to NetworkRoundControl test and implementation | Matthias Schiffer |
2011-06-19 | Make NetworkRoundControl test work | Matthias Schiffer |
2011-06-19 | Fix mock and tests | Ida Massow |
2011-06-19 | Added NetworkRoundControlTest and started NetworkRoundControl and NetworkTurn... | Matthias Schiffer |
2011-06-19 | Fix warnings | Ida Massow |
2011-06-19 | Tests fürs Netzwerk fertig und laufen | Ida Massow |
2011-06-19 | Neue Tests fürs Netzwerk | Ida Massow |
2011-06-19 | Test für game join control | Ida Massow |
2011-06-19 | Tests für networkControl fertig | Ida Massow |
2011-06-19 | Added network test classes | Jannis Harder |
2011-06-19 | Tests verkürzt | Ida Massow |
2011-06-18 | Juhu, alle test tun wieder | Ida Massow |
2011-06-18 | Ca. 150 Zeilen überflüssigen Code entfernt | Ida Massow |
2011-06-18 | Fix many comments, fix tests, fix complexity | Ida Massow |
2011-06-17 | Use new AI for computer players | Jannis Harder |
2011-06-17 | Kommentare und 2 Methoden, die jetzt kurz genug sind | Ida Massow |
2011-06-13 | Implemented most of network settings control | Matthias Schiffer |
2011-06-13 | Player Type in player settings verschoben | Ida Massow |
2011-06-10 | Use LoginData type for login data | Matthias Schiffer |
2011-06-10 | Move LoginControl to control package | Matthias Schiffer |
2011-06-10 | LoginControl ist fertig und getestet | Ida Massow |
2011-06-10 | Mock ist wieder heile und es gibt Tests für die LoginControl... und eine Log... | Ida Massow |
2011-06-08 | Test für util und save control | Ida Massow |
2011-06-08 | Fixed redeal(dis)allowed tests | Jannis Harder |
2011-06-07 | Saving is working | Matthias Schiffer |
2011-06-07 | Always operate on cloned hands in the turn controls | Matthias Schiffer |
2011-06-01 | Abstract turn control has player, doesn't need hand | Bennet Gerlach |
2011-05-31 | Tested BaseAIControl | Bennet Gerlach |
2011-05-31 | kleine fixes | Ida Massow |
2011-05-31 | Metric fixes | Bennet Gerlach |
2011-05-31 | View: Refactor bottom panel display | Matthias Schiffer |
2011-05-31 | Fixed all warnings (comments) but one, one TODO important | Ida Massow |
2011-05-31 | Base AI is now able to meld initially properly | Bennet Gerlach |
2011-05-31 | AIUtil now needs game settings, both hand and player do not anymore | Bennet Gerlach |
2011-05-31 | Make highest value and number of stones dealt settable | Matthias Schiffer |
2011-05-31 | Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auch | Ida Massow |
2011-05-31 | Test für mehr Steine geben | Ida Massow |
2011-05-31 | Tests für Sets mit mehr Farben, mehr Values, ... | Ida Massow |
2011-05-30 | Fixed out of stones rules | Jannis Harder |
2011-05-30 | Man kann jetzt die Anzahl der Steinsätze einstellen | Ida Massow |
2011-05-30 | Test für Änderung der StoneSet Anzahl fertig | Ida Massow |
2011-05-30 | Warnings tauchen auf, wenn man beim Einstellen Unfug macht | Ida Massow |
2011-05-30 | Implemented dummy AI | Jannis Harder |
2011-05-29 | Tested and implemented player type selection in the settings panel | Jannis Harder |
2011-05-29 | Created dummy base AI control | Jannis Harder |
2011-05-29 | Created interface and abstract base class for turn control | Jannis Harder |