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AgeCommit message (Expand)Author
2011-06-17Kommentare und 2 Methoden, die jetzt kurz genug sindIda Massow
2011-06-17Implemented getResult and abort in TurnLogicJannis Harder
2011-06-17Testcase for NoLimits initial meld possible testJannis Harder
2011-06-17Reimplemented AI (old one was too slow)Jannis Harder
2011-06-14Implemented initial meld test using new AIJannis Harder
2011-06-14Finished solver coreJannis Harder
2011-06-13Implemented most of network settings controlMatthias Schiffer
2011-06-13Removed debug output from fdsolver testJannis Harder
2011-06-13Restructured fdsolver api and made first test succeedJannis Harder
2011-06-13Player Type in player settings verschobenIda Massow
2011-06-11Wir haben noch einen classify-Bug gefunden... und behobenIda Massow
2011-06-11Add test for no limitsMatthias Schiffer
2011-06-10Use LoginData type for login dataMatthias Schiffer
2011-06-10Move LoginControl to control packageMatthias Schiffer
2011-06-10LoginControl ist fertig und getestetIda Massow
2011-06-10Mock ist wieder heile und es gibt Tests für die LoginControl... und eine Log...Ida Massow
2011-06-08Test für util und save controlIda Massow
2011-06-08Created first FD-Solver testJannis Harder
2011-06-08Fixed redeal(dis)allowed testsJannis Harder
2011-06-07Saving is workingMatthias Schiffer
2011-06-07Always operate on cloned hands in the turn controlsMatthias Schiffer
2011-06-01Abstract turn control has player, doesn't need handBennet Gerlach
2011-05-31Tested BaseAIControlBennet Gerlach
2011-05-31kleine fixesIda Massow
2011-05-31Added tests for Pair classJannis Harder
2011-05-31Metric fixesBennet Gerlach
2011-05-31View: Refactor bottom panel displayMatthias Schiffer
2011-05-31Fixed all warnings (comments) but one, one TODO importantIda Massow
2011-05-31Base AI is now able to meld initially properlyBennet Gerlach
2011-05-31AIUtil now needs game settings, both hand and player do not anymoreBennet Gerlach
2011-05-31Allow setting stone colors to useMatthias Schiffer
2011-05-31Make highest value and number of stones dealt settableMatthias Schiffer
2011-05-31Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auchIda Massow
2011-05-31Test für mehr Steine gebenIda Massow
2011-05-31Tests für Sets mit mehr Farben, mehr Values, ...Ida Massow
2011-05-30Fixed out of stones rulesJannis Harder
2011-05-30Test different stone heap configurations with JUnit theories; allow creating ...Matthias Schiffer
2011-05-30Man kann jetzt die Anzahl der Steinsätze einstellenIda Massow
2011-05-30Test für Änderung der StoneSet Anzahl fertigIda Massow
2011-05-30Warnings tauchen auf, wenn man beim Einstellen Unfug machtIda Massow
2011-05-30Implemented dummy AIJannis Harder
2011-05-29Tested and implemented player type selection in the settings panelJannis Harder
2011-05-29Viele Warnings durch Kommentare beseitigtIda Massow
2011-05-29Created dummy base AI controlJannis Harder
2011-05-29Created interface and abstract base class for turn controlJannis Harder
2011-05-29Classify for more than two jokersJannis Harder
2011-05-29Test classify for more than two jokersJannis Harder
2011-05-29Deal the correct number of jokers aka funny joker actionJannis Harder
2011-05-29Test for joker number in settings controlJannis Harder
2011-05-29Calculate accumulated score in game stateMatthias Schiffer