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Matthias Schiffer <mschiffer@universe-factory.net>
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jrummikub
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2011-06-17
Kommentare und 2 Methoden, die jetzt kurz genug sind
Ida Massow
2011-06-17
Implemented getResult and abort in TurnLogic
Jannis Harder
2011-06-17
Testcase for NoLimits initial meld possible test
Jannis Harder
2011-06-17
Reimplemented AI (old one was too slow)
Jannis Harder
2011-06-14
Implemented initial meld test using new AI
Jannis Harder
2011-06-14
Finished solver core
Jannis Harder
2011-06-13
Implemented most of network settings control
Matthias Schiffer
2011-06-13
Removed debug output from fdsolver test
Jannis Harder
2011-06-13
Restructured fdsolver api and made first test succeed
Jannis Harder
2011-06-13
Player Type in player settings verschoben
Ida Massow
2011-06-11
Wir haben noch einen classify-Bug gefunden... und behoben
Ida Massow
2011-06-11
Add test for no limits
Matthias Schiffer
2011-06-10
Use LoginData type for login data
Matthias Schiffer
2011-06-10
Move LoginControl to control package
Matthias Schiffer
2011-06-10
LoginControl ist fertig und getestet
Ida Massow
2011-06-10
Mock ist wieder heile und es gibt Tests für die LoginControl... und eine Log...
Ida Massow
2011-06-08
Test für util und save control
Ida Massow
2011-06-08
Created first FD-Solver test
Jannis Harder
2011-06-08
Fixed redeal(dis)allowed tests
Jannis Harder
2011-06-07
Saving is working
Matthias Schiffer
2011-06-07
Always operate on cloned hands in the turn controls
Matthias Schiffer
2011-06-01
Abstract turn control has player, doesn't need hand
Bennet Gerlach
2011-05-31
Tested BaseAIControl
Bennet Gerlach
2011-05-31
kleine fixes
Ida Massow
2011-05-31
Added tests for Pair class
Jannis Harder
2011-05-31
Metric fixes
Bennet Gerlach
2011-05-31
View: Refactor bottom panel display
Matthias Schiffer
2011-05-31
Fixed all warnings (comments) but one, one TODO important
Ida Massow
2011-05-31
Base AI is now able to meld initially properly
Bennet Gerlach
2011-05-31
AIUtil now needs game settings, both hand and player do not anymore
Bennet Gerlach
2011-05-31
Allow setting stone colors to use
Matthias Schiffer
2011-05-31
Make highest value and number of stones dealt settable
Matthias Schiffer
2011-05-31
Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auch
Ida Massow
2011-05-31
Test für mehr Steine geben
Ida Massow
2011-05-31
Tests für Sets mit mehr Farben, mehr Values, ...
Ida Massow
2011-05-30
Fixed out of stones rules
Jannis Harder
2011-05-30
Test different stone heap configurations with JUnit theories; allow creating ...
Matthias Schiffer
2011-05-30
Man kann jetzt die Anzahl der Steinsätze einstellen
Ida Massow
2011-05-30
Test für Änderung der StoneSet Anzahl fertig
Ida Massow
2011-05-30
Warnings tauchen auf, wenn man beim Einstellen Unfug macht
Ida Massow
2011-05-30
Implemented dummy AI
Jannis Harder
2011-05-29
Tested and implemented player type selection in the settings panel
Jannis Harder
2011-05-29
Viele Warnings durch Kommentare beseitigt
Ida Massow
2011-05-29
Created dummy base AI control
Jannis Harder
2011-05-29
Created interface and abstract base class for turn control
Jannis Harder
2011-05-29
Classify for more than two jokers
Jannis Harder
2011-05-29
Test classify for more than two jokers
Jannis Harder
2011-05-29
Deal the correct number of jokers aka funny joker action
Jannis Harder
2011-05-29
Test for joker number in settings control
Jannis Harder
2011-05-29
Calculate accumulated score in game state
Matthias Schiffer
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