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Packages that use GameState | |
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jrummikub.control | |
jrummikub.model |
Uses of GameState in jrummikub.control |
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Fields in jrummikub.control declared as GameState | |
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protected GameState |
GameControl.gameState
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private GameState |
SaveControl.gameState
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Fields in jrummikub.control with type parameters of type GameState | |
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private Event3<GameSettings,GameState,IRoundState> |
SaveControl.loadEvent
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Methods in jrummikub.control that return types with arguments of type GameState | |
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IEvent3<GameSettings,GameState,IRoundState> |
SaveControl.getLoadEvent()
Getter for loadEvent |
Methods in jrummikub.control with parameters of type GameState | |
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void |
GameControl.continueGame(GameState gameState,
IRoundState roundState)
Continues game after loading |
void |
SaveControl.setGameState(GameState gameState)
Sets the current game state |
Uses of GameState in jrummikub.model |
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Fields in jrummikub.model declared as GameState | |
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private GameState |
RoundState.gameState
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Methods in jrummikub.model that return GameState | |
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GameState |
IRoundState.getGameState()
Returns the game state |
GameState |
RoundState.getGameState()
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Constructors in jrummikub.model with parameters of type GameState | |
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RoundState(GameSettings gameSettings,
GameState gameState)
Create a new RoundState with an empty table |
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