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Packages that use IEvent2 | |
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jrummikub.control.network | |
jrummikub.control.turn | |
jrummikub.util | |
jrummikub.view | |
jrummikub.view.impl |
Uses of IEvent2 in jrummikub.control.network |
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Methods in jrummikub.control.network that return IEvent2 | |
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IEvent2<java.lang.String,java.awt.Color> |
ConnectionControl.getChangeColorEvent()
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IEvent2<java.lang.String,java.awt.Color> |
IConnectionControl.getChangeColorEvent()
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IEvent2<IRoundState,RoundControl.InvalidTurnInfo> |
ConnectionControl.getTurnEndEvent()
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IEvent2<IRoundState,RoundControl.InvalidTurnInfo> |
IConnectionControl.getTurnEndEvent()
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Uses of IEvent2 in jrummikub.control.turn |
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Methods in jrummikub.control.turn that return IEvent2 | |
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IEvent2<IRoundState,RoundControl.InvalidTurnInfo> |
AbstractTurnControl.getEndOfTurnEvent()
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IEvent2<IRoundState,RoundControl.InvalidTurnInfo> |
ITurnControl.getEndOfTurnEvent()
Get the event that is emitted when the turn is over |
Uses of IEvent2 in jrummikub.util |
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Classes in jrummikub.util that implement IEvent2 | |
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class |
Event2<T1,T2>
Simple single parameter event generator |
Uses of IEvent2 in jrummikub.view |
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Methods in jrummikub.view that return IEvent2 | |
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IEvent2<java.lang.Integer,java.awt.Color> |
ISettingsPanel.getChangePlayerColorEvent()
The change player color event is emitted when the user wants change a player's color |
IEvent2<java.lang.Integer,java.lang.String> |
ISettingsPanel.getChangePlayerNameEvent()
The change player color event is emitted when the user wants change a player's name |
IEvent2<java.lang.Integer,PlayerSettings.Type> |
ISettingsPanel.getChangePlayerTypeEvent()
The change player color event is emitted when the user wants change a player's type |
IEvent2<Stone,java.lang.Boolean> |
IStonePanel.getRangeClickEvent()
the range click event is emitted when the player clicks on the table/hand/ etc. and wants to select a range instead of a single stone |
IEvent2<Stone,java.lang.Boolean> |
IStonePanel.getSetClickEvent()
the set click event is emitted when the player clicks on the table/hand/ etc. and wants to select a whole set instead of a single stone |
IEvent2<Stone,java.lang.Boolean> |
IStonePanel.getStoneClickEvent()
the click event is emitted when the player clicks on the table/hand/etc. |
Uses of IEvent2 in jrummikub.view.impl |
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Methods in jrummikub.view.impl that return IEvent2 | |
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IEvent2<java.lang.Integer,java.awt.Color> |
SettingsPanel.getChangePlayerColorEvent()
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IEvent2<java.lang.Integer,java.lang.String> |
SettingsPanel.getChangePlayerNameEvent()
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IEvent2<java.lang.Integer,PlayerSettings.Type> |
SettingsPanel.getChangePlayerTypeEvent()
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