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<A NAME="_N_"><!-- --></A><H2>
<B>N</B></H2>
<DL>
<DT><A HREF="../jrummikub/model/PlayerSettings.html#name"><B>name</B></A> -
Variable in class jrummikub.model.<A HREF="../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html#nameField"><B>nameField</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel.PlayerSettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html#nameLabel"><B>nameLabel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel.PlayerSettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#NAMESPACE"><B>NAMESPACE</B></A> -
Static variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>
<DT><A HREF="../jrummikub/ai/TurnLogic.html#neededPoints"><B>neededPoints</B></A> -
Variable in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>
<DT><A HREF="../jrummikub/ai/TurnLogic.html#neededScore"><B>neededScore</B></A> -
Variable in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>
<DT><A HREF="../jrummikub/ai/TurnLogic.html#needIntialMeldThreshold()"><B>needIntialMeldThreshold()</B></A> -
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Include initial meld threshold into turn logic
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#needsJoker(boolean)"><B>needsJoker(boolean)</B></A> -
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>Checks whether we need a joker on the left or right side to place
this stone
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#networkButton"><B>networkButton</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/control/ApplicationControl.html#networkControl"><B>networkControl</B></A> -
Variable in class jrummikub.control.<A HREF="../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A>
<DD>
<DT><A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network"><B>NetworkControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Class dealing with network connection, offering and choice of network games<DT><A HREF="../jrummikub/control/network/NetworkControl.html#NetworkControl(jrummikub.util.LoginData, jrummikub.control.network.IConnectionControl, jrummikub.control.SaveControl, jrummikub.view.IView)"><B>NetworkControl(LoginData, IConnectionControl, SaveControl, IView)</B></A> -
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>Creates a new network control
<DT><A HREF="../jrummikub/control/network/NetworkGameControl.html" title="class in jrummikub.control.network"><B>NetworkGameControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Class controlling network games<DT><A HREF="../jrummikub/control/network/NetworkGameControl.html#NetworkGameControl(jrummikub.model.GameSettings, jrummikub.control.SaveControl, jrummikub.view.IView, jrummikub.control.network.IConnectionControl, boolean)"><B>NetworkGameControl(GameSettings, SaveControl, IView, IConnectionControl, boolean)</B></A> -
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkGameControl.html" title="class in jrummikub.control.network">NetworkGameControl</A>
<DD>Creates new network game control
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#networkGameEvent"><B>networkGameEvent</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/View.html#networkGameEvent"><B>networkGameEvent</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>
<DT><A HREF="../jrummikub/control/network/NetworkRoundControl.html" title="class in jrummikub.control.network"><B>NetworkRoundControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Round control for network games<DT><A HREF="../jrummikub/control/network/NetworkRoundControl.html#NetworkRoundControl(jrummikub.model.IRoundState, jrummikub.view.IView, jrummikub.control.network.IConnectionControl, boolean)"><B>NetworkRoundControl(IRoundState, IView, IConnectionControl, boolean)</B></A> -
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkRoundControl.html" title="class in jrummikub.control.network">NetworkRoundControl</A>
<DD>Creates new network round control
<DT><A HREF="../jrummikub/control/network/NetworkSettingsControl.html" title="class in jrummikub.control.network"><B>NetworkSettingsControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Settings for network games, entered by host<DT><A HREF="../jrummikub/control/network/NetworkSettingsControl.html#NetworkSettingsControl(java.lang.String, jrummikub.view.IView, jrummikub.model.GameSettings)"><B>NetworkSettingsControl(String, IView, GameSettings)</B></A> -
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkSettingsControl.html" title="class in jrummikub.control.network">NetworkSettingsControl</A>
<DD>Creates a new network settings control
<DT><A HREF="../jrummikub/control/network/NetworkTurnControl.html" title="class in jrummikub.control.network"><B>NetworkTurnControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Turn control for network games<DT><A HREF="../jrummikub/control/network/NetworkTurnControl.html#NetworkTurnControl(jrummikub.control.network.IConnectionControl)"><B>NetworkTurnControl(IConnectionControl)</B></A> -
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkTurnControl.html" title="class in jrummikub.control.network">NetworkTurnControl</A>
<DD>Creates new network turn control
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#newGameButton"><B>newGameButton</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#newGameEvent"><B>newGameEvent</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#newRoundButton"><B>newRoundButton</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#newRoundEvent"><B>newRoundEvent</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#nextPlayer()"><B>nextPlayer()</B></A> -
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#nextPlayer()"><B>nextPlayer()</B></A> -
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>
<DT><A HREF="../jrummikub/control/network/NetworkRoundControl.html#nextPlayer()"><B>nextPlayer()</B></A> -
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkRoundControl.html" title="class in jrummikub.control.network">NetworkRoundControl</A>
<DD>
<DT><A HREF="../jrummikub/control/RoundControl.html#nextPlayer()"><B>nextPlayer()</B></A> -
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A>
<DD>Set the next player as active player if the round is not finished
<DT><A HREF="../jrummikub/model/IRoundState.html#nextPlayer()"><B>nextPlayer()</B></A> -
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Changes the activePlayer to the next <A HREF="../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> in the list
<DT><A HREF="../jrummikub/model/RoundState.html#nextPlayer()"><B>nextPlayer()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#nextPlayerEvent"><B>nextPlayerEvent</B></A> -
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>
<DT><A HREF="../jrummikub/model/IRoundState.html#nextTurn()"><B>nextTurn()</B></A> -
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Increments the turn number
<DT><A HREF="../jrummikub/model/RoundState.html#nextTurn()"><B>nextTurn()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#nickname"><B>nickname</B></A> -
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>
<DT><A HREF="../jrummikub/control/network/NetworkSettingsControl.html#nickname"><B>nickname</B></A> -
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkSettingsControl.html" title="class in jrummikub.control.network">NetworkSettingsControl</A>
<DD>
<DT><A HREF="../jrummikub/control/network/ConnectionControl.ConnectRunner.LeaveListener.html#nicknameChanged(java.lang.String, java.lang.String)"><B>nicknameChanged(String, String)</B></A> -
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.ConnectRunner.LeaveListener.html" title="class in jrummikub.control.network">ConnectionControl.ConnectRunner.LeaveListener</A>
<DD>
<DT><A HREF="../jrummikub/model/GameSettings.html#noLimits"><B>noLimits</B></A> -
Variable in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#noLimitsBox"><B>noLimitsBox</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#noLimitsLabel"><B>noLimitsLabel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SidePanel.html#noLimitsLabel"><B>noLimitsLabel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SidePanel.html" title="class in jrummikub.view.impl">SidePanel</A>
<DD>
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#nonNullEquals(java.lang.Object, java.lang.Object)"><B>nonNullEquals(Object, Object)</B></A> -
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>Checks that two objects are equal to each other and not null
<DT><A HREF="../jrummikub/model/GameSettings.html#numberOfStonesDealt"><B>numberOfStonesDealt</B></A> -
Variable in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#numberOfStonesDealtLabel"><B>numberOfStonesDealtLabel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#numberOfStonesDealtSpinner"><B>numberOfStonesDealtSpinner</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
</DL>
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