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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<A NAME="_S_"><!-- --></A><H2>
<B>S</B></H2>
<DL>
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#setCurrentPlayerName(java.lang.String)"><B>setCurrentPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>Sets the current player name
<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html#setCurrentPlayerName(java.lang.String)"><B>setCurrentPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl">StartTurnPanel</A>
<DD>Sets the current player name
<DT><A HREF="../jrummikub/view/impl/View.html#setCurrentPlayerName(java.lang.String)"><B>setCurrentPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/WinPanel.html#setCurrentPlayerName(java.lang.String)"><B>setCurrentPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/WinPanel.html" title="class in jrummikub.view.impl">WinPanel</A>
<DD>Sets the name of the current player
<DT><A HREF="../jrummikub/view/IView.html#setCurrentPlayerName(java.lang.String)"><B>setCurrentPlayerName(String)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Sets the current player's name
<DT><A HREF="../jrummikub/view/IHandPanel.html#setHandHeight(int)"><B>setHandHeight(int)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view">IHandPanel</A>
<DD>Set the number of stones that fit on the hand vertically
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#setHandHeight(int)"><B>setHandHeight(int)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IHandPanel.html#setHandWidth(int)"><B>setHandWidth(int)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view">IHandPanel</A>
<DD>Set the number of stones that fit on the hand horizontally
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#setHandWidth(int)"><B>setHandWidth(int)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#setLeftPlayerName(java.lang.String)"><B>setLeftPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#setLeftPlayerName(java.lang.String)"><B>setLeftPlayerName(String)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>Sets the player name on the left label
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#setRightPlayerName(java.lang.String)"><B>setRightPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#setRightPlayerName(java.lang.String)"><B>setRightPlayerName(String)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>Sets the player name on the right label
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#setScale(float)"><B>setScale(float)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>Sets the new grid scale
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#setSelectedStones(java.util.Collection)"><B>setSelectedStones(Collection&lt;Stone&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>Sets the stones that are to be painted selected
<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html#setSelectedStones(java.util.Collection)"><B>setSelectedStones(Collection&lt;Stone&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>
<DD>Sets the stones to be shown in the collection
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#setSelectedStones(java.util.Collection)"><B>setSelectedStones(Collection&lt;Stone&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>Sets the currently selected stones
<DT><A HREF="../jrummikub/view/impl/View.html#setSelectedStones(java.util.Collection)"><B>setSelectedStones(Collection&lt;Stone&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#setSelectedStones(java.util.Collection)"><B>setSelectedStones(Collection&lt;Stone&gt;)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Sets the stones that are to be painted selected
<DT><A HREF="../jrummikub/view/IHandPanel.html#setStones(java.lang.Iterable)"><B>setStones(Iterable&lt;Pair&lt;Stone, Position&gt;&gt;)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view">IHandPanel</A>
<DD>Set the player's stones to display on the board
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#setStones(java.lang.Iterable)"><B>setStones(Iterable&lt;Pair&lt;Stone, Position&gt;&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>Sets the list of stones that can be clicked on
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#setStones(java.lang.Iterable)"><B>setStones(Iterable&lt;Pair&lt;Stone, Position&gt;&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#setStoneSets(java.lang.Iterable)"><B>setStoneSets(Iterable&lt;Pair&lt;StoneSet, Position&gt;&gt;)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#setStoneSets(java.lang.Iterable)"><B>setStoneSets(Iterable&lt;Pair&lt;StoneSet, Position&gt;&gt;)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>Sets the stone sets lying on the table
<DT><A HREF="../jrummikub/model/GameState.html#setTable(jrummikub.model.ITable)"><B>setTable(ITable)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IGameState.html#setTable(jrummikub.model.ITable)"><B>setTable(ITable)</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A>
<DD>Sets the current <A HREF="../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A>
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#setTimeLeft(int)"><B>setTimeLeft(int)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IPlayerPanel.html#setTimeLeft(int)"><B>setTimeLeft(int)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A>
<DD>Sets the time the player has left for his turn
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#setTopPlayerName(java.lang.String)"><B>setTopPlayerName(String)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#setTopPlayerName(java.lang.String)"><B>setTopPlayerName(String)</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>Sets the player name on the top label
<DT><A HREF="../jrummikub/model/StoneSet.html#size()"><B>size()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Returns the number of stones in the set.
<DT><A HREF="../jrummikub/model/Sizeable.html" title="interface in jrummikub.model"><B>Sizeable</B></A> - Interface in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Objects that have a size.<DT><A HREF="../jrummikub/model/StoneSet.html#splitAt(int)"><B>splitAt(int)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Splits the StoneSet at a specified <A HREF="../jrummikub/model/Position.html" title="class in jrummikub.model"><CODE>Position</CODE></A> and returns two new
 Stone Sets
<DT><A HREF="../jrummikub/control/GameControl.html#startGame()"><B>startGame()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A>
<DD>Game gets started by initializing the first Round
<DT><A HREF="../jrummikub/control/RoundControl.html#startRound()"><B>startRound()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A>
<DD>Begin the round
<DT><A HREF="../jrummikub/control/ITurnTimer.html#startTimer()"><B>startTimer()</B></A> - 
Method in interface jrummikub.control.<A HREF="../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A>
<DD>Starts the timer
<DT><A HREF="../jrummikub/control/TurnTimer.html#startTimer()"><B>startTimer()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/TurnTimer.html" title="class in jrummikub.control">TurnTimer</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/TurnControl.html#startTurn()"><B>startTurn()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/TurnControl.html" title="class in jrummikub.control">TurnControl</A>
<DD>Start the turn
<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl"><B>StartTurnPanel</B></A> - Class in <A HREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD>A panel that is displayed before a player's turn<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html#StartTurnPanel()"><B>StartTurnPanel()</B></A> - 
Constructor for class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl">StartTurnPanel</A>
<DD>Creates a new StartTurnPanel
<DT><A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model"><B>Stone</B></A> - Class in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Basic Rummikub Stone<DT><A HREF="../jrummikub/model/Stone.html#Stone(jrummikub.model.StoneColor)"><B>Stone(StoneColor)</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>Creates a joker of the given color.
<DT><A HREF="../jrummikub/model/Stone.html#Stone(int, jrummikub.model.StoneColor)"><B>Stone(int, StoneColor)</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>Creates a normal stone of a given color and value
<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl"><B>StoneCollectionPanel</B></A> - Class in <A HREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD>Implementation of the stone collection (selection)<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html#StoneCollectionPanel()"><B>StoneCollectionPanel()</B></A> - 
Constructor for class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>
<DD>Creates a new StoneCollection instance
<DT><A HREF="../jrummikub/model/StoneColor.html" title="enum in jrummikub.model"><B>StoneColor</B></A> - Enum in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Class specifying possible StoneColors<DT><A HREF="../jrummikub/model/StoneHeap.html" title="class in jrummikub.model"><B>StoneHeap</B></A> - Class in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>StoneHeap creates all <A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s for a game, manages them and allows
 players to draw one or more random Stones.<DT><A HREF="../jrummikub/model/StoneHeap.html#StoneHeap()"><B>StoneHeap()</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A>
<DD>Creates 106 Stones according to standard rules
<DT><A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl"><B>StonePainter</B></A> - Class in <A HREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD>The StonePainter paints stones and converts between pixel and grid
 coordinates<DT><A HREF="../jrummikub/view/impl/StonePainter.html#StonePainter(float)"><B>StonePainter(float)</B></A> - 
Constructor for class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model"><B>StoneSet</B></A> - Class in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Class managing <A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets<DT><A HREF="../jrummikub/model/StoneSet.html#StoneSet(jrummikub.model.Stone)"><B>StoneSet(Stone)</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Create a new single stone stone set
<DT><A HREF="../jrummikub/model/StoneSet.html#StoneSet(java.util.List)"><B>StoneSet(List&lt;Stone&gt;)</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Create a stone set from a list of stones
<DT><A HREF="../jrummikub/model/StoneSet.Type.html" title="enum in jrummikub.model"><B>StoneSet.Type</B></A> - Enum in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Validity type of the set<DT><A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model"><B>StoneTray</B></A>&lt;<A HREF="../jrummikub/model/StoneTray.html" title="type parameter in StoneTray">E</A> extends <A HREF="../jrummikub/model/Sizeable.html" title="interface in jrummikub.model">Sizeable</A>&gt; - Class in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>A StoneTray is a collection of positioned objects (for example <A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s
 or <A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model"><CODE>StoneSet</CODE></A>s.<DT><A HREF="../jrummikub/model/StoneTray.html#StoneTray()"><B>StoneTray()</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/StoneTray.Direction.html" title="enum in jrummikub.model"><B>StoneTray.Direction</B></A> - Enum in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Possible move directions in case of overlapping Stones/Sets<DT><A HREF="../jrummikub/control/ITurnTimer.html#stopTimer()"><B>stopTimer()</B></A> - 
Method in interface jrummikub.control.<A HREF="../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A>
<DD>Stops the timer.
<DT><A HREF="../jrummikub/control/TurnTimer.html#stopTimer()"><B>stopTimer()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/TurnTimer.html" title="class in jrummikub.control">TurnTimer</A>
<DD>&nbsp;
</DL>
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