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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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B-Index
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<A NAME="_B_"><!-- --></A><H2>
<B>B</B></H2>
<DL>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#backButton"><B>backButton</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/AbstractGameBeginControl.html#backEvent"><B>backEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/AbstractGameBeginControl.html" title="class in jrummikub.control.network">AbstractGameBeginControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/NetworkSettingsControl.html#backEvent"><B>backEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkSettingsControl.html" title="class in jrummikub.control.network">NetworkSettingsControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#backEvent"><B>backEvent</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#BACKGROUND"><B>BACKGROUND</B></A> - 
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html#BACKGROUND"><B>BACKGROUND</B></A> - 
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#BACKGROUND"><B>BACKGROUND</B></A> - 
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#BACKGROUND_COLOR"><B>BACKGROUND_COLOR</B></A> - 
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#backToLoginEvent"><B>backToLoginEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.ConnectRunner.LeaveListener.html#banned(java.lang.String, java.lang.String, java.lang.String)"><B>banned(String, String, String)</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.ConnectRunner.LeaveListener.html" title="class in jrummikub.control.network">ConnectionControl.ConnectRunner.LeaveListener</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/ai/TurnLogic.html#bestState"><B>bestState</B></A> - 
Variable in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#bottomPanelType"><B>bottomPanelType</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branch()"><B>branch()</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Refine the currently unsolved top stack state
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchColor(int)"><B>branchColor(int)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states for all possible colors of stone i
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchLeftGroup(int, jrummikub.ai.TurnLogic.StoneState)"><B>branchLeftGroup(int, TurnLogic.StoneState)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states for all possible left group neighbors of stone i
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchLeftRun(int, jrummikub.ai.TurnLogic.StoneState)"><B>branchLeftRun(int, TurnLogic.StoneState)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states for all possible left run neighbors of stone i
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchOnHand(int)"><B>branchOnHand(int)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states with stone i on the table and stone i on the hand
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchRightGroup(int, jrummikub.ai.TurnLogic.StoneState)"><B>branchRightGroup(int, TurnLogic.StoneState)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states for all possible right group neighbors of stone i
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchRightRun(int, jrummikub.ai.TurnLogic.StoneState)"><B>branchRightRun(int, TurnLogic.StoneState)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states for all possible right run neighbors of stone i
<DT><A HREF="../jrummikub/ai/TurnLogic.html#branchValue(int)"><B>branchValue(int)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Create states for all possible values of stone i
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#breakSymmetries(java.util.HashSet)"><B>breakSymmetries(HashSet&lt;Integer&gt;)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>Try to break symmetries between exchangeable stones to reduce the
 state space
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#BRIGHT_BACKGROUND"><B>BRIGHT_BACKGROUND</B></A> - 
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#brighter(java.awt.Color)"><B>brighter(Color)</B></A> - 
Static method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#BRIGHTER_SCALE"><B>BRIGHTER_SCALE</B></A> - 
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html#buttonEvent"><B>buttonEvent</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl">StartTurnPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#buttonPanel"><B>buttonPanel</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
</DL>
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