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<A NAME="_G_"><!-- --></A><H2>
<B>G</B></H2>
<DL>
<DT><A HREF="../jrummikub/control/ApplicationControl.html#gameControl"><B>gameControl</B></A> - 
Variable in class jrummikub.control.<A HREF="../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/GameControl.html" title="class in jrummikub.control"><B>GameControl</B></A> - Class in <A HREF="../jrummikub/control/package-summary.html">jrummikub.control</A><DD>Controls a Game, at some point including all Rounds, starts new Rounds<DT><A HREF="../jrummikub/control/GameControl.html#GameControl(jrummikub.model.GameSettings, jrummikub.control.SaveControl, jrummikub.view.IView)"><B>GameControl(GameSettings, SaveControl, IView)</B></A> - 
Constructor for class jrummikub.control.<A HREF="../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A>
<DD>Constructor
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#gameControl"><B>gameControl</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/AbstractGameBeginControl.html#gameData"><B>gameData</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/AbstractGameBeginControl.html" title="class in jrummikub.control.network">AbstractGameBeginControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util"><B>GameData</B></A> - Class in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Class summarizing the game data important for unique and sensible network
 representation and use<DT><A HREF="../jrummikub/util/GameData.html#GameData(java.util.UUID, jrummikub.model.GameSettings)"><B>GameData(UUID, GameSettings)</B></A> - 
Constructor for class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>Creates new game data
<DT><A HREF="../jrummikub/util/GameData.html#GameData(java.util.UUID, jrummikub.model.GameSettings, java.lang.String)"><B>GameData(UUID, GameSettings, String)</B></A> - 
Constructor for class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>Creates new game data
<DT><A HREF="../jrummikub/util/GameData.html#gameID"><B>gameID</B></A> - 
Variable in class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SidePanel.InfoPanel.html#gameInfoPanel"><B>gameInfoPanel</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SidePanel.InfoPanel.html" title="class in jrummikub.view.impl">SidePanel.InfoPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#gameJoinAckEvent"><B>gameJoinAckEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/GameJoinControl.html" title="class in jrummikub.control.network"><B>GameJoinControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Control for joining a network game<DT><A HREF="../jrummikub/control/network/GameJoinControl.html#GameJoinControl(jrummikub.control.network.IConnectionControl, jrummikub.util.GameData, jrummikub.view.IView)"><B>GameJoinControl(IConnectionControl, GameData, IView)</B></A> - 
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameJoinControl.html" title="class in jrummikub.control.network">GameJoinControl</A>
<DD>Creates new game join control
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#gameJoinControl"><B>gameJoinControl</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#gameJoinEvent"><B>gameJoinEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#gameLeaveEvent"><B>gameLeaveEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#gameList"><B>gameList</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl"><B>GameListPanel</B></A> - Class in <A HREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD>&nbsp;<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#GameListPanel()"><B>GameListPanel()</B></A> - 
Constructor for class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>Creates new game list panel
<DT><A HREF="../jrummikub/view/impl/View.html#gameListPanel"><B>gameListPanel</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.GameDataCellRenderer.html" title="class in jrummikub.view.impl"><B>GameListPanel.GameDataCellRenderer</B></A> - Class in <A HREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD>Class presenting the game data in a readable way<DT><A HREF="../jrummikub/view/impl/GameListPanel.GameDataCellRenderer.html#GameListPanel.GameDataCellRenderer()"><B>GameListPanel.GameDataCellRenderer()</B></A> - 
Constructor for class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.GameDataCellRenderer.html" title="class in jrummikub.view.impl">GameListPanel.GameDataCellRenderer</A>
<DD>Create new game data cell renderer
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#gameMap"><B>gameMap</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/GameOfferControl.html" title="class in jrummikub.control.network"><B>GameOfferControl</B></A> - Class in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD>Control for network game host<DT><A HREF="../jrummikub/control/network/GameOfferControl.html#GameOfferControl(jrummikub.control.network.IConnectionControl, jrummikub.model.GameSettings, jrummikub.view.IView)"><B>GameOfferControl(IConnectionControl, GameSettings, IView)</B></A> - 
Constructor for class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameOfferControl.html" title="class in jrummikub.control.network">GameOfferControl</A>
<DD>Creates new game offer control
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#gameOfferControl"><B>gameOfferControl</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#gameOfferEvent"><B>gameOfferEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#games"><B>games</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#games"><B>games</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/GameControl.html#gameSettings"><B>gameSettings</B></A> - 
Variable in class jrummikub.control.<A HREF="../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/SaveControl.html#gameSettings"><B>gameSettings</B></A> - 
Variable in class jrummikub.control.<A HREF="../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model"><B>GameSettings</B></A> - Class in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>The overall game settings<DT><A HREF="../jrummikub/model/GameSettings.html#GameSettings()"><B>GameSettings()</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Creates new GameSettings with default values
<DT><A HREF="../jrummikub/model/RoundState.html#gameSettings"><B>gameSettings</B></A> - 
Variable in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/Table.html#gameSettings"><B>gameSettings</B></A> - 
Variable in class jrummikub.model.<A HREF="../jrummikub/model/Table.html" title="class in jrummikub.model">Table</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/util/GameData.html#gameSettings"><B>gameSettings</B></A> - 
Variable in class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SidePanel.html#gameSettings"><B>gameSettings</B></A> - 
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SidePanel.html" title="class in jrummikub.view.impl">SidePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#gameStartEvent"><B>gameStartEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/GameJoinControl.html#gameStartEvent"><B>gameStartEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameJoinControl.html" title="class in jrummikub.control.network">GameJoinControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/GameOfferControl.html#gameStartEvent"><B>gameStartEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameOfferControl.html" title="class in jrummikub.control.network">GameOfferControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/GameControl.html#gameState"><B>gameState</B></A> - 
Variable in class jrummikub.control.<A HREF="../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/SaveControl.html#gameState"><B>gameState</B></A> - 
Variable in class jrummikub.control.<A HREF="../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model"><B>GameState</B></A> - Class in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Class that stores information for a game of multiple rounds<DT><A HREF="../jrummikub/model/GameState.html#GameState()"><B>GameState()</B></A> - 
Constructor for class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/RoundState.html#gameState"><B>gameState</B></A> - 
Variable in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#gameWithdrawalEvent"><B>gameWithdrawalEvent</B></A> - 
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/StoneHeap.html#generator"><B>generator</B></A> - 
Variable in class jrummikub.model.<A HREF="../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/StoneSet.html#get(int)"><B>get(int)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Returns the i-th stone of the set (starting with 0)
<DT><A HREF="../jrummikub/model/GameState.html#getAccumulatedScore()"><B>getAccumulatedScore()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>Calculated the accumulated score over the played rounds
<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html#getAcknowledgeConnectionLostEvent()"><B>getAcknowledgeConnectionLostEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl">StartTurnPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getAcknowledgeConnectionLostEvent()"><B>getAcknowledgeConnectionLostEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getAcknowledgeConnectionLostEvent()"><B>getAcknowledgeConnectionLostEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The acknoledge connection lost event is emitted when the user has
 acknowledged that the network connection was lost
<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html#getAcknowledgeInvalidEvent()"><B>getAcknowledgeInvalidEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl">StartTurnPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getAcknowledgeInvalidEvent()"><B>getAcknowledgeInvalidEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getAcknowledgeInvalidEvent()"><B>getAcknowledgeInvalidEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The start turn event is emitted when the player knows what invalid stones
 he played
<DT><A HREF="../jrummikub/model/IRoundState.html#getActivePlayer()"><B>getActivePlayer()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Returns the currently active player
<DT><A HREF="../jrummikub/model/RoundState.html#getActivePlayer()"><B>getActivePlayer()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getAddPlayerEvent()"><B>getAddPlayerEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getAddPlayerEvent()"><B>getAddPlayerEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The add player event is emitted when the user wants to add a player to the
 player list
<DT><A HREF="../jrummikub/control/network/AbstractGameBeginControl.html#getBackEvent()"><B>getBackEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/AbstractGameBeginControl.html" title="class in jrummikub.control.network">AbstractGameBeginControl</A>
<DD>The back event is emitted when the player wants to go back to the previous
 control and panel
<DT><A HREF="../jrummikub/control/network/NetworkSettingsControl.html#getBackEvent()"><B>getBackEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkSettingsControl.html" title="class in jrummikub.control.network">NetworkSettingsControl</A>
<DD>The get back event is emitted when the player wants to go back to the
 previous settings panel
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getBackEvent()"><B>getBackEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getBackEvent()"><B>getBackEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>Emitted when the user wants to go back to the panel before
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#getBackToLoginEvent()"><B>getBackToLoginEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>The back to login event is emitted when the player aborted the connecting
 process or when a connection error has occured and been acknowledged
<DT><A HREF="../jrummikub/control/LoginControl.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/LoginControl.html" title="class in jrummikub.control">LoginControl</A>
<DD>Getter for cancelEvent
<DT><A HREF="../jrummikub/view/IConnectPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IConnectPanel.html" title="interface in jrummikub.view">IConnectPanel</A>
<DD>Is emitted when the user wants to abort connecting or has acknowledged
 the error
<DT><A HREF="../jrummikub/view/IGameListPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IGameListPanel.html" title="interface in jrummikub.view">IGameListPanel</A>
<DD>Emitted when the network game is canceled
<DT><A HREF="../jrummikub/view/ILoginPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ILoginPanel.html" title="interface in jrummikub.view">ILoginPanel</A>
<DD>Emitted when the user cancels the login process
<DT><A HREF="../jrummikub/view/impl/ConnectPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/ConnectPanel.html" title="class in jrummikub.view.impl">ConnectPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/LoginPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/LoginPanel.html" title="class in jrummikub.view.impl">LoginPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/QuitWarningPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/QuitWarningPanel.html" title="class in jrummikub.view.impl">QuitWarningPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IQuitWarningPanel.html#getCancelEvent()"><B>getCancelEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IQuitWarningPanel.html" title="interface in jrummikub.view">IQuitWarningPanel</A>
<DD>Is emitted if the user selected quit by mistake
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getChangeColorEvent()"><B>getChangeColorEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getChangeColorEvent()"><B>getChangeColorEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeHighestValueEvent()"><B>getChangeHighestValueEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeHighestValueEvent()"><B>getChangeHighestValueEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change highest value event is emitted when the user wants to set the
 highest Stone value
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeInitialMeldThresholdEvent()"><B>getChangeInitialMeldThresholdEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeInitialMeldThresholdEvent()"><B>getChangeInitialMeldThresholdEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change initial meld threshold event is emitted when the user wants
 change the initial meld threshold
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeJokerNumberEvent()"><B>getChangeJokerNumberEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeJokerNumberEvent()"><B>getChangeJokerNumberEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>Emitted when the joker number is changed
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeNoLimitsEvent()"><B>getChangeNoLimitsEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeNoLimitsEvent()"><B>getChangeNoLimitsEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>Emitted when no limits is chosen
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeNumberOfStonesDealtEvent()"><B>getChangeNumberOfStonesDealtEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeNumberOfStonesDealtEvent()"><B>getChangeNumberOfStonesDealtEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change number of Stones dealt event is emitted when the user wants to
 be dealt more or less than 14 Stones at the game start
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangePlayerColorEvent()"><B>getChangePlayerColorEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangePlayerColorEvent()"><B>getChangePlayerColorEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change player color event is emitted when the user wants change a
 player's color
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangePlayerNameEvent()"><B>getChangePlayerNameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangePlayerNameEvent()"><B>getChangePlayerNameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change player color event is emitted when the user wants change a
 player's name
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangePlayerTypeEvent()"><B>getChangePlayerTypeEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangePlayerTypeEvent()"><B>getChangePlayerTypeEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change player color event is emitted when the user wants change a
 player's type
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeSeeHandSizeEvent()"><B>getChangeSeeHandSizeEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeSeeHandSizeEvent()"><B>getChangeSeeHandSizeEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change see hand size event is emitted when the player chooses to see
 the other players hand sizes
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeStoneColorsEvent()"><B>getChangeStoneColorsEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeStoneColorsEvent()"><B>getChangeStoneColorsEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change Stone colors event is emitted when the user chooses the stone
 colors to play with.
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeStoneSetNumberEvent()"><B>getChangeStoneSetNumberEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeStoneSetNumberEvent()"><B>getChangeStoneSetNumberEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The change StoneSet number event is emitted when the user wants to use more
 or less than 2 StoneSets per color
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getChangeTimeEvent()"><B>getChangeTimeEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getChangeTimeEvent()"><B>getChangeTimeEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>Emitted when totalTime for a turn is changed
<DT><A HREF="../jrummikub/util/LoginData.html#getChannelName()"><B>getChannelName()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A>
<DD>Getter for channel name
<DT><A HREF="../jrummikub/view/IClickable.html#getClickEvent()"><B>getClickEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IClickable.html" title="interface in jrummikub.view">IClickable</A>
<DD>the click event is emitted when the player clicks on the table/hand/etc.
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getClickEvent()"><B>getClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/PlayerSettings.html#getColor()"><B>getColor()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>
<DD>Returns the player's color
<DT><A HREF="../jrummikub/model/Stone.html#getColor()"><B>getColor()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>Returns the color of the stone.
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#getColor(jrummikub.model.StoneColor)"><B>getColor(StoneColor)</B></A> - 
Static method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getConnectedEvent()"><B>getConnectedEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getConnectedEvent()"><B>getConnectedEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getConnectionFailedEvent()"><B>getConnectionFailedEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getConnectionFailedEvent()"><B>getConnectionFailedEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getConnectionLostEvent()"><B>getConnectionLostEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getConnectionLostEvent()"><B>getConnectionLostEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getConnectPanel()"><B>getConnectPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getConnectPanel()"><B>getConnectPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Getter for connect panel
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getCurrentGame()"><B>getCurrentGame()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getCurrentGame()"><B>getCurrentGame()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/GameControl.html#getEndOfGameEvent()"><B>getEndOfGameEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/GameControl.html" title="class in jrummikub.control">GameControl</A>
<DD>Is emitted when the user ends the game and start a new one
<DT><A HREF="../jrummikub/control/RoundControl.html#getEndOfRoundEvent()"><B>getEndOfRoundEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A>
<DD>End the round
<DT><A HREF="../jrummikub/control/turn/AbstractTurnControl.html#getEndOfTurnEvent()"><B>getEndOfTurnEvent()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/AbstractTurnControl.html" title="class in jrummikub.control.turn">AbstractTurnControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/ITurnControl.html#getEndOfTurnEvent()"><B>getEndOfTurnEvent()</B></A> - 
Method in interface jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A>
<DD>Get the event that is emitted when the turn is over
<DT><A HREF="../jrummikub/view/impl/PausePanel.html#getEndPauseEvent()"><B>getEndPauseEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PausePanel.html" title="class in jrummikub.view.impl">PausePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getEndPauseEvent()"><B>getEndPauseEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getEndPauseEvent()"><B>getEndPauseEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The end pause event is emitted when the user wants to sresume the game
 after a pause
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#getEndProgramEvent()"><B>getEndProgramEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>The end program is emitted when the player wants to quit the program
<DT><A HREF="../jrummikub/view/impl/View.html#getEndProgramEvent()"><B>getEndProgramEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getEndProgramEvent()"><B>getEndProgramEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The quit event is emitted when the player wants to quit the game
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getEndTurnEvent()"><B>getEndTurnEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IPlayerPanel.html#getEndTurnEvent()"><B>getEndTurnEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A>
<DD>The end turn event is emitted when the player wants to end his turn
<DT><A HREF="../jrummikub/control/turn/AIControl.html#getFactory()"><B>getFactory()</B></A> - 
Static method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/AIControl.html" title="class in jrummikub.control.turn">AIControl</A>
<DD>Get the factory for the base AI control
<DT><A HREF="../jrummikub/control/turn/HumanTurnControl.html#getFactory()"><B>getFactory()</B></A> - 
Static method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/HumanTurnControl.html" title="class in jrummikub.control.turn">HumanTurnControl</A>
<DD>Get a factory for this turn control
<DT><A HREF="../jrummikub/control/turn/TurnControlFactory.html#getFactory(jrummikub.model.PlayerSettings.Type)"><B>getFactory(PlayerSettings.Type)</B></A> - 
Static method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/TurnControlFactory.html" title="class in jrummikub.control.turn">TurnControlFactory</A>
<DD>returns the turn control factory for the specified type
<DT><A HREF="../jrummikub/util/Pair.html#getFirst()"><B>getFirst()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A>
<DD>Extract the first component of a pair
<DT><A HREF="../jrummikub/model/GameState.html#getFirstRoundFirstPlayer()"><B>getFirstRoundFirstPlayer()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>Gets the number of the first player of the first round
<DT><A HREF="../jrummikub/model/Hand.html#getFreeRowSpace(int)"><B>getFreeRowSpace(int)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model">Hand</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IHand.html#getFreeRowSpace(int)"><B>getFreeRowSpace(int)</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>
<DD>Gets the amount of free space in a hand row
<DT><A HREF="../jrummikub/util/GameData.html#getGameID()"><B>getGameID()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>Getter for gameID
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getGameJoinAckEvent()"><B>getGameJoinAckEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getGameJoinAckEvent()"><B>getGameJoinAckEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getGameJoinEvent()"><B>getGameJoinEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getGameJoinEvent()"><B>getGameJoinEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getGameLeaveEvent()"><B>getGameLeaveEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getGameLeaveEvent()"><B>getGameLeaveEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getGameListPanel()"><B>getGameListPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getGameListPanel()"><B>getGameListPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Getter for game list panel
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getGameOfferEvent()"><B>getGameOfferEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getGameOfferEvent()"><B>getGameOfferEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IRoundState.html#getGameSettings()"><B>getGameSettings()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Get the current <A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model"><CODE>GameSettings</CODE></A>
<DT><A HREF="../jrummikub/model/RoundState.html#getGameSettings()"><B>getGameSettings()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/util/GameData.html#getGameSettings()"><B>getGameSettings()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>Getter for game settings
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getGameStartEvent()"><B>getGameStartEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getGameStartEvent()"><B>getGameStartEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IRoundState.html#getGameState()"><B>getGameState()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Returns the game state
<DT><A HREF="../jrummikub/model/RoundState.html#getGameState()"><B>getGameState()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getGameWithdrawalEvent()"><B>getGameWithdrawalEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getGameWithdrawalEvent()"><B>getGameWithdrawalEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getHand()"><B>getHand()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Gets the current player's hand
<DT><A HREF="../jrummikub/model/IPlayer.html#getHand()"><B>getHand()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A>
<DD>Get the current hand of the player
<DT><A HREF="../jrummikub/model/Player.html#getHand()"><B>getHand()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Player.html" title="class in jrummikub.model">Player</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getHandPanel()"><B>getHandPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getHandPanel()"><B>getHandPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getHandPanel()"><B>getHandPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/Sizeable.html#getHeight()"><B>getHeight()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/Sizeable.html" title="interface in jrummikub.model">Sizeable</A>
<DD>Get the height of the object
<DT><A HREF="../jrummikub/model/Stone.html#getHeight()"><B>getHeight()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/StoneSet.html#getHeight()"><B>getHeight()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameSettings.html#getHighestValue()"><B>getHighestValue()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Return the highest stone value in use
<DT><A HREF="../jrummikub/util/GameData.html#getHost()"><B>getHost()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/GameData.html" title="class in jrummikub.util">GameData</A>
<DD>Getter for host name
<DT><A HREF="../jrummikub/server/DedicatedServer.html#getHostName()"><B>getHostName()</B></A> - 
Method in class jrummikub.server.<A HREF="../jrummikub/server/DedicatedServer.html" title="class in jrummikub.server">DedicatedServer</A>
<DD>Getter for host name
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getHoveredStone()"><B>getHoveredStone()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>Returns the stone the mouse pointer is hovering over
<DT><A HREF="../jrummikub/model/Hand.html#getIdenticalStoneCount()"><B>getIdenticalStoneCount()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model">Hand</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IHand.html#getIdenticalStoneCount()"><B>getIdenticalStoneCount()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>
<DD>Counts the pairs of identical stones
<DT><A HREF="../jrummikub/model/GameSettings.html#getInitialMeldThreshold()"><B>getInitialMeldThreshold()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Returns the initial meld threshold
<DT><A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html#getInvalidSets()"><B>getInvalidSets()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A>
<DD>Getter for the invalid sets
<DT><A HREF="../jrummikub/control/network/ConnectionControl.TurnEndData.html#getInvalidTurnInfo()"><B>getInvalidTurnInfo()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.TurnEndData.html" title="class in jrummikub.control.network">ConnectionControl.TurnEndData</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IGameListPanel.html#getJoinEvent()"><B>getJoinEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IGameListPanel.html" title="interface in jrummikub.view">IGameListPanel</A>
<DD>Emitted when the user chose to join an existing, open game
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#getJoinEvent()"><B>getJoinEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameSettings.html#getJokerNumber()"><B>getJokerNumber()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Returns the number of jokers
<DT><A HREF="../jrummikub/model/GameSettings.html#getJokerPoints()"><B>getJokerPoints()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Returns the points counted for a joker
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getLaidOut()"><B>getLaidOut()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Returns if the current player has laid out yet
<DT><A HREF="../jrummikub/model/IPlayer.html#getLaidOut()"><B>getLaidOut()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A>
<DD>Has the player laid out yet?
<DT><A HREF="../jrummikub/model/Player.html#getLaidOut()"><B>getLaidOut()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Player.html" title="class in jrummikub.model">Player</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IRoundState.html#getLastPlayer()"><B>getLastPlayer()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Sets the player that will make the last turn before the round ends when the
 heap is empty
<DT><A HREF="../jrummikub/model/RoundState.html#getLastPlayer()"><B>getLastPlayer()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameState.html#getLastPlayerRedealed()"><B>getLastPlayerRedealed()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>Returns the player that has redealed last
<DT><A HREF="../jrummikub/model/IPlayer.html#getLastTurnStoneCount()"><B>getLastTurnStoneCount()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A>
<DD>Gets the number of stones put on table in player's last turn
<DT><A HREF="../jrummikub/model/Player.html#getLastTurnStoneCount()"><B>getLastTurnStoneCount()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Player.html" title="class in jrummikub.model">Player</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#getLeftConnectorClickEvent()"><B>getLeftConnectorClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#getLeftConnectorClickEvent()"><B>getLeftConnectorClickEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>the left connector click event is emitted when the player clicks on a left
 connector of a stone set on the table .
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getLeftPanelWidth()"><B>getLeftPanelWidth()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.GameDataCellRenderer.html#getListCellRendererComponent(javax.swing.JList, java.lang.Object, int, boolean, boolean)"><B>getListCellRendererComponent(JList, Object, int, boolean, boolean)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.GameDataCellRenderer.html" title="class in jrummikub.view.impl">GameListPanel.GameDataCellRenderer</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/SaveControl.html#getLoadErrorEvent()"><B>getLoadErrorEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A>
<DD>The load error event is emitted when the file selected for loading is not
 a rum file
<DT><A HREF="../jrummikub/control/SaveControl.html#getLoadEvent()"><B>getLoadEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/SaveControl.html" title="class in jrummikub.control">SaveControl</A>
<DD>Getter for loadEvent
<DT><A HREF="../jrummikub/view/impl/View.html#getLoadEvent()"><B>getLoadEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getLoadEvent()"><B>getLoadEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The load event is emitted when the user wants to load a previously saved
 game state
<DT><A HREF="../jrummikub/view/impl/View.html#getLoadFileEvent()"><B>getLoadFileEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getLoadFileEvent()"><B>getLoadFileEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The load file event is emitted when the user chose to discard the current
 game to save another
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getLoadGameEvent()"><B>getLoadGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/LoginControl.html#getLoginEvent()"><B>getLoginEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/LoginControl.html" title="class in jrummikub.control">LoginControl</A>
<DD>Getter for loginEvent
<DT><A HREF="../jrummikub/view/ILoginPanel.html#getLoginEvent()"><B>getLoginEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ILoginPanel.html" title="interface in jrummikub.view">ILoginPanel</A>
<DD>Player has offered all information and wants to connect
<DT><A HREF="../jrummikub/view/impl/LoginPanel.html#getLoginEvent()"><B>getLoginEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/LoginPanel.html" title="class in jrummikub.view.impl">LoginPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getLoginPanel()"><B>getLoginPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getLoginPanel()"><B>getLoginPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Getter for login panel
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html#getMaximumSize()"><B>getMaximumSize()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel.PlayerSettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getMenuNewGameEvent()"><B>getMenuNewGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getMenuNewGameEvent()"><B>getMenuNewGameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The menu new game event is emitted when the user selects the new game menu
 entry
<DT><A HREF="../jrummikub/model/StoneTray.html#getMoveDirection(E, jrummikub.model.Position, jrummikub.util.Pair)"><B>getMoveDirection(E, Position, Pair&lt;E, Position&gt;)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>Returns the direction to move the object in
<DT><A HREF="../jrummikub/model/StoneTray.html#getMoveOrientation(E, jrummikub.model.Position, jrummikub.util.Pair)"><B>getMoveOrientation(E, Position, Pair&lt;E, Position&gt;)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>Will the object be moved horizontally or vertically
<DT><A HREF="../jrummikub/model/PlayerSettings.html#getName()"><B>getName()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>
<DD>Returns the player's name
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getNetworkGameEvent()"><B>getNetworkGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getNetworkGameEvent()"><B>getNetworkGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getNetworkGameEvent()"><B>getNetworkGameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The network game event is emitted when the user chooses a network game
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#getNewGameEvent()"><B>getNewGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getNewGameEvent()"><B>getNewGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getNewGameEvent()"><B>getNewGameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Is emitted if the player wants to end the game and start a new one
<DT><A HREF="../jrummikub/model/StoneTray.html#getNewPosition(E, jrummikub.model.Position, jrummikub.model.StoneTray.Direction, E, jrummikub.model.Position)"><B>getNewPosition(E, Position, StoneTray.Direction, E, Position)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/RoundEndPanel.html#getNewRoundEvent()"><B>getNewRoundEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/RoundEndPanel.html" title="class in jrummikub.view.impl">RoundEndPanel</A>
<DD>The new round event is emitted when the player wants to start a new round
<DT><A HREF="../jrummikub/view/impl/View.html#getNewRoundEvent()"><B>getNewRoundEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getNewRoundEvent()"><B>getNewRoundEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The new round event is emitted when the player wants to start a new round
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getNextPlayerEvent()"><B>getNextPlayerEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getNextPlayerEvent()"><B>getNextPlayerEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getNickname()"><B>getNickname()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getNickname()"><B>getNickname()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IRoundState.html#getNthNextPlayer(int)"><B>getNthNextPlayer(int)</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Returns the player that would be the active player after i turns
<DT><A HREF="../jrummikub/model/RoundState.html#getNthNextPlayer(int)"><B>getNthNextPlayer(int)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IRoundState.html#getNthPlayer(int)"><B>getNthPlayer(int)</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Returns the nth player
<DT><A HREF="../jrummikub/model/RoundState.html#getNthPlayer(int)"><B>getNthPlayer(int)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameSettings.html#getNumberOfStonesDealt()"><B>getNumberOfStonesDealt()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Get number of stones dealt at game start
<DT><A HREF="../jrummikub/control/network/NetworkSettingsControl.html#getOfferGameEvent()"><B>getOfferGameEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkSettingsControl.html" title="class in jrummikub.control.network">NetworkSettingsControl</A>
<DD>The game offer event is emitted when a player wants to offer a new network
 game
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getOfferGameEvent()"><B>getOfferGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getOfferGameEvent()"><B>getOfferGameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The offer new game event is emitted when a new game is started and looking
 for players
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getOldHand()"><B>getOldHand()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Gets the current player's hand at the beginning of the turn
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getOldTable()"><B>getOldTable()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Gets the table at the beginning of the turn
<DT><A HREF="../jrummikub/view/IGameListPanel.html#getOpenNewGameEvent()"><B>getOpenNewGameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IGameListPanel.html" title="interface in jrummikub.view">IGameListPanel</A>
<DD>Emitted when a new game is offered
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#getOpenNewGameEvent()"><B>getOpenNewGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html#getOtherClickEvent()"><B>getOtherClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>
<DD>The other click event is emitted by the stone collection when the player
 has clicked on it, but hasn't hit a stone.
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getParticipantLeftEvent()"><B>getParticipantLeftEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getParticipantLeftEvent()"><B>getParticipantLeftEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/util/LoginData.html#getPassword()"><B>getPassword()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A>
<DD>Getter for password
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getPauseEvent()"><B>getPauseEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getPauseEvent()"><B>getPauseEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getPauseEvent()"><B>getPauseEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The pause event is emitted when the user wants to pause the current turn
<DT><A HREF="../jrummikub/model/IRoundState.html#getPlayerCount()"><B>getPlayerCount()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Returns the number of players
<DT><A HREF="../jrummikub/model/RoundState.html#getPlayerCount()"><B>getPlayerCount()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameSettings.html#getPlayerList()"><B>getPlayerList()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Returns the list containing the settings of all players
<DT><A HREF="../jrummikub/view/impl/View.html#getPlayerPanel()"><B>getPlayerPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getPlayerPanel()"><B>getPlayerPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Returns the player panel
<DT><A HREF="../jrummikub/model/IPlayer.html#getPlayerSettings()"><B>getPlayerSettings()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A>
<DD>Returns the player settings
<DT><A HREF="../jrummikub/model/Player.html#getPlayerSettings()"><B>getPlayerSettings()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Player.html" title="class in jrummikub.model">Player</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/GameListPanel.html#getPlayerSlotCount(jrummikub.util.GameData)"><B>getPlayerSlotCount(GameData)</B></A> - 
Static method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/GameListPanel.html" title="class in jrummikub.view.impl">GameListPanel</A>
<DD>Counts the empty slots for network players in a game
<DT><A HREF="../jrummikub/ai/TurnLogic.State.html#getPoints()"><B>getPoints()</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.State.html" title="class in jrummikub.ai">TurnLogic.State</A>
<DD>Returns the points
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#getPoints()"><B>getPoints()</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>How many points we get for melding this stone
<DT><A HREF="../jrummikub/model/Score.html#getPoints()"><B>getPoints()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>
<DD>Get the point list
<DT><A HREF="../jrummikub/model/IStoneTray.html#getPosition(E)"><B>getPosition(E)</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IStoneTray.html" title="interface in jrummikub.model">IStoneTray</A>
<DD>Returns the position of an object that is already on the tray
<DT><A HREF="../jrummikub/model/StoneTray.html#getPosition(E)"><B>getPosition(E)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html#getPreferredSize()"><B>getPreferredSize()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel.PlayerSettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/SidePanel.PlayerListPanel.html#getPreferredSize()"><B>getPreferredSize()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SidePanel.PlayerListPanel.html" title="class in jrummikub.view.impl">SidePanel.PlayerListPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/QuitWarningPanel.html#getQuitEvent()"><B>getQuitEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/QuitWarningPanel.html" title="class in jrummikub.view.impl">QuitWarningPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getQuitEvent()"><B>getQuitEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IQuitWarningPanel.html#getQuitEvent()"><B>getQuitEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IQuitWarningPanel.html" title="interface in jrummikub.view">IQuitWarningPanel</A>
<DD>Is emitted if the user is positive about quitting
<DT><A HREF="../jrummikub/view/IView.html#getQuitEvent()"><B>getQuitEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The quit event is emitted when the user wants to leave the application
<DT><A HREF="../jrummikub/view/impl/QuitWarningPanel.html#getQuitMode()"><B>getQuitMode()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/QuitWarningPanel.html" title="class in jrummikub.view.impl">QuitWarningPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IQuitWarningPanel.html#getQuitMode()"><B>getQuitMode()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IQuitWarningPanel.html" title="interface in jrummikub.view">IQuitWarningPanel</A>
<DD>Getter for quit mode
<DT><A HREF="../jrummikub/view/impl/View.html#getQuitWarningPanel()"><B>getQuitWarningPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getQuitWarningPanel()"><B>getQuitWarningPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Getter for quit warning panel
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getRangeClickEvent()"><B>getRangeClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IStonePanel.html#getRangeClickEvent()"><B>getRangeClickEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view">IStonePanel</A>
<DD>the range click event is emitted when the player clicks on the table/hand/
 etc. and wants to select a range instead of a single stone
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getRedealEvent()"><B>getRedealEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getRedealEvent()"><B>getRedealEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/AbstractTurnControl.html#getRedealEvent()"><B>getRedealEvent()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/AbstractTurnControl.html" title="class in jrummikub.control.turn">AbstractTurnControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/ITurnControl.html#getRedealEvent()"><B>getRedealEvent()</B></A> - 
Method in interface jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A>
<DD>Emitted when the round is aborted and needs to be restarted
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getRedealEvent()"><B>getRedealEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IPlayerPanel.html#getRedealEvent()"><B>getRedealEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A>
<DD>The redeal event is emitted when the player wants to get new stones
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getRemovePlayerEvent()"><B>getRemovePlayerEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getRemovePlayerEvent()"><B>getRemovePlayerEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>The remove player event is emitted when the user wants to remove a player
 remove the player list
<DT><A HREF="../jrummikub/control/RoundControl.html#getRestartRoundEvent()"><B>getRestartRoundEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A>
<DD>Emitted when the round is aborted and needs to be restarted
<DT><A HREF="../jrummikub/ai/TurnLogic.html#getResult()"><B>getResult()</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Get the found stones and create output sets
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#getRightConnectorClickEvent()"><B>getRightConnectorClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#getRightConnectorClickEvent()"><B>getRightConnectorClickEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>the right connector click event is emitted when the player clicks on a
 right connector of a stone set on the table .
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getRoundStartEvent()"><B>getRoundStartEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getRoundStartEvent()"><B>getRoundStartEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.TurnEndData.html#getRoundState()"><B>getRoundState()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.TurnEndData.html" title="class in jrummikub.control.network">ConnectionControl.TurnEndData</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getRoundState()"><B>getRoundState()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Get the current round state
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getRoundStateUpdateEvent()"><B>getRoundStateUpdateEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getRoundStateUpdateEvent()"><B>getRoundStateUpdateEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/RoundControl.html#getRoundStateUpdateEvent()"><B>getRoundStateUpdateEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.html" title="class in jrummikub.control">RoundControl</A>
<DD>Is emitted in network when a new turn starts
<DT><A HREF="../jrummikub/model/Hand.html#getRowCount()"><B>getRowCount()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model">Hand</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IHand.html#getRowCount()"><B>getRowCount()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>
<DD>The number of used rows
<DT><A HREF="../jrummikub/view/impl/View.html#getSaveEvent()"><B>getSaveEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getSaveEvent()"><B>getSaveEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The save event is emitted when the user wants to save the current game
 state
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#getScaledBackground(int, java.awt.image.BufferedImage)"><B>getScaledBackground(int, BufferedImage)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/ai/TurnLogic.State.html#getScore()"><B>getScore()</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.State.html" title="class in jrummikub.ai">TurnLogic.State</A>
<DD>Returns the score
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#getScore()"><B>getScore()</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>How badly we want to get rid of this stone
<DT><A HREF="../jrummikub/view/impl/View.html#getScorePanel()"><B>getScorePanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getScorePanel()"><B>getScorePanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Returns the score panel
<DT><A HREF="../jrummikub/model/GameState.html#getScores()"><B>getScores()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>Returns the list of players' scores in the rounds played before
<DT><A HREF="../jrummikub/util/Pair.html#getSecond()"><B>getSecond()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A>
<DD>Extract the second component of a pair
<DT><A HREF="../jrummikub/model/GameSettings.html#getSeeHandSize()"><B>getSeeHandSize()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Returns the visibility of the hand size
<DT><A HREF="../jrummikub/util/LoginData.html#getServerName()"><B>getServerName()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A>
<DD>Getter for server name
<DT><A HREF="../jrummikub/server/DedicatedServer.html#getServerPassword()"><B>getServerPassword()</B></A> - 
Method in class jrummikub.server.<A HREF="../jrummikub/server/DedicatedServer.html" title="class in jrummikub.server">DedicatedServer</A>
<DD>Get the current server password
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getSetClickEvent()"><B>getSetClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IStonePanel.html#getSetClickEvent()"><B>getSetClickEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view">IStonePanel</A>
<DD>the set click event is emitted when the player clicks on the table/hand/
 etc. and wants to select a whole set instead of a single stone
<DT><A HREF="../jrummikub/view/impl/View.html#getSettingsPanel()"><B>getSettingsPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getSettingsPanel()"><B>getSettingsPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Returns the settings panel
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getSetVariantChildrenEvent()"><B>getSetVariantChildrenEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getSetVariantChildrenEvent()"><B>getSetVariantChildrenEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>Emitted when the children variant is chosen
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getSetVariantDefaultEvent()"><B>getSetVariantDefaultEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getSetVariantDefaultEvent()"><B>getSetVariantDefaultEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>Emitted when the variables are reset to the default values
<DT><A HREF="../jrummikub/view/impl/View.html#getSidePanel()"><B>getSidePanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getSidePanel()"><B>getSidePanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Returns the side panel
<DT><A HREF="../jrummikub/model/IStoneTray.html#getSize()"><B>getSize()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IStoneTray.html" title="interface in jrummikub.model">IStoneTray</A>
<DD>Return the number of objects on the tray
<DT><A HREF="../jrummikub/model/StoneHeap.html#getSize()"><B>getSize()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A>
<DD>Get the number of stones left
<DT><A HREF="../jrummikub/model/StoneSet.html#getSize()"><B>getSize()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Returns the number of stones in the set.
<DT><A HREF="../jrummikub/model/StoneTray.html#getSize()"><B>getSize()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getSortByGroupsEvent()"><B>getSortByGroupsEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IPlayerPanel.html#getSortByGroupsEvent()"><B>getSortByGroupsEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A>
<DD>The sort by groups event is emitted when the player wants to sort his
 stones by groups
<DT><A HREF="../jrummikub/view/impl/PlayerPanel.html#getSortByRunsEvent()"><B>getSortByRunsEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IPlayerPanel.html#getSortByRunsEvent()"><B>getSortByRunsEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A>
<DD>The sort by runs event is emitted when the player wants to sort his
 stones by runs
<DT><A HREF="../jrummikub/control/network/GameJoinControl.html#getStartGameEvent()"><B>getStartGameEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameJoinControl.html" title="class in jrummikub.control.network">GameJoinControl</A>
<DD>The event that is emitted when the game is started
<DT><A HREF="../jrummikub/control/network/GameOfferControl.html#getStartGameEvent()"><B>getStartGameEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameOfferControl.html" title="class in jrummikub.control.network">GameOfferControl</A>
<DD>The event that is emitted when the game is started
<DT><A HREF="../jrummikub/control/SettingsControl.html#getStartGameEvent()"><B>getStartGameEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/SettingsControl.html" title="class in jrummikub.control">SettingsControl</A>
<DD>the start game event is emitted when the user wants to start a game and
 the settings made are valid
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#getStartGameEvent()"><B>getStartGameEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ISettingsPanel.html#getStartGameEvent()"><B>getStartGameEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A>
<DD>the start game event is emitted when the user wants to start the game
<DT><A HREF="../jrummikub/view/impl/StartTurnPanel.html#getStartTurnEvent()"><B>getStartTurnEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StartTurnPanel.html" title="class in jrummikub.view.impl">StartTurnPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getStartTurnEvent()"><B>getStartTurnEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getStartTurnEvent()"><B>getStartTurnEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>The start turn event is emitted when the player wants to start his turn
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getStoneAt(jrummikub.model.Position)"><B>getStoneAt(Position)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>Gets the stone at the specified position
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getStoneClickEvent()"><B>getStoneClickEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IStonePanel.html#getStoneClickEvent()"><B>getStoneClickEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view">IStonePanel</A>
<DD>the click event is emitted when the player clicks on the table/hand/etc.
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#getStoneCollectionPanel()"><B>getStoneCollectionPanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ITablePanel.html#getStoneCollectionPanel()"><B>getStoneCollectionPanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A>
<DD>Returns the stone collection (the panel showing the stones currently
 selected)
<DT><A HREF="../jrummikub/model/GameSettings.html#getStoneColors()"><B>getStoneColors()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Get stone colors used
<DT><A HREF="../jrummikub/model/IRoundState.html#getStoneHeap()"><B>getStoneHeap()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Returns the heap of stones to draw from
<DT><A HREF="../jrummikub/model/RoundState.html#getStoneHeap()"><B>getStoneHeap()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#getStoneHeight()"><B>getStoneHeight()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#getStoneImage(jrummikub.model.StoneColor, int, jrummikub.view.impl.StonePainter.StoneState, boolean)"><B>getStoneImage(StoneColor, int, StonePainter.StoneState, boolean)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getStonePainter()"><B>getStonePainter()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/Hand.html#getStonePoints(jrummikub.model.GameSettings)"><B>getStonePoints(GameSettings)</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model">Hand</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/IHand.html#getStonePoints(jrummikub.model.GameSettings)"><B>getStonePoints(GameSettings)</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>
<DD>Get the accumulated number of points of stones in the hand
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getStones()"><B>getStones()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>Returns the list of stones and positions currently set
<DT><A HREF="../jrummikub/model/GameSettings.html#getStoneSetNumber()"><B>getStoneSetNumber()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Get the number of sets of stones in use
<DT><A HREF="../jrummikub/view/impl/StonePainter.html#getStoneWidth()"><B>getStoneWidth()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StonePainter.html" title="class in jrummikub.view.impl">StonePainter</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#getStopNetworkEvent()"><B>getStopNetworkEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>Getter for stopNetworkEvent
<DT><A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html#getTable()"><B>getTable()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A>
<DD>Getter for table
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getTable()"><B>getTable()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Gets the current table
<DT><A HREF="../jrummikub/model/IRoundState.html#getTable()"><B>getTable()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Get the current <A HREF="../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A>
<DT><A HREF="../jrummikub/model/RoundState.html#getTable()"><B>getTable()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/View.html#getTablePanel()"><B>getTablePanel()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/IView.html#getTablePanel()"><B>getTablePanel()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>
<DD>Returns the table
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getTableUpdateEvent()"><B>getTableUpdateEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getTableUpdateEvent()"><B>getTableUpdateEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/AbstractTurnControl.html#getTableUpdateEvent()"><B>getTableUpdateEvent()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/AbstractTurnControl.html" title="class in jrummikub.control.turn">AbstractTurnControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/ITurnControl.html#getTableUpdateEvent()"><B>getTableUpdateEvent()</B></A> - 
Method in interface jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn">ITurnControl</A>
<DD>Emitted in network when the table changes during player turn
<DT><A HREF="../jrummikub/control/ITurnTimer.html#getTimeRunOutEvent()"><B>getTimeRunOutEvent()</B></A> - 
Method in interface jrummikub.control.<A HREF="../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control">ITurnTimer</A>
<DD>Returns the event that is emitted if the timer timed out.
<DT><A HREF="../jrummikub/control/TurnTimer.html#getTimeRunOutEvent()"><B>getTimeRunOutEvent()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/TurnTimer.html" title="class in jrummikub.control">TurnTimer</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameSettings.html#getTotalStones()"><B>getTotalStones()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Calculate the total number of stones in game
<DT><A HREF="../jrummikub/model/GameSettings.html#getTotalTime()"><B>getTotalTime()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Getter for the time for a turn
<DT><A HREF="../jrummikub/view/impl/AbstractStonePanel.html#getTranslation()"><B>getTranslation()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>
<DD>Returns the translation in pixels the stones in this panel are painted
 with
<DT><A HREF="../jrummikub/view/impl/HandPanel.html#getTranslation()"><B>getTranslation()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html#getTranslation()"><B>getTranslation()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#getTranslation()"><B>getTranslation()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getTurnEndEvent()"><B>getTurnEndEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getTurnEndEvent()"><B>getTurnEndEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#getTurnMode()"><B>getTurnMode()</B></A> - 
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Gets the current turn's mode
<DT><A HREF="../jrummikub/model/IRoundState.html#getTurnNumber()"><B>getTurnNumber()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model">IRoundState</A>
<DD>Gets the number of the current turn.
<DT><A HREF="../jrummikub/model/RoundState.html#getTurnNumber()"><B>getTurnNumber()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model">RoundState</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/ConnectionControl.html#getTurnStartEvent()"><B>getTurnStartEvent()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.html" title="class in jrummikub.control.network">ConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/IConnectionControl.html#getTurnStartEvent()"><B>getTurnStartEvent()</B></A> - 
Method in interface jrummikub.control.network.<A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network">IConnectionControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html#getType()"><B>getType()</B></A> - 
Method in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A>
<DD>Getter for invalid turn type
<DT><A HREF="../jrummikub/model/PlayerSettings.html#getType()"><B>getType()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>
<DD>Get the player's TurnControlFactory type
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html#getTypeLabel(jrummikub.model.PlayerSettings.Type)"><B>getTypeLabel(PlayerSettings.Type)</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel.PlayerSettingsPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/view/ILoginPanel.html#getUseDedicatedServerEvent()"><B>getUseDedicatedServerEvent()</B></A> - 
Method in interface jrummikub.view.<A HREF="../jrummikub/view/ILoginPanel.html" title="interface in jrummikub.view">ILoginPanel</A>
<DD>Emitted when the user presses the use dedicated server button
<DT><A HREF="../jrummikub/view/impl/LoginPanel.html#getUseDedicatedServerEvent()"><B>getUseDedicatedServerEvent()</B></A> - 
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/LoginPanel.html" title="class in jrummikub.view.impl">LoginPanel</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/util/LoginData.html#getUserName()"><B>getUserName()</B></A> - 
Method in class jrummikub.util.<A HREF="../jrummikub/util/LoginData.html" title="class in jrummikub.util">LoginData</A>
<DD>Getter for user name
<DT><A HREF="../jrummikub/model/Stone.html#getValue()"><B>getValue()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>Returns the value of the stone.
<DT><A HREF="../jrummikub/model/Sizeable.html#getWidth()"><B>getWidth()</B></A> - 
Method in interface jrummikub.model.<A HREF="../jrummikub/model/Sizeable.html" title="interface in jrummikub.model">Sizeable</A>
<DD>Get the width of the object
<DT><A HREF="../jrummikub/model/Stone.html#getWidth()"><B>getWidth()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/StoneSet.html#getWidth()"><B>getWidth()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/model/GameState.html#getWinners(java.lang.Integer[], int[])"><B>getWinners(Integer[], int[])</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameState.html" title="class in jrummikub.model">GameState</A>
<DD>Returns whether players have won
<DT><A HREF="../jrummikub/model/Score.html#getWinners()"><B>getWinners()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>
<DD>Get the winner list
<DT><A HREF="../jrummikub/model/Position.html#getX()"><B>getX()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Position.html" title="class in jrummikub.model">Position</A>
<DD>Get the x coordinate of the position
<DT><A HREF="../jrummikub/model/Position.html#getY()"><B>getY()</B></A> - 
Method in class jrummikub.model.<A HREF="../jrummikub/model/Position.html" title="class in jrummikub.model">Position</A>
<DD>Get the y coordinate of the position
<DT><A HREF="../jrummikub/control/network/AbstractGameBeginControl.html#goBack()"><B>goBack()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/AbstractGameBeginControl.html" title="class in jrummikub.control.network">AbstractGameBeginControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/control/network/GameJoinControl.html#goBack()"><B>goBack()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameJoinControl.html" title="class in jrummikub.control.network">GameJoinControl</A>
<DD>Aborts joining and goes back to game list
<DT><A HREF="../jrummikub/control/network/GameOfferControl.html#goBack()"><B>goBack()</B></A> - 
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/GameOfferControl.html" title="class in jrummikub.control.network">GameOfferControl</A>
<DD>&nbsp;
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#groupNeighbor(jrummikub.ai.TurnLogic.StoneState)"><B>groupNeighbor(TurnLogic.StoneState)</B></A> - 
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>Checks whether this stone could be left to other in a group
</DL>
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